mckaygerhard
59e42c450e
manage a minetest engine backguard compatibility check and expose to api
...
* provide flags for minetest release as adventuretest.<flag> for
example to check 5.0 just `if adventuiretest.is_50 then` but
such mod must depends on default or adventuretest mods
* thos also add a pseudo check to 4.0.17 that is 0.4.17.2 and go
the 0.4.18 version from sfan is not take into consideration cos
provides so many things about 5.0 that must not be in such release.
2023-01-13 09:20:28 -04:00
mckaygerhard
c55a8f8dcd
posibility to configure blood or cry when attack or being under attack
2023-01-12 16:18:07 -04:00
Brandon
1e6ced3782
Add icons to mobs, randomseed experiment
2016-07-15 18:43:29 -05:00
Brandon
93777a886c
Random spawning around origin
2016-07-11 22:52:47 -05:00
Brandon
8072448074
Add mg_water_source that doesn't freeze so ice doesn't take over the ocean
2016-07-09 19:49:29 -05:00
Brandon
26146c84e7
I think this commit is forced because I had to reload everything from backup...
2016-05-06 13:12:41 -05:00
Brandon
e69f7b2933
Attempted optimizations
2015-12-03 22:22:04 -06:00
Brandon
ba75b2a36f
Add ABM Limiter, Remove plants_lib and on_generated calls for farming and flowers
2015-11-28 11:15:21 -06:00
Brandon
ceb3fe50e5
Make the origin of the map configurable. The strength of mobs and such will be based on this value instead of 0,0,0
2015-09-26 13:28:28 -05:00
Brandon
7eaa6649b7
Removed Ambience, and I think since I moved the respository on my system it's marking a lot of stuff as modified
2015-07-06 12:07:39 -05:00
Brandon
74fe55ea09
Optimizations, fix global variable warnings, update doors mod
2015-06-26 17:12:10 -05:00
Brandon
a582d09457
Optimizations, Finish converting magic to use new hud, adjusted hunger parameters
2015-06-17 09:40:37 -05:00
Brandon
fe05e9f39b
add blood splatter and weapon sounds when player is hit
2014-05-17 00:09:17 -05:00
Brandon
e55b51043e
add immortal priv
2014-05-16 17:12:38 -05:00