Fix crash using magic replenisher

BadToad2000/master
Brandon 2016-08-11 21:21:51 -05:00
parent 692fd3d659
commit 8bef195fa7
1 changed files with 4 additions and 3 deletions

View File

@ -89,7 +89,8 @@ minetest.register_craftitem("potions:magic_replenish1", {
inventory_image = "potions_magic.png",
on_use = function ( itemstack,player,pointed_thing )
local name = player:get_player_name()
magic.player_magic[name] = magic.player_magic[name] + 5
local m = pd.get_number(name,"mana")
pd.increment(name,"mana",5)
itemstack:take_item()
return itemstack
end,
@ -102,7 +103,7 @@ minetest.register_craftitem("potions:magic_replenish2", {
inventory_image = "potions_magic2.png",
on_use = function ( itemstack,player,pointed_thing )
local name = player:get_player_name()
magic.player_magic[name] = magic.player_magic[name] + 10
pd.increment(name,"mana",5)
itemstack:take_item()
return itemstack
end,
@ -115,7 +116,7 @@ minetest.register_craftitem("potions:magic_replenish3", {
inventory_image = "potions_magic3.png",
on_use = function ( itemstack,player,pointed_thing )
local name = player:get_player_name()
magic.player_magic[name] = 20
pd.set(name,"magic",20)
itemstack:take_item()
return itemstack
end,