100 lines
1.9 KiB
Lua
100 lines
1.9 KiB
Lua
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mobs:register_mob("mobs:barbarian1", {
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type = "monster",
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hp_min = 20,
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hp_max = 65,
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exp_min = 10,
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exp_max = 65,
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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visual = "mesh",
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mesh = "3d_armor_character.x",
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textures = {"mobs_barbarian1.png",
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"3d_armor_trans.png",
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"3d_armor_trans.png",
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},
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visual_size = {x=1, y=1},
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makes_footstep_sound = true,
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view_range = 10,
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walk_velocity = 2,
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run_velocity = 4,
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damage = 4,
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drops = { },
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armor = 150,
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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on_rightclick = nil,
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attack_type = "dogfight",
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animation = {
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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jump = true,
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sounds = {
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war_cry = "mobs_barbarian_yell2",
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death = "mobs_barbarian_death",
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attack = "default_punch2",
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},
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step=0.5,
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blood_amount = 35,
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blood_offset = 0.25,
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})
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mobs:register_mob("mobs:barbarian2", {
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type = "monster",
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hp_min = 20,
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hp_max = 65,
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exp_min = 10,
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exp_max = 65,
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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visual = "mesh",
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mesh = "3d_armor_character.x",
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textures = {"mobs_barbarian2.png",
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"3d_armor_trans.png",
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"3d_armor_trans.png",
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},
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visual_size = {x=1, y=1},
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makes_footstep_sound = true,
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view_range = 10,
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walk_velocity = 2,
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run_velocity = 4,
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damage = 4,
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drops = { },
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armor = 150,
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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on_rightclick = nil,
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attack_type = "dogfight",
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animation = {
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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jump = true,
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sounds = {
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war_cry = "mobs_barbarian_yell1",
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death = "mobs_barbarian_death",
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attack = "default_punch2",
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},
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step=0.5,
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blood_amount = 35,
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blood_offset = 0.25,
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})
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