MoNTE48
73392bc567
Scale images in the table on the desktop
2022-01-24 01:04:35 +01:00
DS
f8fb722740
Use utf-8 for the Irrlicht clipboard ( #11538 )
2022-01-24 01:04:35 +01:00
MoNTE48
e8ed7f95aa
Add string:trim8()
and fix intllib
2022-01-21 15:11:17 +01:00
luk3yx
eb535064ba
Add bit library to environment (with LuaJIT)
2022-01-11 10:33:52 +13:00
luk3yx
952471c8f8
Add ChaCha library
2022-01-09 13:52:31 +13:00
MoNTE48
444772113a
macOS: switch to gettext
2022-01-05 21:57:02 +01:00
MoNTE48
9d4bda1cdf
HUD: property scale crosshair image
2021-12-31 00:35:04 +01:00
MoNTE48
bf9a01085e
Clear the item selection when receive an Inventory event
2021-12-31 00:35:04 +01:00
MoNTE48
2352512795
Mobile: fix KeyChangeMenu scaling
2021-12-30 00:44:30 +01:00
luk3yx
e7c44f2796
Allow changing inventory_items_animations from the main menu
...
If you try and change the setting from in-game you'll have to log out
and back in for it to update.
2021-12-30 12:30:49 +13:00
MoNTE48
8053b775e4
Remove broken TMPFolder
setting
2021-12-28 19:35:32 +01:00
luk3yx
4f45afdba5
Intllib: add core.get_translator_auto()
wrapper
2021-12-28 18:46:29 +13:00
MoNTE48
4cfc5a506f
OSX: minor fixes
2021-12-26 02:24:23 +01:00
MoNTE48
168acbd050
Hide driver name from window title
2021-12-26 02:23:01 +01:00
MoNTE48
8763f41ed9
Intllib: minor cleanup
2021-12-23 15:17:18 +01:00
MoNTE48
d3ef0c30bc
Mobile: fix checkbox scaling
2021-12-18 00:33:21 +01:00
MoNTE48
d07f0a660d
Fix the time format in duration_to_string
2021-12-18 00:31:56 +01:00
Maksim
ff04baa9b3
Show in /help
only commands available to the player
2021-12-13 18:49:28 +01:00
MoNTE48
9e5d97cb35
Minor update for base textures
2021-12-05 18:31:40 +01:00
MoNTE48
b90fe6bbc6
Fix position of the infotext
2021-12-04 23:47:06 +01:00
Bektur
0d1d39b2f9
Android: Kotlin, modern unzip system and other improvements ( #23 )
2021-12-04 23:47:06 +01:00
MoNTE48
cca13417fe
iOS: forced saving settings when connecting to the game
2021-12-04 23:47:06 +01:00
sfan5
75d755a331
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-12-04 23:47:06 +01:00
sfan5
991cceaf16
Remove broken timeout behaviour
...
Code that relies on `resend_count` was added in 7ea4a03 and 247a1eb, but never worked.
This was fixed in #11607 which caused the problem to surface.
Hence undo the first commit entirely and change the logic of the second.
2021-12-04 23:47:06 +01:00
sfan5
b7f2ba0da2
Shave off buffer copies in networking code ( #11607 )
2021-12-04 23:47:06 +01:00
luk3yx
1a13324379
Add new functions
2021-12-04 23:47:06 +01:00
MoNTE48
9454597e32
Mobile: improve formspec scaling on large tablets
2021-12-02 10:12:03 +01:00
MoNTE48
34d0166af9
Improve delete world dialog
2021-11-17 03:12:33 +02:00
sfan5
667f1f2a2e
Fix "Could not create ITexture, texture needs to have a non-empty name" warning
2021-11-17 02:49:18 +02:00
MoNTE48
d6b01ab8ef
Revert "Prevent interacting with items out of the hotbar ( #10359 )"
2021-11-16 01:09:50 +02:00
MoNTE48
bd17b2f6d7
Fix compatibility with Irrlicht 1.9-dev
2021-11-04 00:30:52 +01:00
MoNTE48
0dc4830be2
Write settings after executing /set
command
2021-11-03 23:52:29 +01:00
sfence
d40a598fe4
Add min_y and max_y checks for Active Block Modifiers (ABM) ( #11333 )
...
This check can be used by ABM to reduce CPU usage.
2021-11-03 23:49:48 +01:00
MoNTE48
e91813755c
Builtin: minor fixes
2021-10-21 00:28:35 +02:00
luk3yx
a3e3f12900
Log approximate RAM usage of mods during startup (with --info)
2021-09-13 12:58:34 +02:00
MoNTE48
5d1b891c6b
Align text in death formspec
2021-09-12 16:27:25 +02:00
MoNTE48
96bc43a459
Update Credits tab
2021-09-04 19:58:50 +02:00
Vitaliy
40bdb9c609
Pause animations while game is paused ( #10658 )
...
Pauses all mesh animations while game is paused.
2021-09-03 21:36:02 +12:00
luk3yx
db15e61216
Make messagebox() the same size as the main tabs
2021-09-03 21:28:40 +12:00
MoNTE48
95e1e263c6
macOS: minor fixes
2021-08-30 22:53:49 +02:00
luk3yx
0174b486f2
Fix hunger crash
2021-08-30 08:57:32 +12:00
luk3yx
22cf4452c6
Make clang-format happy
2021-08-26 12:03:41 +12:00
lhofhansl
1c5ec55215
Fix build for newer versions of GCC ( #11246 )
2021-08-26 11:12:43 +12:00
luk3yx
05b757a9cb
Hunger: make hunger.get_saturation return nil when metadata doesn't exist
2021-08-22 11:37:48 +03:00
luk3yx
8c2db140ce
Wipe metadata when placing schematics
...
This probably isn't very optimised but it works and doesn't seem to hold
things up a lot (but schematic placing is already quite fast so maybe it
would with larger schematics).
2021-08-11 10:15:18 +02:00
MoNTE48
7ed95a454d
Hunger: replace deprecated API methods
2021-08-07 11:02:12 +02:00
luk3yx
8398d7be17
Add node name to deprecation warnings
2021-08-02 08:33:44 +12:00
luk3yx
ed1d227459
Merge pull request #10 from MultiCraft/MC5.4
...
Rebase on MT 5.4
2.0.0-5.4
2021-07-26 19:58:24 +12:00
MoNTE48
0534d696f7
Merge MultiCraft Legacy changes
2021-07-25 12:06:24 +02:00
luk3yx
b1fa8f8e2b
Fix nametags being shown in first person
2021-07-25 12:06:24 +02:00