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378 Commits (30075467b84c79ff21736d6c447746caef07dcd0)

Author SHA1 Message Date
Kahrl d0be823807 Always escape user provided data in mainmenu fields 2014-12-08 07:48:51 +01:00
SmallJoker 2fd14e1bd5 Add Lua helper functions vector.apply(v) math.sign(x, tolerance) 2014-12-06 10:07:25 +01:00
Calinou d7b3046cf6 Make dropped items larger and rotate faster
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-04 21:10:12 +10:00
SmallJoker 6a43b3af09 Add minetest.copy_table(table) To get rid off the "table references"
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 18:19:01 +10:00
Craig Davison dbae8a8854 Fix some undeclared global variables 2014-11-26 22:50:08 +10:00
Kodexky 9aaf67ebe0 Fix Android main menu crash, and user data directory check.
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-26 18:11:08 +10:00
dvere 9878e8de4f Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
2014-11-25 12:44:47 +10:00
ShadowNinja a1db83e93f Make duplicate warning checks file and line specific 2014-11-23 16:34:49 -05:00
sapier 0dcc4b251f Fix console spaming by debug function on mod checking for global variable to exist. 2014-11-23 15:24:37 +01:00
ShadowNinja 6c52de88fb Update credits menu 2014-11-21 11:35:29 -05:00
ShadowNinja c4e393deea Simplify loading of Android version of menu 2014-11-20 15:37:20 -05:00
ShadowNinja d2b5ba83b0 Fix leaking global in texture pack menu 2014-11-20 15:37:20 -05:00
ShadowNinja a6ba042cf7 Add strict module
Also fix leaking globals found by it.
2014-11-19 12:40:54 -05:00
ShadowNinja 6afdb22ba7 Tweak core.serialize
This adds proper support for nested tables and improves performance a bit.
2014-11-19 12:40:54 -05:00
Wouters Dorian 92815ad54b Improved VoxelArea variable locality, thus performance
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-14 00:10:09 +10:00
Wuzzy 18c583ee0b Add tooltips to main menu subgames button bar 2014-11-09 09:38:43 +01:00
paramat 92981b2fee Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs 2014-11-08 21:37:26 +01:00
ShadowNinja 05e7f71b33 Fix dump() indentation with non-tab indents 2014-11-08 12:49:50 -05:00
Ryan Newell 90b6de173e Add last_login field to auth.txt
Also shortens some related code and adds more parameters to string.split.
2014-11-08 12:49:50 -05:00
rubenwardy 9bb6648f26 Add notice when only minimal is installed 2014-10-28 13:17:14 -04:00
Kahrl 8a44df8cba Change topleft text when switching subgames, fixes #1728 2014-10-09 08:58:47 +02:00
LeMagnesium b98e8d6da8 Add a better error message when trying to teleport another player without bring privileges 2014-10-07 16:52:52 -04:00
BlockMen f48f686930 Add optional framed glasslike drawtype 2014-10-02 11:35:15 +02:00
SmallJoker db5aff832b Use round if falling node is misplaced
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
ShadowNinja 3e7e65885a Make dump's output prettier
Changes:
  * Indentation with tabs by default.
  * Array keys dumped without "[i] = " prefix.
  * String keys that are valid identifiers aren't enclosed in '[""]'.
  * Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
SmallJoker 44a1d0c192 Fix wrong video_driver setting when changing in mainmenu
Fixes issue with direct3d(8|9)
2014-09-21 16:27:58 +02:00
sapier 3ce6888c1c Fix retval of entity.get_staticdata beeing lost while profiling is enabled 2014-08-24 01:56:27 +02:00
sapier 996ea60642 Add video driver selection to settings menu (based uppon idea from webdesigner97) 2014-08-23 01:55:54 +02:00
Casimir 08f7ac5704 Remove buildable_to nodes without dropping item when replaced by a falling node 2014-08-22 11:14:15 +02:00
sapier a4c987b339 Fix caption of config mods button (simple menu) 2014-08-19 22:34:25 +02:00
sapier c24e0753fc Mod profiling support
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)

Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
BlockMen e9e9e42573 Fix mainmenu game initialisation 2014-08-14 07:18:32 +02:00
ShadowNinja 15f3713e2f Formspec escape fixed seen in world creation menu 2014-08-05 15:37:53 -04:00
sfan5 5884236046 Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
ShadowNinja 33ca115ae4 Remove vector assertions
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
Zefram aebbcbf398 Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
sapier 65b8b524c0 Add srollbar formspec element 2014-07-16 15:02:56 +02:00
Novatux 24a631ee2a Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
proller 3feece1f28 Remove proller from credits 2014-07-12 18:28:17 +04:00
proller 2d90aca4ab Remove indev mapgen 2014-07-12 18:21:54 +04:00
proller 7df83c2c67 Remove math mapgen 2014-07-12 18:15:55 +04:00
sapier 1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier 2625323f25 Fix menu crash due to lack of favourites list 2014-06-22 14:00:57 +02:00
sapier d4245e6cac Support for scalable font and gui elements
Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
sapier 1c7cc2665b Fix broken serverdescription in multiplayer tab 2014-06-19 22:03:49 +02:00
sapier 65a4630f31 Fix bounding rect for formspec elements label vertlabel and checkboxes 2014-06-18 22:38:29 +02:00
sapier 9ffa88b558 Fix regression main_menu_script setting not working any longer 2014-06-14 21:20:09 +02:00
sapier 7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
sapier 003634e049 Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
Lord89James 9675d9e9cb New feature: drop a item instead a stack while...
sneaking
2014-06-10 18:11:43 +02:00
sfan5 282f53ddb7 Allow custom liquids to have drops 2014-06-08 23:25:13 +02:00
RealBadAngel f70e0556fc Re-add missing shaders setting. (Generate normalmaps) 2014-06-04 16:41:33 +02:00
ShadowNinja e7706593c6 Add success and output return values to chat commands 2014-05-28 18:36:46 -04:00
rubenwardy 832d7973c8 Add item eat callback 2014-05-26 18:41:58 -04:00
Diego Martinez f0a9e7ddc8 Sort commands and privs alphabetically in '/help'.
Also make a stray variable local.
2014-05-24 17:33:59 -04:00
ShadowNinja 882e12f8ab Rework dumping functions
Changes:
  * Add comments to explain the dumping code
  * Add support for dumping values of any type (as '<' <type> '>')
  * Add support for tables as keys in dump2()
  * Make dump2() return it's result (like dump()) rather than printing it
  * Simplify and optimize function serialization via serialize()
2014-05-24 17:32:42 -04:00
sapier f969a91c0a Fix a bunch of small bugs due to mainmenu cleanup
Fix doubleclick not working in singleplayer
Fix of by one issue on accessing raw list
Fix this->self
Fix copy&paste error for scroll button
2014-05-24 11:16:05 +02:00
RealBadAngel 18fe277d94 Item entity stacks merge on the ground.
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sapier 87b4bce594 Fix singleplayer dialogs missing game customization 2014-05-17 15:32:51 +02:00
sapier c3984569c0 Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
2014-05-16 22:57:14 +02:00
sapier 6c37e89f08 Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
sapier c8aed03ace Fix healthbar not beeing hidden on disabled damage 2014-05-10 23:32:25 +02:00
ShadowNinja c4359ff65c Use "core" namespace internally 2014-05-08 13:02:04 -04:00
ShadowNinja 1cd512913e Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
sapier d3ee617f37 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
sapier 4b44d359f5 Fix usage of deprecated functions in builtin 2014-04-29 23:57:07 +02:00
sapier b5acec0a3c Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
ShadowNinja 0d6e4ef5f3 Add support for function serialization to minetest.serialize 2014-04-27 16:15:53 -04:00
ShadowNinja 6ab3b4c838 Remove dependency on marshal and many other async changes
This makes a number of changes:
  * Remove the dependency on marshal by using string.dump and loadstring.
  * Use lua_tolstring rather than having Lua functions pass string lengths to C++.
  * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
  * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
  * Don't wait for async threads to shut down.  (Is this safe?  Might result in corruption if the thread is writing to a file.)
  * Pop more unused items from the stack
  * Code style fixes
  * Other misc changes
2014-04-27 16:15:53 -04:00
ShadowNinja e3bdd7b2ed Revert "Add backtrace to error function"
This reverts commit 5b518ed2fe.

This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24 18:27:25 -04:00
proller 0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
ShadowNinja dcafad2f73 Add checks for nil in minetest.after 2014-04-13 17:54:00 -04:00
BlockMen fefec8cdc4 Fix crash when teleporting near unknown node 2014-04-11 21:38:16 +02:00
Novatux 936c6f577a Fix "ghost stacks" created when a player clicks an item on the ground:
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
2014-03-22 18:15:33 +01:00
RealBadAngel 0dc1aec509 Normal maps generation on the fly.
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
ShadowNinja c9b64206f9 Fix error when calling minetest.node_punch without a pointed_thing 2014-03-11 13:00:16 -04:00
sapier a4e2198e41 Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
ShadowNinja 9a3b7715e2 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
ShadowNinja 85fe75d1cb Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
ShadowNinja fbef701bcd Escape texture pack names 2014-02-03 17:57:19 -05:00
sapier 857a49e081 Add minetest.kick_player(name, reason) 2014-02-03 17:33:59 -05:00
ShadowNinja 6e352e3cbf Fix error on mod download failure 2014-01-24 15:22:22 -05:00
ShadowNinja 76d4396fa1 Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks 2014-01-23 19:21:56 -05:00
ShadowNinja 1b5b6fe692 Add pointed_thing to minetest.register_on_placenode
As suggested by qwrwed.
2014-01-21 22:06:40 -05:00
PilzAdam 4585e855a7 Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node 2014-01-19 23:16:22 +01:00
Dániel Varga 66b24cc9ff Fixed mainmenu lua errors because of changes in get_textlist_index
Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
2014-01-18 10:41:43 +01:00
ShadowNinja 5434d87da2 Fix spelling of "attempt" 2014-01-13 22:11:31 -05:00
ShadowNinja 574ed6a363 Add minetest.override_item 2014-01-13 21:41:00 -05:00
Kahrl 8966c16ad2 Add formspec table 2014-01-13 18:11:08 -05:00
Novatux 676f34a02b Fix doc and forceloading crash. 2014-01-12 14:31:32 +01:00
Novatux 84b94eb198 Add forceloading 2014-01-11 17:54:00 +01:00
Novatux e21b29f422 Deepcopy pointed_thing for after_place_node, give it to on_rightclick too. 2014-01-11 17:23:28 +01:00
ShadowNinja c46574f30f Pass pointed_thing to after_place_node 2014-01-06 21:25:10 -05:00
ShadowNinja 9551f651cb Add protection support to auto-rotated nodes 2014-01-06 21:25:10 -05:00
ShadowNinja 811ea6cfc0 Prevent auto-rotated nodes replacing the nodes they are placed on 2014-01-06 21:25:10 -05:00
PilzAdam 3e728e722a Escape error messages in error dialog 2014-01-06 18:59:14 +01:00
Perttu Ahola 86c616a545 Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line 2014-01-06 02:37:36 +02:00
Ilya Zhuravlev b8c3221d55 Fix absence of images when compiled with RUN_IN_PLACE=0. 2014-01-05 12:43:40 +02:00
Novatux 8e1d78e9de Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
This reverts commit 4e5760a541.
2013-12-30 18:45:34 +01:00
kaeza 33de69a173 Add 'on_prejoinplayer' callback 2013-12-12 13:42:14 -05:00