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6454 Commits

Author SHA1 Message Date
luk3yx
c658140b4b
Add string.buffer to Lua environment (if it exists) 2022-08-06 23:00:45 +02:00
luk3yx
17f710bfd5 Send SSCSMs in singleplayer and add more APIs to SSCSM sandbox (#72) 2022-08-05 20:53:08 +02:00
AFCMS
fdd2efbbbe Add minetest.settings to CSM API and allow CSMs to provide settingtypes.txt (#12131)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-08-04 11:39:06 +12:00
sfan5
735b01bd5f Protect a few more settings from being set from mods
Of those settings main_menu_script has concrete security impact, the rest are added out of abundance of caution.
2022-08-03 19:34:20 +12:00
sfan5
36883505da Protect mg_name and mg_flags from being set by Lua (#11010) 2022-08-03 19:34:15 +12:00
luk3yx
fb78a8a0cd
Add update reminder (#49)
Co-authored-by: Maksym <Maksym48@pm.me>
Co-authored-by: ubulem <berkut87@gmail.com>
2022-08-02 09:48:01 +02:00
x2048
0fed6077fe Use legacy image implementation (no NNAA filter) when not using 9-slice image (#12608) 2022-08-01 17:33:59 +12:00
luk3yx
65dc4b42d3
Mobile: add change language dropdown and reset settings button (#75) 2022-07-29 13:12:22 +02:00
Maksym H
1c19f6069f
Drop the mobile_friendly server feature (#79) 2022-07-28 17:53:11 +02:00
luk3yx
e22b748ce9 Only log large invalid JSON strings when built in debug mode 2022-07-22 19:04:49 +12:00
Maksim
17ebe562a3 Android: minor update 2022-07-13 14:07:19 +03:00
Wuzzy
f9d97b5d05 Tweak duration_to_string formatting 2022-07-12 00:07:19 +03:00
luk3yx
357d3aaf8e
Make /setspawn world specific (#67) 2022-07-06 22:15:27 +03:00
Maksim
7b0794d243 Temporary fix for the transparent particles glitch 2022-07-03 23:35:56 +03:00
Vincent Robinson
0bfc98fe26 Backport (II): "FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)"
* FormSpec: 9-slice images and animated_images

* Add fgimg_middle; clean up code

* Address issues, add tests

* Fix stupid error; bump formspec version

* Re-add image[] elements without a size
2022-07-03 21:31:56 +03:00
luk3yx
f09359eb58
Fix drowning in minetest_game doors (#66)
Fixes #65
2022-07-02 22:32:53 +03:00
luk3yx
3cf9c06ae4
Mobile: don't stretch formspec to entire screen if it has a tabheader (#62) 2022-06-22 09:00:28 +03:00
Maksym
3991e90bbc Update MainMenu and replace tabs on buttons (#61)
Co-authored-by: luk3yx <luk3yx@users.noreply.github.com>
2022-06-17 20:39:48 +03:00
Maksim
fbd1c6b88d Backport: "FormSpec: 9-slice images, animated_images, and fgimg_middle (#10265)"
Co-Authored-By: Vincent Robinson <robinsonvincent89@gmail.com>
2022-06-15 10:45:38 +03:00
luk3yx
d6c82c3f7c Improve main menu (#60)
Co-authored-by: Maksim <Maksym48@pm.me>
2022-06-14 12:02:40 +03:00
paradust7
e621d5b02c Inline triLinearInterpolationNoEase and triLinearInterpolation (#12421)
Performance profiling on Linux AMD64 showed this to be a significant bottleneck. The non-inlined functions are expensive due to XMM registers spilling onto the stack.
2022-06-13 17:16:45 +12:00
Maksim
e66d7fd516 Android: fix few crashes 2022-06-12 19:13:47 +03:00
Maksim
afea7abc41 TouchScreenGUI: minor fixes 2022-06-08 19:59:05 +02:00
Maksim
9cc76e96af Minor fixes 2022-06-07 23:57:24 +02:00
Maksim
c71df1d735 Update MultiCraft Font 2022-06-04 17:47:21 +02:00
luk3yx
4765019103 Stop main menu and CSM formspec input errors from crashing the game entirely on Android 2022-05-30 19:50:22 +12:00
Maksim
2d0b2e7ea7 Minor changes and fixes 2022-05-28 15:39:25 +03:00
Lars Müller
00063a721b Slap u64 on everything time-y (#10984) 2022-05-25 19:03:55 +12:00
Maksim
4047be93db Use built-in methods for deletion in RecursiveDelete 2022-05-19 09:14:54 +03:00
Maksim
941fcdd97e TouchScreenGUI: fix rare crash 2022-05-13 02:24:46 +03:00
luk3yx
b23c5b02ba Fix noclip check on servers 2022-05-13 10:58:54 +12:00
luk3yx
a7d881cb10 Fix visual = "wielditem" compatibility with MT 0.4.15
MT 0.4.15 is only able to interpret the item name, if an item count or 
metadata is sent in textures then MT 0.4.15 and older would show the 
item as an unknown item.
2022-05-12 10:40:01 +12:00
DS
635e2893ad Fix client-side performance of chat UI (#11612) 2022-05-11 00:24:52 +03:00
sfan5
0effd2e7a8 Clean up some auth packet handling related code 2022-05-08 17:57:02 +12:00
sfan5
33e2be6bd2 Fix password changing getting stuck if wrong password is entered once 2022-05-08 17:56:57 +12:00
sfan5
686a119e0f Apply disallow_empty_password to password changes too 2022-05-08 17:56:52 +12:00
sfan5
d4b2acdecf Fix race condition in registration leading to duplicate create_auth calls 2022-05-08 17:56:47 +12:00
x2048
b2cf6c7f9c Avoid rendering invisible faces of simple nodeboxes (#12262)
* Skip rendering faces adjacent to opaque nodes
* Cancel out opposite faces of adjacent nodebox nodes of the same type

Fixes #6409
2022-05-05 19:06:36 +12:00
sfan5
cd702ab664 Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)
This ensures that no overflows (side-effects) happen within the find_nodes_in_area function by limiting coordinates like done in the map generation code.
2022-05-03 09:51:49 +12:00
SmallJoker
d9bd1bac7b OpenAL: Free buffers on quit 2022-05-02 09:58:41 +03:00
Jude Melton-Houghton
ad2e053f17 Optimize swapping nodes with equivalent lighting 2022-04-30 08:44:25 +12:00
numzero
745b858bae Reset environment metadata if it is unreadable 2022-04-29 23:33:23 +03:00
luk3yx
f91eca1e5e
Add platform information to get_player_information (#50) 2022-04-27 09:24:40 +03:00
luk3yx
e739e47273 Better formspec prepend hack for 0.4 clients 2022-04-18 10:54:21 +12:00
Maksim
98f2fc92df Minor fixes and changes 2022-04-10 13:20:59 +02:00
Maksim
aee23e4940 Minor GUI scaling fixes 2022-04-10 13:20:59 +02:00
Maksim
bbd89e8332 Update Github Actions 2022-04-10 13:20:59 +02:00
Maksim
aea47b3afe TouchScreenGUI: minor fixes 2022-04-09 12:45:35 +02:00
luk3yx
f8f32cc628 Make protocol version <37 compatibility a setting 2022-04-08 18:58:07 +12:00
luk3yx
feb71c65e3
Improve change password UI (#46) 2022-04-01 10:20:19 +02:00
Maksim
f19a76ff3e Few improvements to GUI scaling
Co-Authored-By: Vitaliy <numzer0@yandex.ru>
2022-03-31 17:32:03 +02:00
numzero
82236ebc1d Render pressed as also hovered on touchscreen 2022-03-31 13:53:50 +02:00
Maksim
f8734ade48 Mobile: minor hud scaling improvements 2022-03-17 00:37:13 +02:00
Maksim
f83601b937 TouchScreenGUI: minor improvements 2022-03-17 00:37:13 +02:00
luk3yx
5722b9ad23
Switch to MultiCraft server list (#43)
Co-authored-by: Maksim <MoNTE48@mail.ua>
2022-03-11 08:49:13 +01:00
Maksim
3b200d6e48 Update MainMenu look 2022-03-08 10:23:00 +01:00
Maksim
6950a3b9a1 Fix few GLES issues 2022-03-06 18:42:33 +01:00
Maksim
d08c6f4af7 Remove GLES Normal matrix code
Co-Authored-By: Vitaliy <numzer0@yandex.ru>
2022-03-06 12:04:03 +01:00
numzero
79f889496c Check block mesh existence each frame
Apparently it may be dropped in the meanwhile
2022-03-04 08:12:54 +01:00
Maksim
abd1063cdf Localplayer: fix fall bobbing, disable old move code, fix sneak eye offset 2022-02-27 21:22:50 +01:00
Maksim
46bd318b38 Mobile: remove aux1 holding hack 2022-02-27 16:50:32 +01:00
Bektur
d974b14e2c
Android: handle errors in debug.cpp (#42) 2022-02-27 10:55:50 +01:00
Vitaliy
e0b0513465
Transparency sorting for DrawList and Materials (#41) 2022-02-25 17:23:03 +01:00
Bektur
db273c4645 Android: latest bugfixes and features (#39)
Co-authored-by: Maksim <MoNTE48@mail.ua>
2022-02-20 23:59:43 +01:00
Vitaliy
e03170fb77
Mobile: fix spurious double-taps (#38) 2022-02-17 22:59:57 +02:00
Vitaliy
225c5ea912
Fix wieldmesh transparency (#36)
* Drop bumpmapping support

* Internalize postProcessNodeMesh and drop unused parameters

* Fix wieldmesh transparency
2022-02-16 18:18:23 +02:00
Vitaliy
5eab298e51 Fix fog disable (#24) 2022-02-11 14:29:32 +02:00
TheBrokenRail
5cf79ce632 Touch UI support for desktop builds (#10729) 2022-02-06 22:42:54 +02:00
sfan5
d08faa6e5d Validate staticdata and object property length limits
Some games provide users with enough freedom to create items
with metadata longer than 64KB, preventing this from causing
issues is on them but we'll still do the minimum not to abort
the server if this happens.
2022-02-07 09:25:35 +13:00
Vitaliy
eda0178885
Fix memory leak when CSM blocks inventory opening (#34) 2022-02-04 15:27:13 +02:00
Maksim
2d406b8318 Disable SmokePuff spawn when a entity dies 2022-02-02 20:41:44 +02:00
luk3yx
dae831a223
Generate MT 0.4 character.b3d files at load time
These generated files are kept in RAM and not on disk.
2022-01-28 00:22:13 +01:00
MoNTE48
26a5aed0c4 Mobile: minor fixes 2022-01-27 00:35:15 +01:00
MoNTE48
c4d691600d Re-enable core.get_server_status() 2022-01-27 00:08:42 +01:00
MoNTE48
2c0b370748 Update font 2022-01-27 00:08:42 +01:00
Vitaliy
77d590c58a Optimize clouds (#25) 2022-01-24 01:08:32 +01:00
MoNTE48
73392bc567 Scale images in the table on the desktop 2022-01-24 01:04:35 +01:00
DS
f8fb722740 Use utf-8 for the Irrlicht clipboard (#11538) 2022-01-24 01:04:35 +01:00
luk3yx
eb535064ba Add bit library to environment (with LuaJIT) 2022-01-11 10:33:52 +13:00
luk3yx
952471c8f8 Add ChaCha library 2022-01-09 13:52:31 +13:00
MoNTE48
9d4bda1cdf HUD: property scale crosshair image 2021-12-31 00:35:04 +01:00
MoNTE48
bf9a01085e Clear the item selection when receive an Inventory event 2021-12-31 00:35:04 +01:00
MoNTE48
2352512795 Mobile: fix KeyChangeMenu scaling 2021-12-30 00:44:30 +01:00
luk3yx
e7c44f2796 Allow changing inventory_items_animations from the main menu
If you try and change the setting from in-game you'll have to log out 
and back in for it to update.
2021-12-30 12:30:49 +13:00
MoNTE48
8053b775e4 Remove broken TMPFolder setting 2021-12-28 19:35:32 +01:00
MoNTE48
4cfc5a506f OSX: minor fixes 2021-12-26 02:24:23 +01:00
MoNTE48
168acbd050 Hide driver name from window title 2021-12-26 02:23:01 +01:00
MoNTE48
d3ef0c30bc Mobile: fix checkbox scaling 2021-12-18 00:33:21 +01:00
MoNTE48
d07f0a660d Fix the time format in duration_to_string 2021-12-18 00:31:56 +01:00
MoNTE48
b90fe6bbc6 Fix position of the infotext 2021-12-04 23:47:06 +01:00
MoNTE48
cca13417fe iOS: forced saving settings when connecting to the game 2021-12-04 23:47:06 +01:00
sfan5
75d755a331 Reserve vectors before pushing and other code quality changes (#11161) 2021-12-04 23:47:06 +01:00
sfan5
991cceaf16 Remove broken timeout behaviour
Code that relies on `resend_count` was added in 7ea4a03 and 247a1eb, but never worked.
This was fixed in #11607 which caused the problem to surface.
Hence undo the first commit entirely and change the logic of the second.
2021-12-04 23:47:06 +01:00
sfan5
b7f2ba0da2 Shave off buffer copies in networking code (#11607) 2021-12-04 23:47:06 +01:00
luk3yx
1a13324379 Add new functions 2021-12-04 23:47:06 +01:00
MoNTE48
9454597e32 Mobile: improve formspec scaling on large tablets 2021-12-02 10:12:03 +01:00
sfan5
667f1f2a2e Fix "Could not create ITexture, texture needs to have a non-empty name" warning 2021-11-17 02:49:18 +02:00
MoNTE48
d6b01ab8ef Revert "Prevent interacting with items out of the hotbar (#10359)" 2021-11-16 01:09:50 +02:00
MoNTE48
bd17b2f6d7 Fix compatibility with Irrlicht 1.9-dev 2021-11-04 00:30:52 +01:00
sfence
d40a598fe4 Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-11-03 23:49:48 +01:00
luk3yx
a3e3f12900 Log approximate RAM usage of mods during startup (with --info) 2021-09-13 12:58:34 +02:00
Vitaliy
40bdb9c609 Pause animations while game is paused (#10658)
Pauses all mesh animations while game is paused.
2021-09-03 21:36:02 +12:00
MoNTE48
95e1e263c6 macOS: minor fixes 2021-08-30 22:53:49 +02:00
luk3yx
22cf4452c6 Make clang-format happy 2021-08-26 12:03:41 +12:00
lhofhansl
1c5ec55215 Fix build for newer versions of GCC (#11246) 2021-08-26 11:12:43 +12:00
luk3yx
8c2db140ce Wipe metadata when placing schematics
This probably isn't very optimised but it works and doesn't seem to hold
things up a lot (but schematic placing is already quite fast so maybe it
would with larger schematics).
2021-08-11 10:15:18 +02:00
luk3yx
8398d7be17 Add node name to deprecation warnings 2021-08-02 08:33:44 +12:00
MoNTE48
0534d696f7 Merge MultiCraft Legacy changes 2021-07-25 12:06:24 +02:00
luk3yx
b1fa8f8e2b Fix nametags being shown in first person 2021-07-25 12:06:24 +02:00
luk3yx
8f0dd004f1 Add minetest.load_translation to the main menu API 2021-07-25 12:06:24 +02:00
luk3yx
c0f4228096 Add core.sleep_ms to async main menu API 2021-07-25 12:06:24 +02:00
luk3yx
9bd686216a Make it compile 2021-07-25 12:06:24 +02:00
luk3yx
1aabc2ca14 Merge tag '5.4.1' into main
5.4.1
2021-06-08 10:37:38 +12:00
HybridDog
4fbfe9443b Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-05-10 13:40:25 +02:00
luk3yx
d90bcc66d8 Fix drowning 2021-04-25 08:18:31 +12:00
Jean-Patrick Guerrero
42d1394ea4 Add GUIScene files 2021-04-17 23:52:58 +02:00
Jean-Patrick Guerrero
37278ff7f9 Bunch of optimizations 2021-04-17 21:04:47 +02:00
savilli
ae1d82c325 Fix hud_change and hud_remove after hud_add (#10997) 2021-04-09 22:05:22 +02:00
Vitaliy
1c89a07226 Restore minimal normal texture support (for minimap shading) 2021-04-09 22:04:51 +02:00
sfan5
43e262f13e Don't apply connection timeout limit to locally hosted servers
fixes #11085
2021-04-05 16:02:47 +02:00
sfan5
e5f802ab5c Fix server favorites not saving when client/serverlist/ doesn't exist already (#11152) 2021-04-05 16:02:32 +02:00
Lars Müller
847860fc5c Block & report player self-interaction (#11137) 2021-04-05 16:01:27 +02:00
SmallJoker
77e936445f Protect dropping from far node inventories
Also changes if/if to switch/case
2021-04-05 16:01:21 +02:00
SmallJoker
41beb74ef7 Protect per-player detached inventory actions 2021-04-05 16:01:15 +02:00
Jean-Patrick Guerrero
27c0663894 Faster scroll_container 2021-03-15 10:45:24 +01:00
Jean-Patrick Guerrero
b5672f20f6 Customizable scrollbar 2021-03-15 10:45:24 +01:00
sfan5
a1e9311253 Fix integer-string conversion for shaders
closes #10605
2021-02-28 14:57:34 +01:00
Vitaliy
c123af8fc6 Shader support for OpenGL ES 2 devices
Co-authored-by: sfan5 <sfan5@live.de>
2021-02-28 14:57:34 +01:00
sfan5
9b59b2f75d Fix keyWasDown in input handler
This was changed 291a6b70d674d9003f522b5875a60f7e2753e32b but should have never been done.
2021-02-23 19:41:38 +01:00
DS
4abe4b87b5
Allow overwriting media files of dependencies (#10752) 2021-02-23 19:39:15 +01:00
savilli
29681085b9
Fix wrong number of items in allow_metadata_inventory_put/take callbacks (#10990) 2021-02-23 19:36:55 +01:00
updatepo.sh
e86fbf9c06 Update minetest.conf.example and dummy translation file 2021-02-23 19:03:34 +01:00
SmallJoker
bce875fada Minimap: Fix default label translations 2021-02-22 20:25:16 +01:00
Lars Müller
051e4c2b00
Fix wrong reported item counts for inventory actions using Shift-Move (#10930) 2021-02-21 20:02:23 +01:00
Wuzzy
e441ab9675
Fix world-aligned node rendering at bottom (#10742) 2021-02-19 19:45:36 +01:00
rubenwardy
f85e9ab925
Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
rubenwardy
a8f6befd39
Fix short_description fallback order (#10943) 2021-02-17 18:53:44 +00:00
SmallJoker
7832b6843e
Server-side authority for attached players (#10952)
The server must have authority about attachments. This commit ignores any player movement packets as long they're attached.
2021-02-15 20:41:19 +01:00
sfan5
f018737b06 Fix segfault with invalid texture strings and minimap enabled
closes #10949
2021-02-14 11:28:02 +01:00
Lars
9f8c34c357 Remove all bump mapping and parallax occlusion related code. 2021-02-14 09:58:29 +01:00
hecks
924f7353cb Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
2021-02-14 09:58:29 +01:00
mntmn
9b300d4978 shaders: Fix transparency on GC7000L (#10036)
Workaround for the missing GL_ALPHA_TEST implementation in Mesa (etnaviv driver).
2021-02-14 09:58:28 +01:00
numberZero
6797852eec Fast sky with stairs optimization 2021-02-14 09:58:28 +01:00
Vitaliy
ea2ddf2be7 Add Lua UTF-8 lib (#4)
Co-authored-by: MoNTE48 <MoNTE48@mail.ua>
2021-02-14 09:58:28 +01:00
MoNTE48
5d9ca99ad7 Backport MultiCraft TouchScreenGUI improvements 2021-02-14 09:58:28 +01:00
MoNTE48
2aa0400bd2 Backport MultiCraft Engine changes 2021-02-14 09:58:28 +01:00
luk3yx
c9c3087102 Add alternate /announce URL 2021-02-14 09:58:28 +01:00
MoNTE48
ceb81ad42f Backport mapgen_v7p 2021-02-14 09:58:28 +01:00
luk3yx
46a453012d Add client-side SSCSM support. 2021-02-14 09:58:28 +01:00
SmallJoker
375bcd65c1
Send attachments instantly before set_pos (#10235) 2021-02-12 20:54:06 +01:00