game as submodule for easy instalation and distribution..
* Merge remote-tracking branch 'origin' into minenux by commit of submodule.. minetest developers were so stupid or what? why not a simple submodule from git? so easy! * do as: * `sed s#.*games/minetest#!games/minetest#g .gitignore` * `git add .gitignore && git commit -m "submodule step 1"` * `git submodule add -b stable-5.2 https://codeberg.org/minenux/minetest-game-minetest game/minetest` * `git add --all && git commit --amend -m "ubmodule step 2` * `sed s#.*games/minetest#games/minetest#g .gitignore` * `git add --all && git commit --amend -m "ubmodule step 3 final`
This commit is contained in:
commit
df1d84761e
1
.gitignore
vendored
1
.gitignore
vendored
@ -41,6 +41,7 @@ build/.cmake/
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/bin/
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/games/*
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!/games/devtest/
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!/games/minetest
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/cache
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/textures/*
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!/textures/base/
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@ -5,6 +5,11 @@
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# packages moved to https://build.opensuse.org/project/show/home:venenux:minenux
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# in future we only build here, or made apk packs for alpine
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variables:
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GIT_SUBMODULE_STRATEGY: recursive
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GIT_SUBMODULE_DEPTH: 1
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GIT_STRATEGY: clone
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stages:
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- build
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4
.gitmodules
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4
.gitmodules
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@ -0,0 +1,4 @@
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[submodule "games/minetest"]
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path = games/minetest
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url = https://codeberg.org/minenux/minetest-game-minetest
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branch = stable-5.2
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103
Portfile
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103
Portfile
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@ -0,0 +1,103 @@
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# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
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# por file for MAC ports.. currently only tested in older versions of MACOS(X)
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PortSystem 1.0
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PortGroup github 1.0
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PortGroup cmake 1.1
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compiler.cxx_standard 2011
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compiler.thread_local_storage yes
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github.setup multicraft multicraft 2.0.6
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revision 1
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# the game version could be different from the multicraft version
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set game_version 2.0.6
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# to add on more files to a github portgroup download
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# have to cache the preset distfiles from the github PG
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set main_distfile ${distfiles}
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# then add another distfile, with a direct URL as can't use the github PG again
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# set game_distfile ${game_version}${extract.suffix}
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# set game_mastersite https://codeberg.org/minenux/minetest-game-minetest/archive/
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distfiles ${main_distfile}:main
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master_sites ${github.master_sites}:main
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checksums ${main_distfile} \
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rmd160 550fd4c6767cce4bb5dd79f9d907b233e21b9b2c \
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sha256 8a320b3355381ba7ed4b6a41bfb0f39cb2858eb7bae0f6fc5935b329a53bde56 \
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size 10116355
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# rename directory - from github portgroup
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post-extract {
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if {[file exists [glob -nocomplain ${workpath}/${github.author}-${github.project}-*]] && \
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[file isdirectory [glob -nocomplain ${workpath}/${github.author}-${github.project}-*]]} {
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move [glob ${workpath}/${github.author}-${github.project}-*] ${workpath}/${distname}
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}
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}
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license LGPL-2.1+
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categories games
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platforms darwin
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maintainers @mckaygerhard openmaintainer
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description Survival Craft Build Sandbox Game STOLEN from MINETEST
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long_description ${description} - the multipprotocol version enhanched for play in older or newer servers
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homepage https://www.minetest.org
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depends_build-append path:bin/doxygen:doxygen \
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port:mesa
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depends_lib-append port:irrlichtmt \
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path:include/turbojpeg.h:libjpeg-turbo \
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port:libogg \
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port:libvorbis \
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port:freetype \
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port:gettext \
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port:leveldb \
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port:sqlite3 \
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port:zstd \
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path:lib/libluajit-5.1.2.dylib:luajit \
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port:gmp \
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port:curl \
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port:jsoncpp \
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port:spatialindex \
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port:xorg-libX11 \
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port:xorg-libXxf86vm
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# see https://trac.macports.org/ticket/58315 - possibly fixable?
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universal_variant no
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supported_archs x86_64 x86
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# 001. the original build calls fixup_bundle to move all the deps into the app bundle.
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# this doesn't work correctly with macports destrooting, and isn't necessary for a macports install so deleted it
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# patchfiles-append 001-patch-src-CMakeLists-disable-bundlefixup.diff
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configure.args-append -DCMAKE_BUILD_TYPE=Release \
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-DBUILD_SERVER=ON -DBUILD_CLIENT=ON \
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-DENABLE_CURL=ON \
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-DENABLE_SOUND=ON \
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-DENABLE_LUAJIT=ON \
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-DENABLE_GETTEXT=ON \
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-DENABLE_FREETYPE=ON \
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-DENABLE_SYSTEM_GMP=ON \
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-DENABLE_SYSTEM_JSONCPP=ON \
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-DCMAKE_VERBOSE_MAKEFILE=ON \
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-DCMAKE_BUILD_TYPE=Release \
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-DENABLE_POSTGRESQL=ON \
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-DENABLE_REDIS=OFF -DCURSES_INCLUDE_PATH:FILEPATH=${prefix}/include \
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-DCMAKE_INSTALL_PREFIX:PATH=${applications_dir} \
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-DBUILD_UNITTESTS=OFF \
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-DENABLE_UPDATE_CHECKER=OFF \
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-DENABLE_SPATIAL=ON \
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-DINSTALL_DEVTEST=ON \
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-DLUA_INCLUDE_DIR:PATH=${prefix}/include/luajit-2.1 \
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-DLUA_LIBRARY:FILEPATH=${prefix}/lib/libluajit-5.1.dylib \
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-DVERSION_EXTRA=MacPorts-rev${revision}
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post-destroot {
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move ${workpath}/multicraft_game-${game_version} ${destroot}${applications_dir}/multicraft.app/Contents/Resources/games/multicraft_game
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}
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1
games/minetest
Submodule
1
games/minetest
Submodule
@ -0,0 +1 @@
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Subproject commit 6dac4d264b5ad50b83499a0927196c935d844885
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@ -393,7 +393,7 @@ void set_default_settings()
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settings->setDefault("max_simultaneous_block_sends_per_client", "40");
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settings->setDefault("time_send_interval", "5");
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settings->setDefault("default_game", "default");
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settings->setDefault("default_game", "minetest");
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settings->setDefault("motd", "");
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settings->setDefault("max_users", "15");
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settings->setDefault("creative_mode", "false");
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