game as submodule for easy instalation and distribution..
* minetest developers were so stupid or what? why not a simple submodule from git? so easy! * do as: * `sed s#.*games/minetest#!games/minetest#g .gitignore` * `git add .gitignore && git commit -m "submodule step 1"` * `git submodule add -b stable-5.2 https://codeberg.org/minenux/minetest-game-minetest game/minetest` * `git add --all && git commit --amend -m "ubmodule step 2` * `sed s#.*games/minetest#games/minetest#g .gitignore` * `git add --all && git commit --amend -m "ubmodule step 3 final` * update CI for gitlab to use the submodule and setup the game also
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.gitignore
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@ -41,6 +41,7 @@ build/.cmake/
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/bin/
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/games/*
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!/games/devtest/
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!/games/minetest
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/cache
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/textures/*
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!/textures/base/
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# packages moved to https://build.opensuse.org/project/show/home:venenux:minenux
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# in future we only build here, or made apk packs for alpine
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variables:
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GIT_SUBMODULE_STRATEGY: recursive
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GIT_SUBMODULE_DEPTH: 1
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GIT_STRATEGY: clone
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stages:
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- build
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[submodule "games/minetest"]
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path = games/minetest
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url = https://codeberg.org/minenux/minetest-game-minetest
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branch = stable-5.2
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games/minetest
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games/minetest
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@ -0,0 +1 @@
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Subproject commit 6dac4d264b5ad50b83499a0927196c935d844885
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