Commit Graph

2621 Commits (60aaf65b101b534ce53057cd79a4ed192e443100)

Author SHA1 Message Date
Dêivan Ortiz Munhoz 60aaf65b10 Translated using Weblate (Polish) 2013-04-03 20:32:01 +02:00
Chynggyz Jumaliev 7d83fefd7f Translated using Weblate (Kirghiz) 2013-04-03 20:32:01 +02:00
Sfan5 2bb559be82 Translated using Weblate (German) 2013-04-03 20:32:01 +02:00
we prefer instagib metl3 d27f57e48f Translated using Weblate (French) 2013-04-03 20:32:01 +02:00
Pilz Adam e59d971e7b Translated using Weblate (Estonian) 2013-04-03 17:02:27 +02:00
Ragnar Laud 025f4d28c1 Translated using Weblate (Estonian) 2013-04-03 17:01:52 +02:00
Dêivan Ortiz Munhoz 0ed34e6780 Translated using Weblate (Portuguese) 2013-04-03 16:35:58 +02:00
Esteban I. RM 7d036e3ab2 Translated using Weblate (Spanish) 2013-04-02 01:59:59 +02:00
Markus Lehmann 8f57246620 Translated using Weblate (German) 2013-04-01 18:56:17 +02:00
Diego Martínez 2985dc4fc8 Translated using Weblate (Spanish) 2013-04-01 18:46:24 +02:00
Maciej Kasatkin dd0b8c3de5 Translated using Weblate (Polish) 2013-04-01 18:41:40 +02:00
we prefer instagib metl3 7dd07cc7c5 Translated using Weblate (French) 2013-04-01 14:08:31 +02:00
Diego Martínez 624461c6c6 Translated using Weblate (Spanish) 2013-03-31 16:25:50 +02:00
Weblate 319662c0ed Merge remote branch 'origin/master' 2013-03-31 12:27:05 +02:00
Fabio Luongo 5b597a6bfa Translated using Weblate (Italian) 2013-03-31 12:27:00 +02:00
Pilz Adam 68fb68a83b Translated using Weblate (German) 2013-03-31 12:27:00 +02:00
Ilya Zhuravlev a2e5706661 Add Kyrgyz language 2013-03-31 14:24:52 +04:00
ShadowNinja 7d3b3890b5 Add a small optimization to the menu splash and remove a old comment 2013-03-30 22:02:46 -04:00
khonkhortisan 96387ee88a Don't load menu textures every frame 2013-03-30 21:52:13 -04:00
0gb.us 23590a8383 Don't grant priveleges to non-existent players.
When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
2013-03-30 21:50:07 -04:00
Zeg9 923a97b108 Install locales in minetest directory, so they are correctly loaded 2013-03-30 21:48:12 -04:00
kwolekr c517215bcf Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes 2013-03-30 21:24:37 -04:00
kwolekr 414f0275cf Optimize CNodeDefManager::getIds 2013-03-30 19:14:42 -04:00
Pilz Adam 04414a963c Translated using Weblate (German) 2013-03-30 20:01:56 +01:00
PilzAdam 02d8df94a8 Update po files 2013-03-30 19:57:27 +01:00
Weblate a0566270d9 Merge remote branch 'origin/master' 2013-03-30 19:49:52 +01:00
Lord James 0d83bdc3aa Translated using Weblate (Spanish) 2013-03-30 19:49:43 +01:00
Anton Tsyganenko 062a140b9c Translated using Weblate (Russian) 2013-03-30 19:49:43 +01:00
Mitori Itoshiki 3e9ed6c1c7 Translated using Weblate (Japanese) 2013-03-30 19:49:43 +01:00
Fabio Luongo 3983019fd8 Translated using Weblate (Italian) 2013-03-30 19:49:42 +01:00
Ragnar Laud 3ec3aca78d Translated using Weblate (Estonian) 2013-03-30 19:49:42 +01:00
PilzAdam 1aa50b1362 Make the textbox for serverlist title wider 2013-03-30 18:56:29 +01:00
PilzAdam e17ae475cf GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist 2013-03-30 18:34:36 +01:00
kwolekr 6cf581e360 Fix build on Linux with some glibcs 2013-03-29 21:12:14 -04:00
proller 177ca4f4d5 Fix backward compatibility for server uptime in master server web page 2013-03-30 02:36:06 +04:00
proller 16c11eb4a3 Masterserver: report gameid, uptime, cosmetic fixes on server web page 2013-03-30 02:03:24 +04:00
kwolekr df49b93877 Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
PilzAdam 5e7e0347cd Add different place sound for nodes 2013-03-29 20:14:18 +01:00
PilzAdam 7d9329ecfe New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
kwolekr 3640c8c051 Update Credits tab 2013-03-29 14:43:47 -04:00
0gb.us 02cbb58107 Fix node replacement in not-quite-loaded chunks
When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
2013-03-29 14:18:51 -04:00
kwolekr 5b854f95d2 Fix last singlenode modification 2013-03-29 13:18:09 -04:00
kwolekr b0f39da131 Don't replace existing nodes in singlenode mapgen 2013-03-29 11:15:49 -04:00
4aiman Konsorumaniakku dc54af7a89 Translated using Weblate (Russian) 2013-03-28 13:15:36 +01:00
kwolekr d01b74d00a Prevent infinite loop with invalid Inventory format 2013-03-27 23:27:31 -04:00
PilzAdam a782a88913 Fix parameter list of obj:set_attach() and obj:set_bone_position() 2013-03-28 01:09:01 +01:00
sapier 8800896824 Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
Perttu Ahola 880d9e53c3 README.txt: Add some build stuff 2013-03-26 18:40:32 +02:00
kwolekr 26cad481d0 Vary ore sheet y position by noise 2013-03-24 22:35:23 -04:00
kwolekr 8d13967aa3 Ensure ore can fit in OreSheet::generate() 2013-03-24 20:19:59 -04:00