ShadowNinja
3a8c788880
Add mod security
...
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
est31
c297a75a7d
Fix build since last commit
...
Also rename method to better match what it does.
2015-05-16 22:14:15 +02:00
est31
8dbf683313
Finalize init packets and enable protocol v25
...
This enables srp.
2015-05-16 21:17:28 +02:00
TeTpaAka
19cbb6b37b
Add push_ARGB8 to script/common/c_converter
2015-05-15 16:21:56 -04:00
TeTpaAka
18c2f16c13
Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
2015-05-15 16:21:01 -04:00
kwolekr
5d1d7c17ea
Noise: Make buffer size parameters unsigned
2015-05-15 16:20:30 -04:00
kwolekr
eaef678e0b
Schematics: Fix probability values for .mts version 1
2015-05-15 16:20:30 -04:00
Brandon
c5b4e54174
Add minetest.register_on_punchplayer
2015-05-15 11:09:55 +02:00
TeTpaAka
86a963caca
Add get and set functions for the nametag color
2015-05-15 11:03:27 +02:00
Craig Robbins
99cf53c908
ANDROID: Do not limit situations where fast is enabled
...
Before this commit autofast for Android was ignored if the user was sneaking, digging or building. There is no reason for this and it impedes movement control
2015-05-15 13:22:07 +10:00
est31
b70e67df8c
Fix compiler warning about sign comparison
2015-05-13 00:04:30 +02:00
SmallJoker
ecc514f11b
Build and link gmp correctly on MSVC
...
Also optimize json's library
2015-05-12 21:07:46 +02:00
est31
b4c3ff6eab
is_player() is no player-only function
2015-05-12 05:52:49 +02:00
paramat
02805af36e
Mapgen v5/6/7: Cleanup node resolver and aliases
2015-05-12 04:40:53 +01:00
est31
82e35edff5
Make early protocol auth mechanism generic, and add SRP
...
Adds everything needed for SRP (and everything works too),
but still deactivated, as protocol v25 init packets aren't final yet.
Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25
inside networkprotocol.h.
2015-05-11 18:40:27 +02:00
est31
181f7baa45
Add LibGMP
...
Uses system provided libgmp if found, if not it falls back to mini-gmp.
2015-05-11 17:48:33 +02:00
Craig Robbins
5a1975a4e3
Change lower limit of display_gamma to 1.0 (linear light)
...
Now matches function comment
2015-05-11 02:03:09 +10:00
kwolekr
2b99d904f6
Schematics: Add per-node force placement option
2015-05-09 18:44:00 -04:00
kwolekr
d59e6ad004
Fix typo in WieldMesh::setItem()
2015-05-08 23:30:56 -04:00
kwolekr
ff740a4179
Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area
2015-05-08 13:31:03 -04:00
kwolekr
f1ccfd3c3d
Replace Wieldmesh::setItem assertion that could be triggered by the server with an error
2015-05-08 13:26:31 -04:00
est31
0310123bc9
Fix release build warning
2015-05-08 07:23:41 +02:00
kwolekr
f091bbd563
Fix compilation for non-client builds, and fix signed comparison warning
2015-05-08 01:21:34 -04:00
kwolekr
2dba29ebf2
Tests: Add schematic unittests
...
Improve schematic file-saving interface
Add ability to create temporary test files
2015-05-08 00:55:42 -04:00
est31
33c11415bf
Gracefully handle PacketErrors
2015-05-08 06:51:03 +02:00
kwolekr
0e64fc45b9
Fix missing Y component assignment in check_v3f
2015-05-08 00:03:41 -04:00
Kevin Ott
e17c6ba2cd
Remove duplicate lua_getfield() in c_converter.cpp
...
Fixes #2678
2015-05-07 09:57:34 +02:00
kwolekr
b246812455
Schematics: Add indent-with-space option for schematic Lua table serialization
2015-05-07 02:54:35 -04:00
kwolekr
656575b59d
NodeResolver: Remove NodeResolveMethod
...
This simplifies NodeResolver logic and makes some interfaces cleaner.
2015-05-07 02:36:01 -04:00
ShadowNinja
d720fd5644
Fix connection speed unit names
2015-05-06 15:41:37 -04:00
ShadowNinja
3a8e7341ec
Fix error messages for type-checking Lua reading functions
2015-05-06 15:33:36 -04:00
ShadowNinja
3f5c2dea4d
Improve Redis error messages
2015-05-06 15:28:22 -04:00
kwolekr
2b44e75442
Fix build on Debian broken by b45df9d (missing include, somehow?)
2015-05-05 20:40:18 -04:00
kwolekr
633af58a05
NodeDefManager: Improve const-correctness of interfaces
...
- Add ability to explicitly reset NodeResolve state (useful for unittesting)
- Remove non-essential NodeResolve methods modifying state from INodeDefManager
- Add const qualifier to NodeDefManager and ContentFeatures serialize
2015-05-05 16:52:06 -04:00
kwolekr
b785577f03
Add core.find_nodes_with_meta() script API
2015-05-05 16:21:59 -04:00
kwolekr
b45df9d6a7
Tests: Add NodeResolver unittests
...
Minor misc. NodeResolver cleanups
Prefix faux content type constants for testing with t_ to avoid
confusion or name collisions
2015-05-05 12:00:36 -04:00
ShadowNinja
1be2d32fd5
Make Git version detection use VERSION_STRING instead of tags
...
This fixes the problem where 0.4.12-dev versions were erroneously shown as
0.4.11-dev because the tag was added on a separate branch. It also fixes a
similar issue when builders didn't fetch new tags when updating.
This also removes the number-of-commits-since-tag field, since it's
incompatible with this. Said field doesn't seem to be useful anyway if you
have the commit hash.
2015-05-05 17:13:05 +02:00
ShadowNinja
dfd790930c
Fix GCC compiler warning
2015-05-04 20:01:10 -04:00
Jay Arndt
2923eafaca
Stop NetworkPacket methods from producing bloated packets
2015-05-05 01:47:41 +02:00
est31
4b0f5fcbf5
Cache enable_3d_clouds flag
...
Small improvement on clouds rendering performance
2015-05-04 22:50:04 +02:00
paramat
9345ba7b6a
Clouds: Make cloud area radius settable in .conf
2015-05-04 22:41:13 +02:00
Kevin Ott
5fa4fed097
Add a check for animation when getting an extruded mesh
...
Fixes issue #2667
2015-05-04 02:11:36 -04:00
obneq
9af7f38e3f
Fix pathfinder to produce more useful paths
...
- Fix unintended negation of condition
- Remove line_of_sight 'optimization'
2015-05-03 22:36:11 -04:00
kwolekr
8f38f8255c
Tests: Add ObjDef unittests
2015-05-03 22:19:35 -04:00
kwolekr
5b237b4d94
ObjDefManager: Set replacement object's handle info after calling set()
...
Make gamedef optional when constructing an ObjDefManager
Add note about object ownership
2015-05-03 22:19:35 -04:00
paramat
9e1e4b6284
RotateAlongYAxis: For facedir case, return if param2 >= 4
2015-05-03 03:43:51 +01:00
SmallJoker
6626a3f72f
Fix several MSVC issues numeric.h
...
-> Round negative numbers correctly CMakeLists.txt
-> Link Json with the static run-time library
2015-05-01 07:34:51 +02:00
kwolekr
37ca3212ee
Fix MSVC compatibility
...
Make sure to include random unittests in android builds, too
Use SWAP() macro
Ensure that negative ranges are tested as well in random unittests
2015-04-29 13:20:01 -04:00
kwolekr
b6475f5448
Tests: Add random unittests
2015-04-29 04:08:04 -04:00
sfan5
4ea5a96fff
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
2015-04-27 16:24:49 +02:00