ParticleSpawner: fix offset being added twice
parent
a1e1323d6e
commit
3db2f08ff9
|
@ -274,8 +274,7 @@ void ParticleSpawner::step(float dtime, ClientEnvironment* env)
|
||||||
// particle if it is attached to an unloaded
|
// particle if it is attached to an unloaded
|
||||||
// object.
|
// object.
|
||||||
if (!unloaded) {
|
if (!unloaded) {
|
||||||
v3f pos = random_v3f(m_minpos, m_maxpos)
|
v3f pos = random_v3f(m_minpos, m_maxpos);
|
||||||
+ attached_offset;
|
|
||||||
v3f vel = random_v3f(m_minvel, m_maxvel);
|
v3f vel = random_v3f(m_minvel, m_maxvel);
|
||||||
v3f acc = random_v3f(m_minacc, m_maxacc);
|
v3f acc = random_v3f(m_minacc, m_maxacc);
|
||||||
// Make relative to offest
|
// Make relative to offest
|
||||||
|
|
Loading…
Reference in New Issue