From 3db2f08ff95a2e1366b9b5079100b6a681f1e562 Mon Sep 17 00:00:00 2001 From: Gael-de-Sailly Date: Tue, 25 Oct 2016 17:12:50 +0200 Subject: [PATCH] ParticleSpawner: fix offset being added twice --- src/particles.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/particles.cpp b/src/particles.cpp index 2efee6ad..f20fb408 100644 --- a/src/particles.cpp +++ b/src/particles.cpp @@ -274,8 +274,7 @@ void ParticleSpawner::step(float dtime, ClientEnvironment* env) // particle if it is attached to an unloaded // object. if (!unloaded) { - v3f pos = random_v3f(m_minpos, m_maxpos) - + attached_offset; + v3f pos = random_v3f(m_minpos, m_maxpos); v3f vel = random_v3f(m_minvel, m_maxvel); v3f acc = random_v3f(m_minacc, m_maxacc); // Make relative to offest