Moved saveInitialStuff code to encdoe.lua instead
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parent
9b8f0bbda7
commit
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11
global.lua
11
global.lua
@ -129,17 +129,6 @@ function adventures.requestRespawnPosition(player)
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return true
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return true
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end
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end
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function adventures.saveInitialStuff()
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local file = io.open(minetest.get_worldpath().."/adventures_init", "w")
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local str = ""
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local main = minetest.get_inventory({type="detached",name="initialstuff"}):get_list("main")
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for _,stack in pairs(main) do
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str = str..stack:get_name().."`"..stack:get_count().."\n"
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end
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file:write(str)
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file:close()
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end
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function adventures.getStartNode(data)
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function adventures.getStartNode(data)
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--local pos = {x=data[2],y=data[3],z=data[4]}
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--local pos = {x=data[2],y=data[3],z=data[4]}
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--local offset = {x=data[5],y=data[6],z=data[7]}
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--local offset = {x=data[5],y=data[6],z=data[7]}
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