Mikko Mononen
857d2efe45
Small addition to debug hints
2014-04-01 16:35:29 +03:00
Mikko Mononen
885844a845
Added quick hints on how to debug rendering issues
2014-04-01 16:33:49 +03:00
Mikko Mononen
b47f256607
Updated fontstash
2014-03-23 20:40:32 +02:00
Mikko Mononen
8695be3216
Update README.md
2014-03-16 18:27:14 +02:00
Mikko Mononen
6a4cb80891
Merge pull request #50 from devnought/dev
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Variable initialization, unused var removal, and casts.
2014-03-09 21:00:46 +02:00
Mikko Mononen
0262883c55
Fixes for AA on retina, a bit finer tessellation
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- changed tessellation threshold from 0.3 to 0.25
- fixed scissor AA on retina
- fixed stroke AA on retina
2014-03-09 20:55:23 +02:00
Kyle Gretchev
db5c78fb00
Variable initialization, unused var removal, and casts.
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Removed some unused variables to silence compiler warnings, initialized
variables to 0, added varialbe casts to silence additional compiler
warnings.
2014-03-09 14:22:39 -04:00
Mikko Mononen
8b55ae414e
Improved miter and bevel line joins
2014-03-09 19:46:59 +02:00
Mikko Mononen
22e58d6d83
Merged latest changes from fontstash
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- merged font stash optional FreeType support
2014-02-26 12:28:29 +02:00
Mikko Mononen
ba3c0cbce1
Fix for issue #40 : Added support to render using premultiplied alpha
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- added support to take screen shots
- added support to render to frame buffer using premultiplied alpha
- fixed spelling NVGaling -> NVGalign
2014-02-25 22:53:46 +02:00
Mikko Mononen
51c7d9fc6b
Merge pull request #39 from SirSlaxalot/master
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fixed error return value
2014-02-23 13:04:12 +02:00
Sebastian Wagner
7013386026
fixed error return value
2014-02-22 21:07:06 +01:00
Mikko Mononen
5de5c1d2a0
Improve stroke rendering
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- added better logic for inner bevels
- tweaks to reduce overdraw at edges
- fixed convex shape logic
2014-02-20 23:00:31 +02:00
Mikko Mononen
53ae1d0804
Merge pull request #38 from andrewcorrigan/master
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reduces warnings
2014-02-20 20:17:11 +02:00
Andrew Corrigan
38bb65617e
reduces warnings
2014-02-20 11:44:01 -05:00
Mikko Mononen
2d11c2ee8a
Merge pull request #36 from dougbinks/master
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Reset pixel storage settings after load texture.
2014-02-19 23:04:32 +02:00
Doug Binks
5d8e63c81c
Another reset pixel storage settings after load texture.
2014-02-19 22:01:46 +01:00
Doug Binks
a5965635a6
Reset pixel storage settings after load texture.
2014-02-19 21:53:22 +01:00
Mikko Mononen
9d51cb6818
Update windows build settings as discussed in issue #24
2014-02-19 21:26:34 +02:00
Mikko Mononen
677c85668e
Merge pull request #35 from Nairou/master
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Improve VC support
2014-02-19 08:30:33 +02:00
Caleb Gingles
fbdc947802
Improve VC support
2014-02-18 16:53:48 -05:00
Mikko Mononen
7f07b7953c
Merge pull request #34 from Nairou/patch-1
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Remaining change for VC support
2014-02-18 22:53:02 +02:00
Caleb Gingles
731cb55221
Update nanovg.c
2014-02-18 15:41:10 -05:00
Mikko Mononen
99bd7b358e
Moving variables at top of blocks for better VC support
2014-02-18 22:17:30 +02:00
Mikko Mononen
aaafbd32c6
Renamed FPScounter to PerfGraph
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- Renamed FPScounter to PerfGraph
- dump avg times at exit
2014-02-18 21:51:28 +02:00
Mikko Mononen
1517841023
Performance timer tweaks
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- moved performance counter and drawing to separate file
- tweaks to performance drawing
2014-02-18 21:40:52 +02:00
Mikko Mononen
0c6d5d3702
Added NVG_ANTIALIAS into read me, commented line cap/join
2014-02-18 19:39:43 +02:00
Mikko Mononen
31f8f6075c
Merge pull request #33 from dougbinks/timing
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Support for cases where the gl header does not include GL_ARB_TIMER_QUERY
2014-02-18 19:38:54 +02:00
Mikko Mononen
9ad2fa14ae
Merge pull request #32 from jtilander/master
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Quick guard against NULL ptr dereference of texture type on CPU side
2014-02-18 19:37:39 +02:00
Doug Binks
fe22b8c07d
Support for cases where the gl header does not include GL_ARB_TIMER_QUERY
2014-02-18 18:17:09 +01:00
Jim Tilander
683785dbfa
Quick guard against NULL ptr dereference of texture type on CPU side
2014-02-18 08:17:56 -08:00
Mikko Mononen
cdca70aea5
Merge pull request #31 from dougbinks/timing
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Timing for CPU inner frame and GPU inner frame added
2014-02-18 17:10:46 +02:00
Doug Binks
7d6058c572
Changed name of new functionality to keep other examples compiling.
2014-02-18 15:45:41 +01:00
Doug Binks
e21683f14e
Added name to timer render.
2014-02-18 15:32:04 +01:00
Doug Binks
a1e99ea940
Bug fix for index into queries.
2014-02-18 13:32:55 +01:00
Doug Binks
bb6b19c410
Added GPU timer and fixed up formatting.
2014-02-18 12:26:41 +01:00
Doug Binks
a63854859e
Added an inner frame CPU timer.
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Needs names for the UI components to distinguish them, and probably stacking vertically for easier comparison.
2014-02-18 11:38:55 +01:00
Mikko Mononen
b043187a51
gl3buf refactoring
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- implemented missing scissor from draw triangles
- buffer a whole frame of uniforms
- moved paint to uniform conversion earlier
- simplified render loops and data structures
- renamed bunch of things
- combined shaders, use define to disable AA
2014-02-17 22:11:28 +02:00
Mikko Mononen
85fb384a3d
UBO fixes
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- correct fix for ubo memroy allocation (use returned alignment instead
of struct size)
- separated convex fill to own command type
- moved uboPos to call struct
2014-02-17 18:20:00 +02:00
Mikko Mononen
3b8c63b6d5
Fixed bug on ubo allocation, formatting fixes
2014-02-17 17:01:28 +02:00
Mikko Mononen
3bc6c53ebd
Merge pull request #29 from devnought/dev
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Added glMapBuffer cast
2014-02-17 10:39:24 +02:00
Kyle Gretchev
fa8d2a9d03
Added glMapBuffer cast
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Cast void* to char* to remove compiler warning in C++ project in VS2013
2014-02-17 03:15:08 -05:00
Mikko Mononen
79c0746285
Merge pull request #28 from jtilander/master
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Fixed some warnings with MS compiler
2014-02-17 09:30:01 +02:00
Mikko Mononen
24b51f1d63
Merge pull request #27 from dougbinks/develop2
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Moved nanovg_gl3buf.h to uniform buffers
2014-02-17 08:31:31 +02:00
Mikko Mononen
4a1e66a515
Do bevels only at control points
2014-02-17 08:30:51 +02:00
Mikko Mononen
0ec2be7a6c
Added support for line caps and joins
2014-02-17 00:25:26 +02:00
Jim Tilander
8e434b0467
Fixed some warnings with MS compiler
2014-02-16 14:17:13 -08:00
Doug Binks
16ff847c0f
Move to using uniform buffer objects for fragment shader, which is set once per frame.
2014-02-16 22:19:06 +01:00
Doug Binks
4a51b78069
Merge branch 'master' of https://github.com/memononen/nanovg into develop2
2014-02-16 17:59:02 +01:00
Doug Binks
ddf95cef5f
Corrected some spaces to tabs.
2014-02-16 17:56:34 +01:00