281 lines
7.4 KiB
Lua
281 lines
7.4 KiB
Lua
local destroy = function(pos)
|
|
if math.random(1,5) <= 4 then
|
|
minetest.env:add_entity({x=pos.x+math.random(0,10)/10-0.5, y=pos.y, z=pos.z+math.random(0,10)/10-0.5}, "tnt:smoke")
|
|
end
|
|
local nodename = minetest.env:get_node(pos).name
|
|
if nodename ~= "air" then
|
|
minetest.env:remove_node(pos)
|
|
nodeupdate(pos)
|
|
if minetest.registered_nodes[nodename].groups.flammable ~= nil then
|
|
minetest.env:set_node(pos, {name="fire:basic_flame"})
|
|
return
|
|
end
|
|
local drop = minetest.get_node_drops(nodename, "")
|
|
for _,item in ipairs(drop) do
|
|
if type(item) == "string" then
|
|
local obj = minetest.env:add_item(pos, item)
|
|
if obj == nil then
|
|
return
|
|
end
|
|
obj:get_luaentity().collect = true
|
|
obj:setacceleration({x=0, y=-10, z=0})
|
|
obj:setvelocity({x=math.random(0,6)-3, y=10, z=math.random(0,6)-3})
|
|
else
|
|
for i=1,item:get_count() do
|
|
local obj = minetest.env:add_item(pos, item:get_name())
|
|
if obj == nil then
|
|
return
|
|
end
|
|
obj:get_luaentity().collect = true
|
|
obj:setacceleration({x=0, y=-10, z=0})
|
|
obj:setvelocity({x=math.random(0,6)-3, y=10, z=math.random(0,6)-3})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
boom = function(pos, time)
|
|
minetest.after(time, function(pos)
|
|
if minetest.env:get_node(pos).name ~= "tnt:tnt_burning" then
|
|
return
|
|
end
|
|
minetest.sound_play("tnt_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
|
|
minetest.env:set_node(pos, {name="tnt:boom"})
|
|
minetest.after(0.5, function(pos)
|
|
minetest.env:remove_node(pos)
|
|
end, {x=pos.x, y=pos.y, z=pos.z})
|
|
|
|
local objects = minetest.env:get_objects_inside_radius(pos, 7)
|
|
for _,obj in ipairs(objects) do
|
|
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
|
|
local obj_p = obj:getpos()
|
|
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
|
|
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
|
|
local damage = (80*0.5^dist)*2
|
|
obj:punch(obj, 1.0, {
|
|
full_punch_interval=1.0,
|
|
groupcaps={
|
|
fleshy={times={[1]=1/damage, [2]=1/damage, [3]=1/damage}},
|
|
snappy={times={[1]=1/damage, [2]=1/damage, [3]=1/damage}},
|
|
}
|
|
}, nil)
|
|
end
|
|
end
|
|
|
|
for dx=-2,2 do
|
|
for dz=-2,2 do
|
|
for dy=2,-2,-1 do
|
|
pos.x = pos.x+dx
|
|
pos.y = pos.y+dy
|
|
pos.z = pos.z+dz
|
|
|
|
local node = minetest.env:get_node(pos)
|
|
if node.name == "tnt:tnt" or node.name == "tnt:tnt_burning" then
|
|
minetest.env:set_node(pos, {name="tnt:tnt_burning"})
|
|
boom({x=pos.x, y=pos.y, z=pos.z}, 0)
|
|
elseif node.name == "fire:basic_flame" or string.find(node.name, "default:water_") or string.find(node.name, "default:lava_") or node.name == "tnt:boom" then
|
|
|
|
else
|
|
if math.abs(dx)<2 and math.abs(dy)<2 and math.abs(dz)<2 then
|
|
destroy(pos)
|
|
else
|
|
if math.random(1,5) <= 4 then
|
|
destroy(pos)
|
|
end
|
|
end
|
|
end
|
|
|
|
pos.x = pos.x-dx
|
|
pos.y = pos.y-dy
|
|
pos.z = pos.z-dz
|
|
end
|
|
end
|
|
end
|
|
end, pos)
|
|
end
|
|
|
|
minetest.register_node("tnt:tnt", {
|
|
description = "TNT",
|
|
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
|
|
groups = {dig_immediate=2, mesecon=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_punch = function(pos, node, puncher)
|
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
|
minetest.sound_play("tnt_ignite", {pos=pos})
|
|
minetest.env:set_node(pos, {name="tnt:tnt_burning"})
|
|
boom(pos, 4)
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("tnt:tnt_burning", {
|
|
tiles = {{name="tnt_top_burning_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}}, "tnt_bottom.png", "tnt_side.png"},
|
|
light_source = 5,
|
|
drop = "",
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("tnt:boom", {
|
|
drawtype = "plantlike",
|
|
tiles = {"tnt_boom.png"},
|
|
light_source = LIGHT_MAX,
|
|
walkable = false,
|
|
drop = "",
|
|
groups = {dig_immediate=3},
|
|
})
|
|
|
|
burn = function(pos)
|
|
if minetest.env:get_node(pos).name == "tnt:tnt" then
|
|
minetest.sound_play("tnt_ignite", {pos=pos})
|
|
minetest.env:set_node(pos, {name="tnt:tnt_burning"})
|
|
boom(pos, 1)
|
|
return
|
|
end
|
|
if minetest.env:get_node(pos).name ~= "tnt:gunpowder" then
|
|
return
|
|
end
|
|
minetest.sound_play("tnt_gunpowder_burning", {pos=pos, gain=2})
|
|
minetest.env:set_node(pos, {name="tnt:gunpowder_burning"})
|
|
|
|
minetest.after(1, function(pos)
|
|
if minetest.env:get_node(pos).name ~= "tnt:gunpowder_burning" then
|
|
return
|
|
end
|
|
minetest.after(0.5, function(pos)
|
|
minetest.env:remove_node(pos)
|
|
end, {x=pos.x, y=pos.y, z=pos.z})
|
|
for dx=-1,1 do
|
|
for dz=-1,1 do
|
|
for dy=-1,1 do
|
|
pos.x = pos.x+dx
|
|
pos.y = pos.y+dy
|
|
pos.z = pos.z+dz
|
|
|
|
if not (math.abs(dx) == 1 and math.abs(dz) == 1) then
|
|
if dy == 0 then
|
|
burn({x=pos.x, y=pos.y, z=pos.z})
|
|
else
|
|
if math.abs(dx) == 1 or math.abs(dz) == 1 then
|
|
burn({x=pos.x, y=pos.y, z=pos.z})
|
|
end
|
|
end
|
|
end
|
|
|
|
pos.x = pos.x-dx
|
|
pos.y = pos.y-dy
|
|
pos.z = pos.z-dz
|
|
end
|
|
end
|
|
end
|
|
end, pos)
|
|
end
|
|
|
|
minetest.register_node("tnt:gunpowder", {
|
|
description = "Gun Powder",
|
|
drawtype = "raillike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
tiles = {"tnt_gunpowder.png",},
|
|
inventory_image = "tnt_gunpowder_inventory.png",
|
|
wield_image = "tnt_gunpowder_inventory.png",
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
|
},
|
|
groups = {dig_immediate=2},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_punch = function(pos, node, puncher)
|
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
|
burn(pos)
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("tnt:gunpowder_burning", {
|
|
drawtype = "raillike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
light_source = 5,
|
|
tiles = {{name="tnt_gunpowder_burning_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}}},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
|
},
|
|
drop = "",
|
|
groups = {dig_immediate=2},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"tnt:tnt", "tnt:gunpowder"},
|
|
neighbors = {"fire:basic_flame"},
|
|
interval = 2,
|
|
chance = 10,
|
|
action = function(pos, node)
|
|
if node.name == "tnt:tnt" then
|
|
minetest.env:set_node(pos, {name="tnt:tnt_burning"})
|
|
boom({x=pos.x, y=pos.y, z=pos.z}, 0)
|
|
else
|
|
burn(pos)
|
|
end
|
|
end
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "tnt:gunpowder",
|
|
type = "shapeless",
|
|
recipe = {"default:coal_lump", "default:gravel"}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "tnt:tnt",
|
|
recipe = {
|
|
{"", "default:wood", ""},
|
|
{"default:wood", "tnt:gunpowder", "default:wood"},
|
|
{"", "default:wood", ""}
|
|
}
|
|
})
|
|
|
|
minetest.register_entity("tnt:smoke", {
|
|
physical = true,
|
|
visual = "sprite",
|
|
textures = {"tnt_smoke.png"},
|
|
collisionbox = {0,0,0,0,0,0},
|
|
|
|
timer = 0,
|
|
time = 5,
|
|
|
|
on_activate = function(self, staticdata)
|
|
self.object:setacceleration({x=math.random(0,10)/10-0.5, y=5, z=math.random(0,10)/10-0.5})
|
|
self.time = math.random(1, 10)/10
|
|
end,
|
|
|
|
on_step = function(self, dtime)
|
|
self.timer = self.timer+dtime
|
|
if self.timer > self.time then
|
|
self.object:remove()
|
|
end
|
|
end,
|
|
})
|
|
|
|
if minetest.get_modpath("mesecons") ~= nil then
|
|
minetest.after(0, function()
|
|
|
|
--mesecon:add_rules("tnt_above", {{x=0,y=1,z=0}}) FIXME
|
|
mesecon:register_effector("tnt:tnt", "tnt:tnt") --, mesecon:get_rules("tnt_above"))
|
|
|
|
mesecon:register_on_signal_on(function(pos, node)
|
|
if node.name == "tnt:tnt" then
|
|
minetest.env:set_node(pos, {name="tnt:tnt_burning"})
|
|
boom(pos, 0)
|
|
end
|
|
end)
|
|
|
|
end)
|
|
end
|