Add dig_immediate to tnt:boom so you can remove it if there is a bug and its still there after explosion

This commit is contained in:
PilzAdam 2012-09-17 19:59:16 +02:00
parent 9fac9d1af5
commit 7d222a4aa1

View File

@ -122,6 +122,8 @@ minetest.register_node("tnt:boom", {
tiles = {"tnt_boom.png"},
light_source = LIGHT_MAX,
walkable = false,
drop = "",
groups = {dig_immediate=3},
})
burn = function(pos)