leef-math-cd2025/README.md
2016-07-24 05:27:55 -03:00

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Cirno's Perfect Math Library
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[![Build Status](https://travis-ci.org/excessive/cpml.svg?branch=master)](https://travis-ci.org/excessive/cpml)
[![Coverage Status](https://coveralls.io/repos/github/excessive/cpml/badge.svg?branch=master)](https://coveralls.io/github/excessive/cpml?branch=master)
Various useful bits of game math. 3D line intersections, ray casting, vectors, matrices, quaternions, etc.
Intended to be used with LuaJIT and LÖVE (this is the backbone of LÖVE3D).
Online documentation can be found [here](http://excessive.github.io/cpml/) or you can generate them yourself using `ldoc -c doc/config.ld -o index .`