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<h1>LEEF Math</h1>
<ul>
<li><a href="../index.html">Index</a></li>
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<h2>Contents</h2>
<ul>
<li><a href="#Functions">Functions</a></li>
<li><a href="#Tables">Tables</a></li>
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<h2>Modules</h2>
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<li><a href="../modules/bound2.html">bound2</a></li>
<li><a href="../modules/bound3.html">bound3</a></li>
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<li><a href="../modules/color.html">color</a></li>
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<li><a href="../modules/mat4.html">mat4</a></li>
<li><a href="../modules/mesh.html">mesh</a></li>
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<li><a href="../modules/quat.html">quat</a></li>
<li><a href="../modules/simplex.html">simplex</a></li>
<li><a href="../modules/utils.html">utils</a></li>
<li><a href="../modules/vec2.html">vec2</a></li>
<li><strong>vec3</strong></li>
</ul>
<h2>Topics</h2>
<ul class="">
<li><a href="../topics/readme.md.html">readme</a></li>
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<div id="content">
<h1>Module <code>vec3</code></h1>
<p>A 3 component vector.</p>
<p>
</p>
<h2><a href="#Functions">Functions</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#new">new (x, y, z)</a></td>
<td class="summary">The public constructor.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#clone">clone (a)</a></td>
<td class="summary">Clone a vector.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#add">add (a, b)</a></td>
<td class="summary">Add two vectors.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#sub">sub (a, b)</a></td>
<td class="summary">Subtract one vector from another.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#mul">mul (a, b)</a></td>
<td class="summary">Multiply a vector by another vector.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#div">div (a, b)</a></td>
<td class="summary">Divide a vector by another.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#normalize">normalize (a)</a></td>
<td class="summary">Scale a vector to unit length (1).</td>
</tr>
<tr>
<td class="name" nowrap><a href="#normalize_len">normalize_len (a)</a></td>
<td class="summary">Scale a vector to unit length (1), and return the input length.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#trim">trim (a, len)</a></td>
<td class="summary">Trim a vector to a given length</td>
</tr>
<tr>
<td class="name" nowrap><a href="#cross">cross (a, b)</a></td>
<td class="summary">Get the cross product of two vectors.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#dot">dot (a, b)</a></td>
<td class="summary">Get the dot product of two vectors.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#len">len (a)</a></td>
<td class="summary">Get the length of a vector.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#len2">len2 (a)</a></td>
<td class="summary">Get the squared length of a vector.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#dist">dist (a, b)</a></td>
<td class="summary">Get the distance between two vectors.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#dist2">dist2 (a, b)</a></td>
<td class="summary">Get the squared distance between two vectors.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#scale">scale (a, b)</a></td>
<td class="summary">Scale a vector by a scalar.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#rotate">rotate (a, phi, axis)</a></td>
<td class="summary">Rotate vector about an axis.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#perpendicular">perpendicular (a)</a></td>
<td class="summary">Get the perpendicular vector of a vector.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#lerp">lerp (a, b, s)</a></td>
<td class="summary">Lerp between two vectors.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#unpack">unpack (a)</a></td>
<td class="summary">Unpack a vector into individual components.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#component_min">component_min (a, b)</a></td>
<td class="summary">Return the component-wise minimum of two vectors.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#component_max">component_max (a, b)</a></td>
<td class="summary">Return the component-wise maximum of two vectors.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#is_vec3">is_vec3 (a)</a></td>
<td class="summary">Return a boolean showing if a table is or is not a vec3.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#is_zero">is_zero (a)</a></td>
<td class="summary">Return a boolean showing if a table is or is not a zero vec3.</td>
</tr>
<tr>
<td class="name" nowrap><a href="#has_nan">has_nan (a)</a></td>
<td class="summary">Return whether any component is NaN</td>
</tr>
<tr>
<td class="name" nowrap><a href="#to_string">to_string (a)</a></td>
<td class="summary">Return a formatted string.</td>
</tr>
</table>
<h2><a href="#Tables">Tables</a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap><a href="#vec3">vec3</a></td>
<td class="summary">Constants</td>
</tr>
</table>
<br/>
<br/>
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
<dl class="function">
<dt>
<a name = "new"></a>
<strong>new (x, y, z)</strong>
</dt>
<dd>
The public constructor.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">x</span>
Can be of three types: </br>
number X component
table {x, y, z} or {x=x, y=y, z=z}
scalar To fill the vector eg. {x, x, x}
</li>
<li><span class="parameter">y</span>
<span class="types"><span class="type">number</span></span>
Y component
</li>
<li><span class="parameter">z</span>
<span class="types"><span class="type">number</span></span>
Z component
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "clone"></a>
<strong>clone (a)</strong>
</dt>
<dd>
Clone a vector.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to be cloned
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "add"></a>
<strong>add (a, b)</strong>
</dt>
<dd>
Add two vectors.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "sub"></a>
<strong>sub (a, b)</strong>
</dt>
<dd>
Subtract one vector from another.
Order: If a and b are positions, computes the direction and distance from b
to a.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "mul"></a>
<strong>mul (a, b)</strong>
</dt>
<dd>
Multiply a vector by another vector.
Component-wise multiplication not matrix multiplication.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "div"></a>
<strong>div (a, b)</strong>
</dt>
<dd>
Divide a vector by another.
Component-wise inv multiplication. Like a non-uniform scale().
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "normalize"></a>
<strong>normalize (a)</strong>
</dt>
<dd>
Scale a vector to unit length (1).
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
vector to normalize
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "normalize_len"></a>
<strong>normalize_len (a)</strong>
</dt>
<dd>
Scale a vector to unit length (1), and return the input length.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
vector to normalize
</li>
</ul>
<h3>Returns:</h3>
<ol>
<li>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out</li>
<li>
<span class="types"><span class="type">number</span></span>
input vector length</li>
</ol>
</dd>
<dt>
<a name = "trim"></a>
<strong>trim (a, len)</strong>
</dt>
<dd>
Trim a vector to a given length
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
vector to be trimmed
</li>
<li><span class="parameter">len</span>
<span class="types"><span class="type">number</span></span>
Length to trim the vector to
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "cross"></a>
<strong>cross (a, b)</strong>
</dt>
<dd>
Get the cross product of two vectors.
Resulting direction is right-hand rule normal of plane defined by a and b.
Magnitude is the area spanned by the parallelograms that a and b span.
Order: Direction determined by right-hand rule.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "dot"></a>
<strong>dot (a, b)</strong>
</dt>
<dd>
Get the dot product of two vectors.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">number</span></span>
dot
</ol>
</dd>
<dt>
<a name = "len"></a>
<strong>len (a)</strong>
</dt>
<dd>
Get the length of a vector.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to get the length of
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">number</span></span>
len
</ol>
</dd>
<dt>
<a name = "len2"></a>
<strong>len2 (a)</strong>
</dt>
<dd>
Get the squared length of a vector.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to get the squared length of
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">number</span></span>
len
</ol>
</dd>
<dt>
<a name = "dist"></a>
<strong>dist (a, b)</strong>
</dt>
<dd>
Get the distance between two vectors.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">number</span></span>
dist
</ol>
</dd>
<dt>
<a name = "dist2"></a>
<strong>dist2 (a, b)</strong>
</dt>
<dd>
Get the squared distance between two vectors.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">number</span></span>
dist
</ol>
</dd>
<dt>
<a name = "scale"></a>
<strong>scale (a, b)</strong>
</dt>
<dd>
Scale a vector by a scalar.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><span class="type">number</span></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "rotate"></a>
<strong>rotate (a, phi, axis)</strong>
</dt>
<dd>
Rotate vector about an axis.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to rotate
</li>
<li><span class="parameter">phi</span>
<span class="types"><span class="type">number</span></span>
Angle to rotate vector by (in radians)
</li>
<li><span class="parameter">axis</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Axis to rotate by
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "perpendicular"></a>
<strong>perpendicular (a)</strong>
</dt>
<dd>
Get the perpendicular vector of a vector.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to get perpendicular axes from
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "lerp"></a>
<strong>lerp (a, b, s)</strong>
</dt>
<dd>
Lerp between two vectors.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
<li><span class="parameter">s</span>
<span class="types"><span class="type">number</span></span>
Step value
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
out
</ol>
</dd>
<dt>
<a name = "unpack"></a>
<strong>unpack (a)</strong>
</dt>
<dd>
Unpack a vector into individual components.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to unpack
</li>
</ul>
<h3>Returns:</h3>
<ol>
<li>
<span class="types"><span class="type">number</span></span>
x</li>
<li>
<span class="types"><span class="type">number</span></span>
y</li>
<li>
<span class="types"><span class="type">number</span></span>
z</li>
</ol>
</dd>
<dt>
<a name = "component_min"></a>
<strong>component_min (a, b)</strong>
</dt>
<dd>
Return the component-wise minimum of two vectors.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
A vector where each component is the lesser value for that component between the two given vectors.
</ol>
</dd>
<dt>
<a name = "component_max"></a>
<strong>component_max (a, b)</strong>
</dt>
<dd>
Return the component-wise maximum of two vectors.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Left hand operand
</li>
<li><span class="parameter">b</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Right hand operand
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
A vector where each component is the lesser value for that component between the two given vectors.
</ol>
</dd>
<dt>
<a name = "is_vec3"></a>
<strong>is_vec3 (a)</strong>
</dt>
<dd>
Return a boolean showing if a table is or is not a vec3.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to be tested
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">boolean</span></span>
is_vec3
</ol>
</dd>
<dt>
<a name = "is_zero"></a>
<strong>is_zero (a)</strong>
</dt>
<dd>
Return a boolean showing if a table is or is not a zero vec3.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to be tested
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">boolean</span></span>
is_zero
</ol>
</dd>
<dt>
<a name = "has_nan"></a>
<strong>has_nan (a)</strong>
</dt>
<dd>
Return whether any component is NaN
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to be tested
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><span class="type">boolean</span></span>
if x,y, or z are nan
</ol>
</dd>
<dt>
<a name = "to_string"></a>
<strong>to_string (a)</strong>
</dt>
<dd>
Return a formatted string.
<h3>Parameters:</h3>
<ul>
<li><span class="parameter">a</span>
<span class="types"><a class="type" href="../modules/vec3.html#vec3">vec3</a></span>
Vector to be turned into a string
</li>
</ul>
<h3>Returns:</h3>
<ol>
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
formatted
</ol>
</dd>
</dl>
<h2 class="section-header "><a name="Tables"></a>Tables</h2>
<dl class="function">
<dt>
<a name = "vec3"></a>
<strong>vec3</strong>
</dt>
<dd>
Constants
<h3>Fields:</h3>
<ul>
<li><span class="parameter">unit_x</span>
X axis of rotation
</li>
<li><span class="parameter">unit_y</span>
Y axis of rotation
</li>
<li><span class="parameter">unit_z</span>
Z axis of rotation
</li>
<li><span class="parameter">zero</span>
Empty vector
</li>
</ul>
</dd>
</dl>
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