note about SSAO
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0743e6c986
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5
README
5
README
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@ -44,6 +44,10 @@ sunlightpitch
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You can also set sunlightyaw and sunlightpitch from your current direction with the following command:
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getsundir
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Screen-space ambient occlusion affects mostly ambient light and to a lesser degree sunlight,
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but it does not affect point lights. If you want to make use of SSAO in your map, just use
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the ambient command to set an appropriate ambient light color/intensity.
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To make refractive alpha cubes:
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First mark the cubes with the alpha material. Use valpha or texalpha to set the transparency level as normal.
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Then use either of the following commands:
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@ -52,4 +56,3 @@ K is the strength of the refraction, on a scale of 0 to 1, 1 meaning distortion
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The direction of the distortion is taken from the normal-map of the texture.
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R G B are optional and specify a color for the refraction, with each component being on a scale of 0 to 1 as well.
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@ -1 +1 @@
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start bin\tesseract.exe "-q$HOME\My Games\Tesseract" -k..\Sauerbraten\packages -ktesseract -glog.txt %*
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start bin\tesseract.exe "-q$HOME\My Games\Tesseract" -ksauerbraten\packages -ktesseract -glog.txt %*
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@ -9,7 +9,7 @@ TESS_BIN=${TESS_DATA}/bin_unix
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# TESS_OPTIONS contains any command line options you would like to start Tesseract with.
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#TESS_OPTIONS="-f"
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TESS_OPTIONS="-q${HOME}/.tesseract -k../sauerbraten/packages -ktesseract"
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TESS_OPTIONS="-q${HOME}/.tesseract -ksauerbraten/packages -ktesseract"
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# SYSTEM_NAME should be set to the name of your operating system.
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#SYSTEM_NAME=Linux
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