ANAND
13b228513e
Ignore near_plane setting on non-Android platforms ( #8749 )
...
Camera's near-plane will be hard-coded to 0.1 on all non-Android platforms. The upper-bound of this setting has been reduced to 0.25, as 0.5 is just way too high.
2020-03-28 21:53:55 +01:00
sfan5
c6d6358b92
Travis: Correct Linux dependencies so that PostgreSQL is found by CMake
2020-03-28 13:04:15 +01:00
sfan5
04961491c1
Fix crash on wielditem/item entities
...
bug was introduced in f3032a637c
2020-03-28 12:56:48 +01:00
sfan5
3c0d309643
Improve documentation of minetest.get_node_drops()
...
Also remove the comment saying it could be removed or modified.
2020-03-26 20:35:05 +01:00
Pierre-Yves Rollo
49a558574f
Hypertext: Fix alignment tags adding unwanted newlines ( #9548 )
2020-03-26 19:56:35 +01:00
SmallJoker
a0998754a7
Connection: Fix deadlock in debug mode ( #9550 )
2020-03-26 19:13:50 +01:00
Dave Chu
f7c7353a9a
Fix small typos in lua_api.txt ( #9546 )
2020-03-25 11:44:20 +01:00
Danila Shutov
f3032a637c
Fix incorrect light updates for wielditem and item visuals ( #9540 )
...
An alternative to #9537
2020-03-23 21:57:44 +01:00
Wuzzy
625b100593
Add comments for translators ( #9510 )
...
* Add translator comments for "special" strings
* Add translator comments for some "tricky" strings
2020-03-20 09:41:07 +01:00
Danila Shutov
5c1b72544a
Fix entity lighting ( #9514 )
...
fixes #9482
2020-03-16 22:58:13 +01:00
Danila Shutov
ca646487f2
Transform texture UVs with provided tex. matrix ( #9515 )
...
fixes #9481
2020-03-16 22:57:46 +01:00
sfan5
5a31d56c9f
Fix mouse events sent to wrong GUI elements when dragging
2020-03-16 22:57:10 +01:00
v-rob
13ad8e2a09
Formspecs: Add starting frame to `animated_image` ( #9411 )
2020-03-16 22:56:48 +01:00
Wuzzy
1441281809
Fix some chatcommands not returning a value ( #9503 )
2020-03-14 15:01:22 +01:00
sfan5
8546d6089a
Update clang-tidy configuration and scripts
2020-03-12 00:10:09 +01:00
sfan5
7908b20dd9
buildbot: Update to newer MinGW gcc 9.2
2020-03-12 00:10:09 +01:00
sfan5
245876cddb
Update travis build infrastructure
...
Ubuntu 14.04 -> 18.04
clang-format, clang-tidy 7 -> 8
clang 3.6 -> 3.9
clang 7 -> 9
2020-03-12 00:10:09 +01:00
SmallJoker
766d160ffb
guiHyperText: Fix blinky cursor on link hover ( #9392 )
...
Change legacy size/position calculations to 'textarea'
2020-03-11 19:09:50 +01:00
HybridDog
fd4daefb29
minetest.get_content_id: error if the node does not exist ( #9458 )
...
If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore".
2020-03-11 16:25:14 +01:00
DS
b42493fb4c
Fix memory leak in GUIHyperText ( #9489 )
2020-03-10 20:32:38 +01:00
sfan5
7a7bfdca7c
minetest,get_connected_players: Return empty table at load time ( #9493 )
2020-03-10 20:32:04 +01:00
SmallJoker
7da4f9ef20
GUIFormSpecMenu: Remove field_close_on_enter warning ( #9501 )
2020-03-10 20:30:55 +01:00
Nicolas Abril
30d795b4b2
Remove unnecessary checks before delete ( #9500 )
...
Co-authored-by: Nicolas Abril <nicolasabril@alunos.utfpr.edu.br>
2020-03-10 20:30:42 +01:00
Maksim
0cb34ce158
Fix 2 log messages when player joined to game ( #9477 )
2020-03-08 18:24:32 +01:00
Jean-Patrick Guerrero
c49575ef97
Improve arm physics ( #9485 )
2020-03-08 18:21:55 +01:00
Jordan Snelling
b9a0626d88
Fix star visilibity and documentation (since 946c03c6
)
...
Fix memory leak (unused allocation)
Fix star rendering
Rename sky color struct
Fix stars on android
Remove extraneous .data() from android star draw
2020-03-08 16:13:36 +01:00
SmallJoker
23c907befe
Workaround for get_player_information
...
'-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil.
2020-03-08 13:21:15 +01:00
Jean-Patrick Guerrero
0e88176db8
GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw conversion ( #9437 )
...
Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com>
2020-03-07 14:01:11 +01:00
Wuzzy
ce8cdc0333
Cleanup global namespace pollution in builtin ( #9451 )
2020-03-06 20:19:14 +00:00
sfan5
9ca0b3739c
Fix memory leak in protocol 38 set_sky
2020-03-05 22:36:21 +01:00
sfan5
db95ff2286
Fix linking failures when compiled with Clang 9
2020-03-05 22:05:18 +01:00
sfan5
e774d8ca2f
Fixes around ServerActiveObject on_punch handling
2020-03-05 22:04:23 +01:00
sfan5
8d6a0b917c
Fix potential security issue(s), documentation on minetest.deserialize() ( #9369 )
...
Also adds an unittest
2020-03-05 22:03:04 +01:00
sfan5
ef09e8a4d6
Fix code style to make clang-format happy
2020-03-05 20:55:29 +01:00
Jordach
946c03c69b
set_sky improvements, set_sun, set_moon and set_stars
2020-03-05 20:12:19 +01:00
Wuzzy
580e7e8eb9
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes ( #9339 )
...
* Fix pathfinder fail when startpos is over air
* Note down pathfinder restrictions
* Implement real A* search
* Pathfinder: Implement buildPath non-recursively
* Update find_path documentation
* Pathfinder: Check if jump path is unobstructed
* Pathfinder: Fix drop check first checking upwards
* Pathfinder: Return nil if source or dest are solid
* Pathfinder: Use priority queue for open list
2020-03-05 12:09:44 +01:00
sfan5
6d8e2d2483
Fix core.get_player_by_name() returning unusable ObjectRef
...
Followup to the previous commit.
2020-03-03 21:21:41 +01:00
sfan5
1761d7d0f8
Fix core.get_connected_players() returning unusable ObjectRefs
...
This bug is only exposed by 91eef646a5
independent of the move of get_connected_players from Lua to C++.
Previously, there would be a small time window where the SAO had
its peer ID set to PEER_ID_INEXISTENT but the RemotePlayer was
still linked to the SAO, resulting in an ObjectRef that crashed
on certain function calls (#9387 ).
2020-03-03 21:21:41 +01:00
v-rob
7dffd08c1a
Add multiple element selection to `style` and `style_type` ( #9380 )
2020-03-01 14:39:57 +00:00
DS
0c08f948d7
GUIInventoryList: fix dropping items when clicking outside of formspec window ( #9422 )
2020-02-26 12:18:05 +01:00
Warr1024
244121b964
Allow texture modifiers in hotbar textures. ( #9271 )
2020-02-26 10:26:24 +01:00
Gao Tiesuan
8ddb6718e3
Fix incorrect spelling in lua_api.txt ( #9431 )
2020-02-26 02:27:54 +00:00
sfan5
e2fc93022b
Fix potential problem with core.get_connected_players()
2020-02-25 16:08:47 +01:00
sfan5
6be7150cd5
Documementation: Add advice on lifetime of ObjectRefs
2020-02-23 22:24:12 +01:00
sfan5
217f3a42f4
Documentation: More precise description of ObjectRef:remove()
2020-02-23 22:24:12 +01:00
sfan5
2bb7d3aa99
Profiler: Fix wrong function name for entities
2020-02-23 22:24:12 +01:00
sfan5
0b8d3f99a5
Move core.get_connected_players() implementation to C++
...
Keeping the ObjectRefs around in a table isn't ideal and this allows
removing the somewhat nonsensical is_player_connected() added in 86ef7147
.
2020-02-23 22:24:12 +01:00
sfan5
c657fb343f
Refactor Script API's log_deprecated
2020-02-23 22:24:12 +01:00
sfan5
4da057cc49
Script API: Document ObjectRef handling in a comment
2020-02-23 22:24:12 +01:00
Paramat
2df226bb41
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' ( #9415 )
2020-02-22 01:11:33 +00:00