2023-07-31 03:01:47 +07:00
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--[[
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TechAge Apiary
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=======
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Copyright (C) 2023 Olesya Sibidanova
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AGPL v3
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See LICENSE.txt for more information
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TA2/TA3/TA4 Honey Sink, getting Honey from Bee Hives
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = ta_apiary.S
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 4
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local function formspec(self, pos, nvm)
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return "size[8,8]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;src;0,0;3,3;]"..
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"item_image[0,0;1,1;mobs:honey]"..
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"image[0,0;1,1;techage_form_mask.png]"..
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"image[3.5,0;1,1;"..techage.get_power_image(pos, nvm).."]"..
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"image[3.5,1;1,1;techage_form_arrow.png]"..
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"image_button[3.5,2;1,1;"..self:get_state_button_image(nvm)..";state_button;]"..
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"tooltip[3.5,2;1,1;"..self:get_state_tooltip(nvm).."]"..
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"list[context;dst;5,0;3,3;]"..
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"item_image[5,0;1,1;mobs:honey]"..
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"image[5,0;1,1;techage_form_mask.png]"..
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"list[current_player;main;0,4;8,4;]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4)
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end
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local function space_for_items(inv, list_name, item_name, max_count)
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local item_stack = ItemStack({name=item_name, count=max_count})
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while item_stack:get_count() > 0 do
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if inv:room_for_item(list_name, item_stack) then
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return item_stack:get_count()
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else
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item_stack:set_count(item_stack:get_count() - 1)
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end
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end
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return 0
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end
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local function sink_from_hive(hive_inv, inv, num_items)
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local get_items = ta_apiary.count_items(hive_inv, "beehive", "mobs:honey", num_items)
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if get_items < 1 then
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return 0
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end
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local put_items = get_items
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if put_items < num_items and math.random(4) == 1 then
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put_items = math.random(put_items, num_items)
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end
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put_items = space_for_items(inv, "src", "mobs:honey", put_items)
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if put_items < 1 then
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return 0
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end
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if get_items > put_items then
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get_items = put_items
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end
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local get_stack = ItemStack({name = "mobs:honey", count = get_items})
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local put_stack = ItemStack({name = "mobs:honey", count = put_items})
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hive_inv:remove_item("beehive", get_stack)
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inv:add_item("src", put_stack)
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return put_items
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end
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local function sink_honey(pos, crd, nvm, inv)
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local above_pos = { x=pos.x, y=pos.y + 1, z=pos.z }
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local above_node_name = minetest.get_node(above_pos).name
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-- If node above is not loaded then set to the idle state
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if above_node_name == "ignore" then
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crd.State:idle(pos, nvm)
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return
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end
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-- If node above is loaded and it's not a beehive then set to the fault state
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if above_node_name ~= "mobs:beehive" then
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crd.State:fault(pos, nvm)
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return
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end
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local hive_inv = M(above_pos):get_inventory()
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if not hive_inv then
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crd.State:fault(pos, nvm)
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return
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end
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local put_items = sink_from_hive(hive_inv, inv, crd.num_items)
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-- Items transfered to src inventory. Now transfer to dst inventory
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-- At most crd.num_items could be transfered in total
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local leftover = crd.num_items - put_items
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if leftover < 1 then
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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return
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end
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local get_items = ta_apiary.count_items(inv, "src", "mobs:honey", leftover)
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if get_items < 1 then
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crd.State:idle(pos, nvm)
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return
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end
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2023-07-31 10:43:18 +02:00
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put_items = space_for_items(inv, "dst", "mobs:honey", get_items)
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2023-07-31 03:01:47 +07:00
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if put_items < 1 then
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crd.State:blocked(pos, nvm)
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return
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end
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2023-07-31 10:43:18 +02:00
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local put_stack = ItemStack({name = "mobs:honey", count = put_items})
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2023-07-31 03:01:47 +07:00
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inv:remove_item("src", put_stack)
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inv:add_item("dst", put_stack)
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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local function keep_running(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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local crd = ta_apiary.CRD(pos)
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local inv = M(pos):get_inventory()
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sink_honey(pos, crd, nvm, inv)
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end
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2023-07-31 10:43:18 +02:00
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--[[
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2023-07-31 03:01:47 +07:00
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local nvm = techage.get_nvm(pos)
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ta_apiary.CRD(pos).State:state_button_event(pos, nvm, fields)
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end
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local function can_dig(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local inv = M(pos):get_inventory()
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return inv:is_empty("dst") and inv:is_empty("src")
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end
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2023-07-31 10:43:18 +02:00
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]]--
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2023-07-31 03:01:47 +07:00
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local tiles = {}
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-- '#' will be replaced by the stage number
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-- '{power}' will be replaced by the power PNG
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tiles.pas = {
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-- up, down, right, left, back, front
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"ta_apiary_extractor_top_inactive.png^techage_frame_ta#_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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"techage_filling_ta#.png^default_wood.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^default_wood.png^techage_frame_ta#.png",
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}
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tiles.act = {
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-- up, down, right, left, back, front
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"ta_apiary_extractor_top_active.png^techage_frame_ta#_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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"techage_filling_ta#.png^default_wood.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^default_wood.png^techage_frame_ta#.png",
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}
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local node_name_ta2, node_name_ta3, node_name_ta4 =
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techage.register_consumer("honey_sink", S("Honey Sink"), tiles, {
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, 8/16, -6/16},
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{-8/16, -8/16, 6/16, 8/16, 8/16, 8/16},
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{-8/16, -8/16, -8/16, -6/16, 8/16, 8/16},
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{ 6/16, -8/16, -8/16, 8/16, 8/16, 8/16},
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{-6/16, -8/16, -6/16, 6/16, 6/16, 6/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16},
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},
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec = formspec,
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tubing = ta_apiary.tubing,
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after_place_node = function(pos, placer)
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local inv = M(pos):get_inventory()
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inv:set_size('src', 9)
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inv:set_size('dst', 9)
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end,
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can_dig = ta_apiary.can_dig,
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node_timer = keep_running,
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on_receive_fields = ta_apiary.on_receive_fields,
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allow_metadata_inventory_put = ta_apiary.allow_metadata_inventory_put,
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allow_metadata_inventory_move = ta_apiary.allow_metadata_inventory_move,
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allow_metadata_inventory_take = ta_apiary.allow_metadata_inventory_take,
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groups = {choppy=2, cracky=2, crumbly=2},
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,1,2,4},
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power_consumption = {0,3,5,7},
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tube_sides = {L=1, R=1, U=1},
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}, nil, "ta_apiary:ta")
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2023-07-31 03:27:03 +07:00
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minetest.register_craft({
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output = node_name_ta2,
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recipe = {
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{"group:wood", "techage:ta3_pipeS", "group:wood"},
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{"techage:tubeS", "techage:ta3_silo", "techage:tubeS"},
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{"group:wood", "techage:iron_ingot", "group:wood"},
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},
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})
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minetest.register_craft({
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output = node_name_ta3,
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recipe = {
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{"", "basic_materials:motor", ""},
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{"basic_materials:heating_element", node_name_ta2, "basic_materials:heating_element"},
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{"", "techage:vacuum_tube", ""},
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},
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})
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minetest.register_craft({
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output = node_name_ta4,
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recipe = {
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{"", "techage:ta4_carbon_fiber", ""},
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{"techage:ta4_leds", node_name_ta3, "techage:ta4_leds"},
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{"", "techage:ta4_wlanchip", ""},
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},
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})
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