Final door toggle crash fix

master
SmallJoker 2018-09-17 19:57:22 +02:00 committed by Jean-Patrick Guerrero
parent 79f97a1569
commit 5dfbf7c6e7
1 changed files with 4 additions and 2 deletions

View File

@ -14,14 +14,16 @@ local function door_toggle(pos_actuator, pos_door, player)
minetest.set_node(pos_actuator,
{name=actuator.name:gsub("_off", "_on"), param2=actuator.param2})
end
door:open(player_name)
door:open(player)
minetest.after(2, function()
if minetest.get_node(pos_actuator).name:sub(-3) == "_on" then
minetest.set_node(pos_actuator,
{name=actuator.name, param2=actuator.param2})
end
door:close(player_name)
-- Re-get player object (or nil) because 'player' could
-- be an invalid object at this time (player left)
door:close(minetest.get_player_by_name(player_name))
end)
end