Add silver_sandstone.

master
David G 2019-01-24 11:53:53 -07:00
parent ff4ce2c394
commit d8e7289a7d
1 changed files with 6 additions and 3 deletions

View File

@ -6,7 +6,8 @@
-- by David G (kestral246@gmail.com)
-- and by Mikola
-- Version 2.0-beta-5 - 2019-01-24
-- Version 2.0-beta-6 - 2019-01-24
-- Add silver_sandstone.
-- Add back minetest 4.x compatibility.
-- Fix knight direction so doesn't remove diagonal down steps.
-- All slopes need to have one same direction level dig at top and bottom before turning.
@ -353,11 +354,13 @@ region = {
if not (name == "air" or name == glass_walls or name == "default:snow" or is_flammable(name)) then -- except for these.
minetest.set_node(pos, {name = lining_material(user, pos)})
end
else -- Don't line tunnel, but convert different sands to sandstone and gravel to cobble.
if string.match(name, "default:sand") or string.match(name, "default:silver_sand") then
else -- Don't line tunnel, but convert sand to sandstone and gravel to cobble.
if string.match(name, "default:sand") then
minetest.set_node(pos, {name = "default:sandstone"})
elseif string.match(name, "default:desert_sand") then
minetest.set_node(pos, {name = "default:desert_sandstone"})
elseif string.match(name, "default:silver_sand") then
minetest.set_node(pos, {name = "default:silver_sandstone"})
elseif string.match(name, "default:gravel") then
minetest.set_node(pos, {name = "default:cobble"})
end