Chris Robinson
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6750bbb1d7
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Avoid needlessly copying the listener matrix
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2012-10-12 07:45:20 -07:00 |
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Chris Robinson
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43c8c4fa29
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Apply the listener position to the transformation matrix
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2012-10-12 07:38:29 -07:00 |
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Chris Robinson
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25b8a95987
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Check the distance against epsilon to determine if it matches
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2012-10-12 07:10:51 -07:00 |
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Chris Robinson
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99fcd6f816
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Properly scale wide-stereo sources
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2012-10-10 04:08:35 -07:00 |
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Chris Robinson
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1b7f01b7cc
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The max step is no longer dependent on the channel count
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2012-10-10 03:40:01 -07:00 |
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Chris Robinson
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a4f21aaa64
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Set Hrtf.Moving after setting the source params instead of after mixing
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2012-10-09 06:54:21 -07:00 |
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Chris Robinson
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39bc2ba65c
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Build the listener matrix separately
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2012-10-09 06:19:36 -07:00 |
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Chris Robinson
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c22408cb2a
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Store a pointer to the listener in the context
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2012-10-09 04:44:27 -07:00 |
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Chris Robinson
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a6287fd407
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Add a special resampler for matching sample rates
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2012-10-05 06:03:19 -07:00 |
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Chris Robinson
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f138774d78
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Avoid void* arithmetic
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2012-10-04 06:16:16 -07:00 |
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Chris Robinson
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068da3fe83
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Make sure the output buffer pointer is updated in case multiple iterations are needed
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2012-10-03 02:35:43 -07:00 |
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Chris Robinson
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12327da4fe
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Remove SSE resamplers. They aren't gaining us much this way.
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2012-09-24 14:47:06 -07:00 |
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Chris Robinson
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4a86983a6f
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Avoid correcting for more non-existing clicks
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2012-09-16 09:04:37 -07:00 |
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Chris Robinson
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c19d9d3452
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Don't try to correct for non-existing clicks.
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2012-09-16 08:42:36 -07:00 |
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Chris Robinson
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79b6d89b3f
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Explicitly give the wet buffer 1 channel
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2012-09-16 08:27:50 -07:00 |
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Chris Robinson
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a240abb6c8
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Avoid building redundant mixers
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2012-09-16 08:14:26 -07:00 |
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Chris Robinson
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657ee85136
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Use a struct to store the FPU mode
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2012-09-16 01:35:16 -07:00 |
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Chris Robinson
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28086f6cb7
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Implement an SSE cubic resampler
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2012-09-14 07:01:58 -07:00 |
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Chris Robinson
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90e0c74721
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Implement an SSE linear resampler
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2012-09-14 04:48:53 -07:00 |
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Chris Robinson
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7635afcb52
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Use a source param for the resampler and move them to the mixer source
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2012-09-14 04:13:18 -07:00 |
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Chris Robinson
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ff809f2271
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Move a couple methods to where they're used
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2012-09-12 07:57:50 -07:00 |
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Chris Robinson
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3f97af4c8c
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Don't use count-specific functions to write to the output buffer
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2012-09-11 06:41:24 -07:00 |
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Chris Robinson
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4c5cb2189b
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Use a non-interleaved DryBuffer
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2012-09-11 06:32:42 -07:00 |
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Chris Robinson
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2bf1979d4a
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Move the target effect slot to the SendParams struct
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2012-09-08 22:32:30 -07:00 |
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Chris Robinson
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89cab3cd39
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Remove STACK_DATA_SIZE in favor of BUFFERSIZE
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2012-09-08 22:09:34 -07:00 |
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Chris Robinson
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6723d27e06
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Remove some unused code
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2012-09-08 21:53:04 -07:00 |
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Chris Robinson
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1c03025090
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Separate the resampling and mixing steps
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2012-09-08 21:34:36 -07:00 |
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Chris Robinson
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0865db564f
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Move the device lock into the backend function table
For backend-specific implementations: this should hold the audio mixer loop for
playback devices, and provide recursive mutex behavior.
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2012-08-18 15:58:04 -07:00 |
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Chris Robinson
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8304fc1bef
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Handle the scalar values a bit better
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2012-08-11 06:20:24 -07:00 |
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Chris Robinson
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d6fd52a0e5
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Add an option for wide stereo sources
Replaces the old stereodup option
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2012-08-09 05:38:07 -07:00 |
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Chris Robinson
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6bd535bed0
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Use wrappers for float-typed math functions
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2012-06-29 02:12:36 -07:00 |
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Chris Robinson
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583dc8dbca
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Don't use all caps for enum value names
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2012-06-28 18:49:49 -07:00 |
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Chris Robinson
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bc6751237c
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Clamp the Y position before trying to get the elevation
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2012-06-28 17:26:00 -07:00 |
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Chris Robinson
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010a66487d
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Use 2 chained one-pole filters for the wet path
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2012-04-30 09:33:00 -07:00 |
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Chris Robinson
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aed35fd811
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Use ComputeAngleGains for multi-channel sources and remove the unused lookup table stuff
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2012-04-29 05:04:46 -07:00 |
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Chris Robinson
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8d9838012d
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Remove the stereodup option
There's better ways to do it now with "wide" sound sources.
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2012-04-29 04:44:53 -07:00 |
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Chris Robinson
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febc2a50cb
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Use ComputeAngleGains for 3D sounds
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2012-04-28 13:06:16 -07:00 |
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Chris Robinson
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267d38cf20
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Flip the parameters to aluCart2LUTpos, so it behaves a bit more like atan2
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2012-04-28 03:58:58 -07:00 |
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Chris Robinson
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2484c44db0
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Apply the listener gain with the filter
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2012-04-28 03:13:37 -07:00 |
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Chris Robinson
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a8a13fcbd8
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Move the HrtfParams into the DirectParams
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2012-04-28 02:23:53 -07:00 |
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Chris Robinson
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0a193c5645
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Move the direct and send params into separate different types
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2012-04-28 01:32:52 -07:00 |
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Chris Robinson
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2450ee1723
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Use separate methods for the dry and wet mixing loops
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2012-04-27 23:46:51 -07:00 |
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Chris Robinson
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549d542a31
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Reorganize some ALsource fields
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2012-04-27 01:36:13 -07:00 |
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Chris Robinson
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5c70cacc13
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Fixup some comments in ALu.c
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2012-04-26 00:59:17 -07:00 |
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Chris Robinson
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b023dbe7b8
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Remove hungarian notation from the device and context structs
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2012-04-19 22:50:11 -07:00 |
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Chris Robinson
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125b743e5c
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Remove hungarian notation from sources
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2012-04-19 21:46:29 -07:00 |
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Chris Robinson
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5d08563975
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Handle very small speed of sound values
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2012-03-18 08:20:08 -07:00 |
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Chris Robinson
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adb83ad3c0
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Avoid converting positions to meters
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2012-03-18 08:09:59 -07:00 |
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Chris Robinson
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2d0e028993
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Base the initial reverb decay on the source's dry path attenuation
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2012-03-18 08:06:21 -07:00 |
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Chris Robinson
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7fbcb4b9e6
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Use the actual distance from the ref distance for air absorption and initial reverb decay
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2012-03-14 22:45:52 -07:00 |
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