3436 Commits

Author SHA1 Message Date
Chris Robinson
ee3d53a673 Use an alternate virtual layout for Ambisonic HRTF decoding
This uses 16 channels, an 8-channel octagon + 8-channel cube, which should
improve horizontal resolution without affecting vertical too much.
2018-02-10 05:16:28 -08:00
Chris Robinson
c346baff5b Clarify some macro names using ambisonic mixed-mode notation 2018-02-09 18:43:34 -08:00
Chris Robinson
20bee69955 Attempt to improve the reverb panning vectors
This should now retain the original orientation of the soundfield and merely
focus on the panning vector direction, as intended.
2018-02-08 01:18:40 -08:00
Chris Robinson
4cd04f192d Alter tha curve of the density-related delay scale
The delay scale is roughly linear with respect to room size, however the
density is not linear with room size. The density is calculated by taking the
room size cubed, then normalized by some factor. Unnormalizing the density and
taking the cube root restores the original room size to use as a delay scale.

The patch also alters the delay and all-pass line lengths to be based on a 1
meter room size, so the the room size recovered from the density acts as a
direct multiple for the desired target length.

Note that the room scale range is unchanged (5m to 50m), so the minimum and
maximum delays are the same. It should also be noted that 50m may not be the
correct room size for a density value of 1. A density value of 1 corresponds to
an environment size of roughly 2.52m when converted from EAX (DENSITY_SCALE
should be 16 rather than 125000), but sizes that low result in undesirable
resonance in the feedback, indicating other changes are necessary for that to
work.
2018-02-08 00:05:29 -08:00
Chris Robinson
da1ee3baba Revert "Don't fade the all-pass delay changes"
This reverts commit 799dfb732b4f49198d72649e86955ea82f45f229.
2018-02-04 19:57:22 -08:00
Chris Robinson
9b878c64f9 Make the Connected state atomic
Also don't send the Disconnected event more than once.
2018-02-04 00:01:12 -08:00
Chris Robinson
1f61472e77 Avoid potentially writing partial samples 2018-02-03 14:02:47 -08:00
Chris Robinson
b99e64a0e3 Provide more descriptive messages to disconnection events 2018-02-03 13:54:42 -08:00
Chris Robinson
40bda4d93f Add a disconnected event type 2018-02-03 01:07:06 -08:00
Chris Robinson
8f4c078fb5 Add missing header for UINT_MAX 2018-02-02 23:08:29 -08:00
Chris Robinson
80cc32d77b Remove the unused thunk code 2018-02-02 22:59:06 -08:00
Chris Robinson
3acd2a55ad Don't generate Buffer Completed events for static sources 2018-02-01 21:07:55 -08:00
Chris Robinson
ec14c98f2d Use an atomic instead of volatile to tell a thread to quit 2018-02-01 18:59:32 -08:00
Chris Robinson
975c682ec3 Use semaphores to signal for more samples with JACK and OpenSL 2018-02-01 18:54:13 -08:00
Chris Robinson
e240351d81 Use a semaphore to signal the event handler
Semaphores allow for semi-persistent signals, compared to a condition variable
which requires a mutex for proper detection. A semaphore can be 'post'ed after
writing some data on one thread, and another thread will be able to recognize
it quickly even if the post occured in between checking for data and waiting.

This more correctly fixes a race condition with events since the mixer
shouldn't be using mutexes, and arbitrary wake-ups just to make sure an event
wasn't missed was quite inefficient.
2018-02-01 18:20:14 -08:00
Chris Robinson
bcdc399029 Send buffer completed events when enabled 2018-02-01 01:36:03 -08:00
Chris Robinson
7256bc92fa Add a thread to marshal events from the mixer
To avoid having unknown user code running in the mixer thread that could
significantly delay the mixed output, a lockless ringbuffer is used for the
mixer to provide events that a secondary thread will pop off and process.
2018-01-31 20:21:54 -08:00
Chris Robinson
0394d5a44f Rename EventLock to make it more clear it's protecting the callback 2018-01-30 12:34:25 -08:00
Chris Robinson
e7217760f3 Don't bother with an explicit stop backend method 2018-01-29 01:00:53 -08:00
Chris Robinson
a042dbf305 Call the backend close method in the destructor 2018-01-28 23:32:28 -08:00
Chris Robinson
328fd7329d Combine common initialization code into a function 2018-01-28 18:03:54 -08:00
Chris Robinson
c2710ffe87 Make EnabledEvts atomic 2018-01-28 16:58:41 -08:00
Chris Robinson
dcc5a10c7b Use a fixed array for the effect state factory list 2018-01-28 00:10:12 -08:00
Chris Robinson
cb9fb31214 Store filters in an array of lists 2018-01-27 19:40:47 -08:00
Chris Robinson
e8c268ef09 Store effects in an array of lists 2018-01-27 19:04:32 -08:00
Chris Robinson
6a839600b9 Use a vector to store the effect slot pointers
And make the ID a simple index into it (1-base, to avoid ID 0).
2018-01-27 19:04:32 -08:00
Chris Robinson
031cf24880 Use an array lookup for source IDs
This is now similar to buffers, being stored in groups of 64 in a vector with
the ID providing the array indices.
2018-01-27 14:34:05 -08:00
Chris Robinson
9613b4bfe2 Use a different method for storing and looking up buffers
Rather than each buffer being individually allocated with a generated 'thunk'
ID that's used with a uint:ptr map, buffers are allocated in arrays of 64
within a vector. Each group of 64 has an associated 64-bit mask indicating
which are free to use, and the buffer ID is comprised of the two array indices
which directly locate the buffer (no searching, binary or otherwise).

Currently no buffers are actually deallocated after being allocated, though
they are reused. So an app that creates a ton of buffers once, then deletes
them all and uses only a couple from then on, will have a bit of waste, while
an app that's more consistent with the number of used buffers won't be a
problem. This can be improved by removing elements of the containing vector
that contain all-free buffers while there are plenty of other free buffers.

Also, this method can easily be applied to other resources, like sources.
2018-01-27 01:51:01 -08:00
Chris Robinson
5d2196c119 Don't rely on alMain.h in alBuffer.h 2018-01-26 21:32:43 -08:00
Chris Robinson
99f0377ae3 Construct error messages using parameterized values 2018-01-25 15:59:59 -08:00
Chris Robinson
0c9c846522 Report AL_SOFTX_events as an in-progress extension 2018-01-24 19:59:22 -08:00
Chris Robinson
2a7f5aa569 Add a deprecated event type for alDopplerVelocity 2018-01-24 18:47:19 -08:00
Chris Robinson
2ded5547ba Provide messages for the remaining AL errors 2018-01-24 17:07:01 -08:00
Chris Robinson
caa3b4f7f8 Handle event properties
This just implements the event methods insofar as tracked state. No events are
generated/reported yet.
2018-01-23 18:25:59 -08:00
Chris Robinson
2ac0adaebb Use a new proper buffer function with a flags parameter
Rather than hackily combining bit flags with the format, to increase the number
of potential flags. alBufferData now behaves as if calling alBufferStorageSOFT
with a flags value of 0.
2018-01-23 14:33:30 -08:00
Chris Robinson
5f3ae527c9 More cleanup for buffer loading
Don't bother with unnecessary and unused converters, and remove some
unsupported queries.
2018-01-21 23:35:28 -08:00
Chris Robinson
db13af1935 Handle double-precision buffers in the mixer 2018-01-21 18:34:03 -08:00
Chris Robinson
427212705f Remove the old buffer_samples functions
The symbols are still there and exported to retain ABI compatibility, but they
no longer do anything except set an AL_INVALID_OPERATION error. They're also
removed from the function and enum tables, since they're not part of any
supported extension.
2018-01-21 17:19:57 -08:00
Chris Robinson
c2c3846930 Expose a preliminary AL_SOFT_map_buffer extension for testing 2018-01-20 13:37:43 -08:00
Chris Robinson
ab2295b68f Store 8-bit sample types directly as unsigned byte 2018-01-19 20:10:31 -08:00
Chris Robinson
940c6146e8 Remove unnecessary private AL_SOFT_buffer_samples2 definitions 2018-01-19 19:28:23 -08:00
Chris Robinson
884fe40fd1 Store mulaw and alaw samples directly in the buffer
They're now decompressed on the fly in the mixer. This is not a significant
performance issue given that it only needs a 512-byte lookup table, and the
buffer stores half as much data (it may actually be faster, requiring less
overall memory).
2018-01-17 08:49:49 -08:00
Chris Robinson
248832b266 Use a voice flag to indicate it being static 2018-01-16 18:07:59 -08:00
Chris Robinson
273dca2fa0 Avoid using alloca in the CoreAudio backend 2018-01-16 12:54:20 -08:00
Chris Robinson
e80b016cbe Use a global RowMixerFunc 2018-01-16 12:18:59 -08:00
Chris Robinson
8c19497340 Properly cast some parameters for MSVC 2018-01-16 09:40:34 -08:00
Chris Robinson
5deb1df8db Add min/max/clamp functions for size_t 2018-01-16 09:39:28 -08:00
Chris Robinson
14a0df03e8 Do more samples at once with the distortion effect 2018-01-16 08:49:15 -08:00
Chris Robinson
799dfb732b Don't fade the all-pass delay changes 2018-01-15 18:02:11 -08:00
Chris Robinson
813b06a3a4 Fix a comment regarding the T60 filter coefficients 2018-01-15 09:22:28 -08:00