Store mulaw and alaw samples directly in the buffer

They're now decompressed on the fly in the mixer. This is not a significant
performance issue given that it only needs a 512-byte lookup table, and the
buffer stores half as much data (it may actually be faster, requiring less
overall memory).
master
Chris Robinson 2018-01-17 08:49:49 -08:00
parent 3baf9d0e81
commit 884fe40fd1
5 changed files with 40 additions and 35 deletions

View File

@ -33,6 +33,7 @@
#include "alBuffer.h"
#include "alListener.h"
#include "alAuxEffectSlot.h"
#include "sample_cvt.h"
#include "alu.h"
#include "alconfig.h"
@ -201,6 +202,14 @@ static inline ALfloat Sample_ALshort(ALshort val)
static inline ALfloat Sample_ALfloat(ALfloat val)
{ return val; }
typedef ALubyte ALmulaw;
static inline ALfloat Sample_ALmulaw(ALmulaw val)
{ return muLawDecompressionTable[val] * (1.0f/32768.0f); }
typedef ALubyte ALalaw;
static inline ALfloat Sample_ALalaw(ALalaw val)
{ return aLawDecompressionTable[val] * (1.0f/32768.0f); }
#define DECL_TEMPLATE(T) \
static inline void Load_##T(ALfloat *restrict dst, const T *restrict src, \
ALint srcstep, ALsizei samples) \
@ -213,24 +222,24 @@ static inline void Load_##T(ALfloat *restrict dst, const T *restrict src, \
DECL_TEMPLATE(ALbyte)
DECL_TEMPLATE(ALshort)
DECL_TEMPLATE(ALfloat)
DECL_TEMPLATE(ALmulaw)
DECL_TEMPLATE(ALalaw)
#undef DECL_TEMPLATE
static void LoadSamples(ALfloat *restrict dst, const ALvoid *restrict src, ALint srcstep,
enum FmtType srctype, ALsizei samples)
{
#define HANDLE_FMT(ET, ST) case ET: Load_##ST(dst, src, srcstep, samples); break
switch(srctype)
{
case FmtByte:
Load_ALbyte(dst, src, srcstep, samples);
break;
case FmtShort:
Load_ALshort(dst, src, srcstep, samples);
break;
case FmtFloat:
Load_ALfloat(dst, src, srcstep, samples);
break;
HANDLE_FMT(FmtByte, ALbyte);
HANDLE_FMT(FmtShort, ALshort);
HANDLE_FMT(FmtFloat, ALfloat);
HANDLE_FMT(FmtMulaw, ALmulaw);
HANDLE_FMT(FmtAlaw, ALalaw);
}
#undef HANDLE_FMT
}

View File

@ -47,6 +47,8 @@ enum FmtType {
FmtByte = UserFmtByte,
FmtShort = UserFmtShort,
FmtFloat = UserFmtFloat,
FmtMulaw = UserFmtMulaw,
FmtAlaw = UserFmtAlaw,
};
enum FmtChannels {
FmtMono = UserFmtMono,

View File

@ -4,6 +4,9 @@
#include "AL/al.h"
#include "alBuffer.h"
extern const ALshort muLawDecompressionTable[256];
extern const ALshort aLawDecompressionTable[256];
void ConvertData(ALvoid *dst, enum UserFmtType dstType, const ALvoid *src, enum UserFmtType srcType, ALsizei numchans, ALsizei len, ALsizei align);
#endif /* SAMPLE_CVT_H */

View File

@ -171,6 +171,8 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoi
case UserFmtShort:
case UserFmtUShort:
case UserFmtFloat:
case UserFmtMulaw:
case UserFmtAlaw:
framesize = FrameSizeFromUserFmt(srcchannels, srctype) * align;
if((size%framesize) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
@ -206,30 +208,6 @@ AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoi
SET_ERROR_AND_GOTO(context, err, done);
break;
case UserFmtMulaw:
case UserFmtAlaw:
framesize = FrameSizeFromUserFmt(srcchannels, srctype) * align;
if((size%framesize) != 0)
SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done);
switch(srcchannels)
{
case UserFmtMono: newformat = AL_FORMAT_MONO16; break;
case UserFmtStereo: newformat = AL_FORMAT_STEREO16; break;
case UserFmtRear: newformat = AL_FORMAT_REAR16; break;
case UserFmtQuad: newformat = AL_FORMAT_QUAD16; break;
case UserFmtX51: newformat = AL_FORMAT_51CHN16; break;
case UserFmtX61: newformat = AL_FORMAT_61CHN16; break;
case UserFmtX71: newformat = AL_FORMAT_71CHN16; break;
case UserFmtBFormat2D: newformat = AL_FORMAT_BFORMAT2D_16; break;
case UserFmtBFormat3D: newformat = AL_FORMAT_BFORMAT3D_16; break;
}
err = LoadData(albuf, freq, newformat, size/framesize*align,
srcchannels, srctype, data, align, AL_TRUE);
if(err != AL_NO_ERROR)
SET_ERROR_AND_GOTO(context, err, done);
break;
case UserFmtIMA4:
framesize = (align-1)/2 + 4;
framesize *= ChannelsFromUserFmt(srcchannels);
@ -1193,6 +1171,8 @@ ALsizei BytesFromFmt(enum FmtType type)
case FmtByte: return sizeof(ALbyte);
case FmtShort: return sizeof(ALshort);
case FmtFloat: return sizeof(ALfloat);
case FmtMulaw: return sizeof(ALubyte);
case FmtAlaw: return sizeof(ALubyte);
}
return 0;
}
@ -1222,14 +1202,19 @@ static ALboolean DecomposeFormat(ALenum format, enum FmtChannels *chans, enum Fm
{ AL_MONO8_SOFT, FmtMono, FmtByte },
{ AL_MONO16_SOFT, FmtMono, FmtShort },
{ AL_MONO32F_SOFT, FmtMono, FmtFloat },
{ AL_FORMAT_MONO_MULAW, FmtMono, FmtMulaw },
{ AL_FORMAT_MONO_ALAW_EXT, FmtMono, FmtAlaw },
{ AL_STEREO8_SOFT, FmtStereo, FmtByte },
{ AL_STEREO16_SOFT, FmtStereo, FmtShort },
{ AL_STEREO32F_SOFT, FmtStereo, FmtFloat },
{ AL_FORMAT_STEREO_MULAW, FmtStereo, FmtMulaw },
{ AL_FORMAT_STEREO_ALAW_EXT, FmtStereo, FmtAlaw },
{ AL_REAR8_SOFT, FmtRear, FmtByte },
{ AL_REAR16_SOFT, FmtRear, FmtShort },
{ AL_REAR32F_SOFT, FmtRear, FmtFloat },
{ AL_FORMAT_REAR_MULAW, FmtRear, FmtMulaw },
{ AL_FORMAT_QUAD8_LOKI, FmtQuad, FmtByte },
{ AL_FORMAT_QUAD16_LOKI, FmtQuad, FmtShort },
@ -1237,26 +1222,32 @@ static ALboolean DecomposeFormat(ALenum format, enum FmtChannels *chans, enum Fm
{ AL_QUAD8_SOFT, FmtQuad, FmtByte },
{ AL_QUAD16_SOFT, FmtQuad, FmtShort },
{ AL_QUAD32F_SOFT, FmtQuad, FmtFloat },
{ AL_FORMAT_QUAD_MULAW, FmtQuad, FmtMulaw },
{ AL_5POINT1_8_SOFT, FmtX51, FmtByte },
{ AL_5POINT1_16_SOFT, FmtX51, FmtShort },
{ AL_5POINT1_32F_SOFT, FmtX51, FmtFloat },
{ AL_FORMAT_51CHN_MULAW, FmtX51, FmtMulaw },
{ AL_6POINT1_8_SOFT, FmtX61, FmtByte },
{ AL_6POINT1_16_SOFT, FmtX61, FmtShort },
{ AL_6POINT1_32F_SOFT, FmtX61, FmtFloat },
{ AL_FORMAT_61CHN_MULAW, FmtX61, FmtMulaw },
{ AL_7POINT1_8_SOFT, FmtX71, FmtByte },
{ AL_7POINT1_16_SOFT, FmtX71, FmtShort },
{ AL_7POINT1_32F_SOFT, FmtX71, FmtFloat },
{ AL_FORMAT_71CHN_MULAW, FmtX71, FmtMulaw },
{ AL_BFORMAT2D_8_SOFT, FmtBFormat2D, FmtByte },
{ AL_BFORMAT2D_16_SOFT, FmtBFormat2D, FmtShort },
{ AL_BFORMAT2D_32F_SOFT, FmtBFormat2D, FmtFloat },
{ AL_FORMAT_BFORMAT2D_MULAW, FmtBFormat2D, FmtMulaw },
{ AL_BFORMAT3D_8_SOFT, FmtBFormat3D, FmtByte },
{ AL_BFORMAT3D_16_SOFT, FmtBFormat3D, FmtShort },
{ AL_BFORMAT3D_32F_SOFT, FmtBFormat3D, FmtFloat },
{ AL_FORMAT_BFORMAT3D_MULAW, FmtBFormat3D, FmtMulaw },
};
ALuint i;

View File

@ -68,7 +68,7 @@ static const int MSADPCMAdaptionCoeff[7][2] = {
/* A quick'n'dirty lookup table to decode a muLaw-encoded byte sample into a
* signed 16-bit sample */
static const ALshort muLawDecompressionTable[256] = {
const ALshort muLawDecompressionTable[256] = {
-32124,-31100,-30076,-29052,-28028,-27004,-25980,-24956,
-23932,-22908,-21884,-20860,-19836,-18812,-17788,-16764,
-15996,-15484,-14972,-14460,-13948,-13436,-12924,-12412,
@ -128,7 +128,7 @@ static const char muLawCompressTable[256] = {
/* A quick'n'dirty lookup table to decode an aLaw-encoded byte sample into a
* signed 16-bit sample */
static const ALshort aLawDecompressionTable[256] = {
const ALshort aLawDecompressionTable[256] = {
-5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736,
-7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784,
-2752, -2624, -3008, -2880, -2240, -2112, -2496, -2368,