3627 Commits

Author SHA1 Message Date
Chris Robinson
48b7745a49 Add macros for commonly used square roots 2018-09-19 19:53:25 -07:00
Chris Robinson
9ef4dd4247 Use ALsizei for the source resample position 2018-09-18 19:08:13 -07:00
Chris Robinson
952ff84b99 Properly queue buffers for OpenSL capture 2018-09-17 23:43:23 -07:00
Chris Robinson
b77e6096b8 Fix some potential race conditions with OpenSL
For playback, increment the ring buffer's write pointer before queueing audio,
to handle cases where the callback is invoked, advancing the read pointer,
before the write pointer is advanced.

For capture, limit the number of re-queued chunks to the number of fully read
chunks.
2018-09-17 22:49:52 -07:00
Chris Robinson
7f4441ffbe Handle the bsinc C resampler like the others 2018-09-17 04:07:56 -07:00
Chris Robinson
8bacb5dfb8 Fix buffer queue mixing logic
In particular, the source sample position was reduced by the size of the
next buffer list item when one is completed, rather than the size of the
one it just completed.
2018-09-16 17:38:55 -07:00
Chris Robinson
db452a19da The last reverb loop update doesn't need an aligned count. 2018-09-11 19:05:49 -07:00
Chris Robinson
99737469e2 Ensure the max reverb update size is a multiple of 4
It's not an issue for the final mix, but if one loop has an unaligned count,
the next loop will have unaligned input and output buffer targets which can
crash the SSE mixers.
2018-09-11 18:39:50 -07:00
Chris Robinson
b13396cce2 Separate the delay line feeding from reading
Since it feeds a different line than it reads, the feeding could overwrite
what's subsequently read.
2018-09-10 13:30:20 -07:00
Chris Robinson
d1f8b78dd4 Avoid a couple line count assumptions 2018-09-10 03:19:41 -07:00
Chris Robinson
4bdab0051f Combine identical loops into a separate function 2018-09-10 03:17:14 -07:00
Chris Robinson
634b13a630 Handle the early reflection delay separate from late refeed 2018-09-10 02:10:35 -07:00
Chris Robinson
275658b6db Some suggested changes for iOS 2018-09-07 23:01:17 -07:00
Chris Robinson
9054f41434 PATH_MAX not MAX_PATH 2018-09-07 22:52:34 -07:00
Chris Robinson
fa7993fe3e Load .alsoftrc from the app bundle root on macOS
Not sure what priority this should have. Currently it loads after system-level
configs, and before user-level configs.
2018-09-07 22:32:48 -07:00
Chris Robinson
46cfedb117 Pass the device name list to the backend probe method 2018-09-07 22:02:37 -07:00
Chris Robinson
212cb8e298 Implement capture support for SoundIO 2018-09-07 20:08:24 -07:00
Chris Robinson
7394dd512d Rename ALCsndioBackend 2018-09-07 18:45:24 -07:00
Chris Robinson
0f243b927c Slightly restructure some loops 2018-09-03 17:07:43 -07:00
Chris Robinson
fce86815f4 Extract SIMD values right before using them 2018-09-03 12:42:31 -07:00
Chris Robinson
3b4f28d173 Avoid double-resizing when appending a char to a string 2018-09-02 21:15:21 -07:00
Chris Robinson
b854f4037f Read the whole Features string for neon support 2018-09-02 18:15:56 -07:00
Chris Robinson
0a8398dd99 Update a comment 2018-08-31 17:36:50 -07:00
Chris Robinson
0d4b68239a Include the mid-band decay with the density gain 2018-08-31 08:30:57 -07:00
Chris Robinson
68a8c42176 Calcualte and use the maximum reverb update size
Instead of requiring it to be at least as big as MAX_UPDATE_SAMPLES, which may
not be true in some situations.
2018-08-31 07:20:46 -07:00
Chris Robinson
8b733728af Apply the decay gain when reading from the late line 2018-08-31 06:31:58 -07:00
Chris Robinson
1fa464ec3e Don't modify the late reverb density with the echo parameters 2018-08-30 18:40:53 -07:00
Chris Robinson
827c66f4f6 Widen the plain stereo width
Now full right and left is +-60 degrees instead of +-30. This should help
create a smoother panning for a sound moving in front for plain stereo output
(surround sound and HRTF are not changed).

Multi-channel sources are also not affected by this change. The stereo channel
defaults of +-pi/6 (30 degrees) still correspond to full left/right panning.
This is an unfortuante discrepancy, but is necessary for AL_EXT_STEREO_ANGLES
to work.
2018-08-29 07:13:54 -07:00
Chris Robinson
529f387695 Use a separate method to warp the azimuth for plain stereo output 2018-08-29 01:45:27 -07:00
Chris Robinson
dacd08dc5d Use shuffle+cvt to extract SIMD values instead of storing to memory 2018-08-26 22:36:30 -07:00
Chris Robinson
072ca731e2 Avoid making extraneous calls 2018-08-26 19:14:17 -07:00
Chris Robinson
a3010f50be Pack two arrays into one 2018-08-26 19:08:50 -07:00
Chris Robinson
4be6584850 Further limit the upper frequency range for autowah 2018-08-26 19:04:49 -07:00
Chris Robinson
24b646dec0 Append the OpenSL capture device to the appropriate list 2018-08-23 18:20:09 -07:00
Chris Robinson
7d76cbddd6 Use second-order biquad filters for the reverb's T60 decay 2018-08-12 18:02:39 -07:00
Chris Robinson
90ca9b9ff4 Store the reverb state offset locally while processing 2018-08-11 01:29:15 -07:00
Chris Robinson
2b9c213f89 Correctly apply reverb coefficient fading over the entire fade length 2018-08-09 21:10:17 -07:00
Chris Robinson
adfbe0d6cd Crossfade the early reflections delay coefficients 2018-08-08 22:47:07 -07:00
Chris Robinson
125ac166d1 Apply late reverb density gain on late reverb input
This also uses gain stepping for changes in density or decay, so that the
late reverb tap fades smoothly between delay offsets and density gain levels
simultaneously. Now with these changes, it's preferrable to apply density gain
adjustments on late reverb input instead of output so that samples currently in
the feedback loop won't see a sudden increase or decrease in amplitude.

A similar change can probably be made for the early reflection delays to
further smooth out delay changes.
2018-08-08 19:30:58 -07:00
Chris Robinson
1e33c4a922 Specify both scale values to FadedDelayLineOut 2018-08-08 06:24:12 -07:00
Chris Robinson
a8250db2bb Use the correct input channel for the compressor effect 2018-08-08 04:05:07 -07:00
Chris Robinson
04921dd727 Properly set early reflection all-pass coefficient 2018-08-06 23:45:32 -07:00
Chris Robinson
06da60c555 Make the all-pass coefficient part of the all-pass structure 2018-08-06 21:57:08 -07:00
Chris Robinson
32edc7f33f Prevent the autowah filter frequency from reaching nyquist 2018-08-06 14:14:31 -07:00
Chris Robinson
4f92bd5938 Apply the vector all-pass separate on uninterleaved samples
With the vector all-pass applied in a self-contained function, the individual
steps of the early and late reverb stages can be better optimized with tighter
loops. That allows for more data to be held local, resulting in less thrashing
from reloading the same values multiple times.

There is room for further improvement, depending on the length of the early
delay lines and all-pass delay lines allowing for bulk reads.
2018-08-05 20:29:03 -07:00
Chris Robinson
4aa029183b Apply the reverb's T60 filter in groups of samples
The late reverb line lengths are long enough to ensure a single process loop
won't rely on reading samples it wrote in the same call. So we can safely read
in all samples we need from the feedback buffer up front, then more efficiently
filter them.
2018-08-05 00:45:13 -07:00
Chris Robinson
3f165040e2 Mix reverb samples right after generating them
Instead of generating both the early and late reverb samples first, then mixing
them both to output, this now generates and mixes the early reflections then
generates and mixes the late reverb. There's no reason to hold both at the same
time so this reduces the amount of temporary storage needed.
2018-08-04 22:52:36 -07:00
Chris Robinson
754a32fa16 Scale the reverb decay weights to cover up to 20khz
Otherwise, using the device's maximum frequency will cause the weighting
factors to shift for different sample rates, irrespective of the content being
processed. 20khz is the maximum allowed reference frequency, and also acts as
the upper limit of human hearing.
2018-08-03 20:04:08 -07:00
Chris Robinson
57b860d8ca Trace the NFC reference distance when set 2018-08-03 00:07:08 -07:00
Chris Robinson
0c67429a38 Apply late reverb density gain adjustment on output
Because density/late line length changes start affecting late reverb output
right away, with samples that are still going through feedback decay and not
just new input samples, it makes more sense to correct for it on output instead
of input. This has the additional benefit of working with the output mixer's
gain fading, avoiding discontinuities from significant density gain changes.
2018-08-01 16:08:27 -07:00