Filip Gawin
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4169c6f37d
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Use c++ headers
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2019-01-09 19:42:40 +01:00 |
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Filip Gawin
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0d3a0635d9
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Avoid using old style casts
To think about:
examples/alffplay.cpp:600
OpenAL32/Include/alMain.h:295
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2019-01-08 19:42:44 +01:00 |
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Chris Robinson
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da3a916042
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Replace macros with constexpr inline functions
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2019-01-06 04:16:51 -08:00 |
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Chris Robinson
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8336de6653
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Rename a couple filter files for consistency
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2018-12-25 10:28:02 -08:00 |
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Chris Robinson
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ae86aef4db
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Provide effect target parameters through a common struct
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2018-12-24 13:29:36 -08:00 |
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Chris Robinson
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3fe38fed7c
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Mix effect slot output to the effect target if it's set
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2018-12-23 08:51:28 -08:00 |
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Chris Robinson
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86caf2683e
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Constify a parameter
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2018-12-22 18:43:34 -08:00 |
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Chris Robinson
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5a283c66ee
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Use proper classes for Vector and Matrix types
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2018-12-12 04:22:11 -08:00 |
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Chris Robinson
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164a86a381
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Use class methods for the biquad filter
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2018-12-04 22:31:08 -08:00 |
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Chris Robinson
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8995306203
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Use proper templating for the modulator's Modulate function
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2018-11-19 22:43:28 -08:00 |
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Chris Robinson
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8472a9d916
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Use proper inheritence for the effect state objects
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2018-11-19 22:34:26 -08:00 |
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Chris Robinson
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6ac84c7a5f
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Clean up the remaining effect struct member names
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2018-11-19 21:04:50 -08:00 |
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Chris Robinson
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387a34ca00
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Clean up the biquad filter a bit
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2018-11-19 09:10:36 -08:00 |
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Chris Robinson
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c5c537cc5f
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Use proper inheritence for EffectStateFactory
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2018-11-19 06:43:37 -08:00 |
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Chris Robinson
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e79d9bdd1a
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Move the vector and matrix declarations to a separate header
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2018-11-17 23:21:37 -08:00 |
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Chris Robinson
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fa3c34268d
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Move the ALCcontext definition to its own header
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2018-11-17 23:02:27 -08:00 |
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Chris Robinson
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aa66ed0ea5
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Convert modulator.c to C++
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2018-11-17 01:53:39 -08:00 |
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