1192 Commits

Author SHA1 Message Date
Chris Robinson
52096234e1 Limit the source step to 10
This means the combination of the buffer frequency, source pitch, and
doppler shift can't exceed 10x the device playback frequency.

This is needed to keep the mixer from starving with a really high
increment, causing small DstBufferSize values that require a lot of
iterations.
2013-07-02 06:57:27 -07:00
Chris Robinson
647398d7c6 Use ALfilterState for the distortion effect filters 2013-06-06 03:24:44 -07:00
Chris Robinson
a371de080b Silence some clang warnings 2013-06-05 01:52:49 -07:00
Chris Robinson
7257aa3ed2 Allow enabling HRTF through a context creation attribute 2013-05-31 19:29:32 -07:00
Chris Robinson
69e0c19767 Start an extension that can query the status of HRTF rendering 2013-05-31 16:03:59 -07:00
Chris Robinson
764e3aa496 Fix up the naming convention of effect methods 2013-05-29 11:17:45 -07:00
Chris Robinson
e96cc656e9 Use C99's inline instead of __inline 2013-05-28 22:27:07 -07:00
Chris Robinson
48aa1e10d6 Use the high-shelf filter in place of low-pass
They effectively both work to lower (or raise) high frequencies. However, the
high-shelf performs better when gain=1.
2013-05-28 10:57:38 -07:00
Chris Robinson
0c7c5327c9 Use ALfilterState for the master echo and reverb filters 2013-05-27 19:55:00 -07:00
Chris Robinson
3e663d7307 Remove an unused method 2013-05-27 19:33:12 -07:00
Chris Robinson
feeec34333 Use ALfilterState for the source direct and send filters 2013-05-27 19:14:02 -07:00
Chris Robinson
bcf4842eb3 Fix filter coefficient pre-calc
a[0] was getting set to 1 before a[1] and a[2] were normalized. a[0] needs to
be done last.
2013-05-27 17:47:13 -07:00
Chris Robinson
b1ae44206f Move ALEQFilter to alFilter.c/h and rename it to ALfilterState 2013-05-27 15:32:02 -07:00
Chris Robinson
0ad71a67d4 Store pointers to the getFactory funcs in the map 2013-05-27 13:41:16 -07:00
Chris Robinson
334a7c1d59 Cleanup the ALeffectStateFactory_create methods
Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS
helper (requires adding the 'this' factory parameter).
2013-05-27 13:16:17 -07:00
Chris Robinson
8d874512b6 No-op if DELETE_OBJ is given a NULL pointer 2013-05-27 12:07:54 -07:00
Chris Robinson
9e84f38a46 Use generic VCALL[_NOARGS] macros instead of type-specific wrappers 2013-05-27 11:48:29 -07:00
Chris Robinson
4bf5466f64 Use SET_ERROR_AND_RETURN in a few more places 2013-05-26 16:34:08 -07:00
Chris Robinson
8808159d55 Add helper macros to set an error and return, and use it in a few places 2013-05-26 00:01:07 -07:00
Chris Robinson
2759239754 Define the ALeffect typedef with the struct 2013-05-25 22:31:24 -07:00
Chris Robinson
d1c5599c8e Use an ALeffectProps union to store the effect properties 2013-05-25 22:07:31 -07:00
Chris Robinson
6571d80540 Use a Delete method for deletable objects 2013-05-25 21:04:00 -07:00
Chris Robinson
e157238ce7 Use vtables for setting effect properties 2013-05-24 23:26:59 -07:00
Chris Robinson
f667c028e6 Move the AL_EFFECT_NULL state into a separate file 2013-05-23 18:50:07 -07:00
Chris Robinson
be4a4d7468 Use fegetenv/fesetenv to backup and restore the FPU state 2013-05-22 23:05:26 -07:00
Chris Robinson
38a9e642df Check for SSE2 and set the denormals-are-zero bit for mixing if available 2013-05-22 17:04:37 -07:00
Chris Robinson
52efb8d7f4 Use restrict instead of RESTRICT 2013-05-22 15:11:39 -07:00
Chris Robinson
0a07ed14c2 Rename DELETE to DELETE_OBJ
Because Windows.
2013-05-21 23:42:40 -07:00
Chris Robinson
604726c639 Add a DELETE macro to help destroy objects 2013-05-21 13:27:27 -07:00
Chris Robinson
eaccaa5028 Rename the effect state's Destroy method to Destruct 2013-05-21 13:02:56 -07:00
Chris Robinson
a5d94f5d09 Use factories to create and destroy effect states 2013-05-21 12:47:18 -07:00
Chris Robinson
af1936be5d Remove some unused code 2013-05-21 07:24:53 -07:00
Chris Robinson
e4186f4903 Use a properly-defined history for the FILTER struct 2013-05-21 07:10:24 -07:00
Chris Robinson
5c8c40afef Auto-generate wrappers to upcast objects before calling user methods 2013-05-21 05:02:25 -07:00
Chris Robinson
5516d8df0b Use macros to help define vtables for effect states 2013-05-21 04:18:02 -07:00
Chris Robinson
44da54ec7f Rename some inheritance macros 2013-05-21 02:30:11 -07:00
Chris Robinson
9dae98071f Fix possible overflow when converting float to int
Same as with the mixer, we can only use 25 bits of precision from
floats.
2013-05-20 01:34:14 -07:00
Chris Robinson
4c436b106d Use some macros to help with deriving types 2013-05-20 01:32:02 -07:00
Chris Robinson
1c523df160 Remove an unused macro 2013-05-20 00:14:36 -07:00
Chris Robinson
78e7c1c27b Implement distortion and equalizer effects
Code provided by Mike Gorchak
2013-05-18 01:33:01 -07:00
Chris Robinson
43b406ad9b Simplify al_try code 2013-03-24 13:55:41 -07:00
Chris Robinson
678ce4109c Reorder some switch cases 2013-03-24 12:43:53 -07:00
Chris Robinson
23703ff40f Avoid an unnecessary size variable 2013-03-19 07:38:42 -07:00
Chris Robinson
fb11eb1190 Avoid explicitly checking each effect to create 2013-03-19 05:39:34 -07:00
Chris Robinson
d237410d1d Add a QSA backend for QNX 2013-03-14 01:29:20 -07:00
Chris Robinson
3fd0f23e48 Add Chorus and Flanger effects
Code provided by Mike Gorchak
2013-03-13 23:31:12 -07:00
Chris Robinson
991aba286f Move the effect-specific get/set methods to where the effect is implemented 2013-03-13 21:53:42 -07:00
Chris Robinson
c2adea1999 Make the context's LastError volatile 2012-12-24 05:32:15 -08:00
Chris Robinson
eb5073a8a7 Properly convert uint values when getting them as int64 2012-12-07 18:43:13 -08:00
Chris Robinson
beb84bdc21 SetSourceiv should never get AL_SAMPLE_OFFSET_LATENCY_SOFT 2012-12-06 09:03:48 -08:00