Add Chorus and Flanger effects
Code provided by Mike Gorchak
This commit is contained in:
parent
991aba286f
commit
3fd0f23e48
18
Alc/ALc.c
18
Alc/ALc.c
@ -512,13 +512,13 @@ static const ALCenums enumeration[] = {
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DECL(AL_EFFECT_NULL),
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DECL(AL_EFFECT_REVERB),
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DECL(AL_EFFECT_EAXREVERB),
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#if 0
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DECL(AL_EFFECT_CHORUS),
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#if 0
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DECL(AL_EFFECT_DISTORTION),
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#endif
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DECL(AL_EFFECT_ECHO),
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#if 0
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DECL(AL_EFFECT_FLANGER),
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#if 0
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DECL(AL_EFFECT_FREQUENCY_SHIFTER),
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DECL(AL_EFFECT_VOCAL_MORPHER),
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DECL(AL_EFFECT_PITCH_SHIFTER),
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@ -576,6 +576,20 @@ static const ALCenums enumeration[] = {
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DECL(AL_ECHO_FEEDBACK),
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DECL(AL_ECHO_SPREAD),
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DECL(AL_CHORUS_WAVEFORM),
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DECL(AL_CHORUS_PHASE),
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DECL(AL_CHORUS_RATE),
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DECL(AL_CHORUS_DEPTH),
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DECL(AL_CHORUS_FEEDBACK),
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DECL(AL_CHORUS_DELAY),
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DECL(AL_FLANGER_WAVEFORM),
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DECL(AL_FLANGER_PHASE),
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DECL(AL_FLANGER_RATE),
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DECL(AL_FLANGER_DEPTH),
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DECL(AL_FLANGER_FEEDBACK),
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DECL(AL_FLANGER_DELAY),
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DECL(AL_RING_MODULATOR_FREQUENCY),
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DECL(AL_RING_MODULATOR_HIGHPASS_CUTOFF),
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DECL(AL_RING_MODULATOR_WAVEFORM),
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395
Alc/alcChorus.c
Normal file
395
Alc/alcChorus.c
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@ -0,0 +1,395 @@
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/**
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* OpenAL cross platform audio library
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* Copyright (C) 2013 by Mike Gorchak
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <math.h>
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#include <stdlib.h>
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#include "alMain.h"
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#include "alFilter.h"
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#include "alAuxEffectSlot.h"
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#include "alError.h"
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#include "alu.h"
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typedef struct ALchorusState {
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// Must be first in all effects!
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ALeffectState state;
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ALfloat *SampleBufferLeft;
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ALfloat *SampleBufferRight;
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ALuint BufferLength;
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ALint offset;
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ALfloat lfo_coeff;
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ALint lfo_disp;
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/* Gains for left and right sides */
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ALfloat Gain[2][MaxChannels];
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/* effect parameters */
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ALint waveform;
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ALint phase;
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ALfloat rate;
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ALfloat depth;
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ALfloat feedback;
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ALfloat delay;
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ALfloat frequency;
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} ALchorusState;
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static ALvoid ChorusDestroy(ALeffectState *effect)
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{
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ALchorusState *state = (ALchorusState*)effect;
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if (state)
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{
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if (state->SampleBufferLeft != NULL)
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{
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free(state->SampleBufferLeft);
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state->SampleBufferLeft = NULL;
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}
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if (state->SampleBufferRight != NULL)
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{
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free(state->SampleBufferRight);
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state->SampleBufferRight = NULL;
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}
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free(state);
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}
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}
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static ALboolean ChorusDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
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{
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ALchorusState *state = (ALchorusState*)effect;
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ALuint maxlen;
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ALuint it;
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maxlen = fastf2u(AL_CHORUS_MAX_DELAY * 3.0f * Device->Frequency) + 1;
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maxlen = NextPowerOf2(maxlen);
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if (maxlen != state->BufferLength)
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{
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void *temp;
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temp = realloc(state->SampleBufferLeft, maxlen * sizeof(ALfloat));
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if (!temp)
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{
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return AL_FALSE;
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}
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state->SampleBufferLeft = temp;
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temp = realloc(state->SampleBufferRight, maxlen * sizeof(ALfloat));
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if (!temp)
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{
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return AL_FALSE;
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}
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state->SampleBufferRight = temp;
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state->BufferLength = maxlen;
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}
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for (it = 0; it < state->BufferLength; it++)
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{
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state->SampleBufferLeft[it] = 0.0f;
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state->SampleBufferRight[it] = 0.0f;
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}
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state->frequency=(ALfloat)Device->Frequency;
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return AL_TRUE;
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}
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static ALvoid ChorusUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
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{
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ALchorusState *state = (ALchorusState*)effect;
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ALuint it;
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for (it = 0; it < MaxChannels; it++)
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{
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state->Gain[0][it] = 0.0f;
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state->Gain[1][it] = 0.0f;
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}
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state->waveform = Slot->effect.Chorus.Waveform;
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state->phase = Slot->effect.Chorus.Phase;
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state->rate = Slot->effect.Chorus.Rate;
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state->depth = Slot->effect.Chorus.Depth;
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state->feedback = Slot->effect.Chorus.Feedback;
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state->delay = Slot->effect.Chorus.Delay;
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state->frequency=(ALfloat)Device->Frequency;
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/* Gains for left and right sides */
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ComputeAngleGains(Device, atan2f(-1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[0]);
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ComputeAngleGains(Device, atan2f(+1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[1]);
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/* Calculate LFO coefficient */
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switch (state->waveform)
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{
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case AL_CHORUS_WAVEFORM_TRIANGLE:
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if (state->rate == 0.0f)
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{
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state->lfo_coeff = 0.0f;
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}
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else
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{
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state->lfo_coeff = 1.0f / ((ALfloat)Device->Frequency / state->rate);
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}
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break;
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case AL_CHORUS_WAVEFORM_SINUSOID:
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if (state->rate == 0.0f)
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{
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state->lfo_coeff = 0.0f;
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}
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else
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{
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state->lfo_coeff = F_PI * 2.0f / ((ALfloat)Device->Frequency / state->rate);
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}
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break;
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}
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/* Calculate lfo phase displacement */
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if ((state->phase == 0) || (state->rate == 0.0f))
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{
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state->lfo_disp = 0;
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}
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else
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{
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state->lfo_disp = (ALint) ((ALfloat)Device->Frequency /
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state->rate / (360.0f / (ALfloat)state->phase));
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}
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}
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static ALvoid ChorusProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
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{
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ALchorusState *state = (ALchorusState*)effect;
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const ALuint mask = state->BufferLength-1;
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ALuint it;
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ALuint kt;
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ALint offset;
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ALfloat lfo_value_left = 0.0f;
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ALfloat lfo_value_right = 0.0f;
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ALint delay_left = 0;
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ALint delay_right = 0;
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ALfloat smp;
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offset=state->offset;
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switch (state->waveform)
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{
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case AL_CHORUS_WAVEFORM_TRIANGLE:
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for (it = 0; it < SamplesToDo; it++, offset++)
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{
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lfo_value_left = 2.0f - fabsf(2.0f - fmodf(state->lfo_coeff *
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offset * 4.0f, 4.0f));
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lfo_value_left *= state->depth * state->delay;
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lfo_value_left += state->delay;
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delay_left = (ALint)(lfo_value_left * state->frequency);
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lfo_value_right = 2.0f - fabsf(2.0f - fmodf(state->lfo_coeff *
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(offset + state->lfo_disp) * 4.0f, 4.0f));
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lfo_value_right *= state->depth * state->delay;
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lfo_value_right += state->delay;
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delay_right = (ALint)(lfo_value_right * state->frequency);
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smp = state->SampleBufferLeft[(offset-delay_left) & mask];
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for (kt = 0; kt < MaxChannels; kt++)
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{
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SamplesOut[kt][it] += smp * state->Gain[0][kt];
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}
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state->SampleBufferLeft[offset & mask] = (smp + SamplesIn[it]) * state->feedback;
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smp = state->SampleBufferRight[(offset-delay_right) & mask];
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for (kt = 0; kt < MaxChannels; kt++)
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{
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SamplesOut[kt][it] += smp * state->Gain[1][kt];
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}
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state->SampleBufferRight[offset & mask] = (smp + SamplesIn[it]) * state->feedback;
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}
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break;
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case AL_CHORUS_WAVEFORM_SINUSOID:
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for (it = 0; it < SamplesToDo; it++, offset++)
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{
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lfo_value_left = 1.0f + sinf(fmodf(state->lfo_coeff *
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offset, 2 * F_PI));
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lfo_value_left *= state->depth * state->delay;
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lfo_value_left += state->delay;
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delay_left = (ALint)(lfo_value_left * state->frequency);
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lfo_value_right = 1.0f + sinf(fmodf(state->lfo_coeff *
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(offset + state->lfo_disp), 2 * F_PI));
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lfo_value_right *= state->depth * state->delay;
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lfo_value_right += state->delay;
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delay_right = (ALint)(lfo_value_right * state->frequency);
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smp = state->SampleBufferLeft[(offset-delay_left) & mask];
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for (kt = 0; kt < MaxChannels; kt++)
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{
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SamplesOut[kt][it] += smp * state->Gain[0][kt];
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}
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state->SampleBufferLeft[offset & mask] = (smp + SamplesIn[it]) * state->feedback;
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smp = state->SampleBufferRight[(offset-delay_right) & mask];
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for (kt = 0; kt < MaxChannels; kt++)
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{
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SamplesOut[kt][it] += smp * state->Gain[1][kt];
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}
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state->SampleBufferRight[offset & mask] = (smp + SamplesIn[it]) * state->feedback;
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}
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break;
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}
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state->offset=offset;
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}
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ALeffectState *ChorusCreate(void)
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{
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ALchorusState *state;
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state = malloc(sizeof(*state));
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if(!state)
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return NULL;
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state->state.Destroy = ChorusDestroy;
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state->state.DeviceUpdate = ChorusDeviceUpdate;
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state->state.Update = ChorusUpdate;
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state->state.Process = ChorusProcess;
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state->BufferLength = 0;
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state->SampleBufferLeft = NULL;
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state->SampleBufferRight = NULL;
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state->offset = 0;
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return &state->state;
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}
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void chorus_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
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{
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switch(param)
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{
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case AL_CHORUS_WAVEFORM:
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if(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM)
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effect->Chorus.Waveform = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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case AL_CHORUS_PHASE:
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if(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE)
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effect->Chorus.Phase = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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default:
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alSetError(context, AL_INVALID_ENUM);
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break;
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}
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}
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void chorus_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
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{
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chorus_SetParami(effect, context, param, vals[0]);
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}
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void chorus_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
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{
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switch(param)
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{
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case AL_CHORUS_RATE:
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if(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE)
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effect->Chorus.Rate = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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case AL_CHORUS_DEPTH:
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if(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH)
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effect->Chorus.Depth = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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case AL_CHORUS_FEEDBACK:
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if(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK)
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effect->Chorus.Feedback = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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case AL_CHORUS_DELAY:
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if(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY)
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effect->Chorus.Delay = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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default:
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alSetError(context, AL_INVALID_ENUM);
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break;
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}
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}
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void chorus_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
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{
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chorus_SetParamf(effect, context, param, vals[0]);
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}
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void chorus_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
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{
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switch(param)
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{
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case AL_CHORUS_WAVEFORM:
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*val = effect->Chorus.Waveform;
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break;
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case AL_CHORUS_PHASE:
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*val = effect->Chorus.Phase;
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break;
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default:
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alSetError(context, AL_INVALID_ENUM);
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break;
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}
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}
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void chorus_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
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{
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chorus_GetParami(effect, context, param, vals);
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}
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void chorus_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
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{
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switch(param)
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{
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case AL_CHORUS_RATE:
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*val = effect->Chorus.Rate;
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break;
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case AL_CHORUS_DEPTH:
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*val = effect->Chorus.Depth;
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break;
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case AL_CHORUS_FEEDBACK:
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*val = effect->Chorus.Feedback;
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break;
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case AL_CHORUS_DELAY:
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*val = effect->Chorus.Delay;
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break;
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default:
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alSetError(context, AL_INVALID_ENUM);
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break;
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}
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}
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void chorus_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
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{
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chorus_GetParamf(effect, context, param, vals);
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}
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395
Alc/alcFlanger.c
Normal file
395
Alc/alcFlanger.c
Normal file
@ -0,0 +1,395 @@
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/**
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* OpenAL cross platform audio library
|
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* Copyright (C) 2013 by Mike Gorchak
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
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*/
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#include "config.h"
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#include <math.h>
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#include <stdlib.h>
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#include "alMain.h"
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#include "alFilter.h"
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#include "alAuxEffectSlot.h"
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#include "alError.h"
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#include "alu.h"
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typedef struct ALflangerState {
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// Must be first in all effects!
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ALeffectState state;
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ALfloat *SampleBufferLeft;
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ALfloat *SampleBufferRight;
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ALuint BufferLength;
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ALint offset;
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ALfloat lfo_coeff;
|
||||
ALint lfo_disp;
|
||||
|
||||
/* Gains for left and right sides */
|
||||
ALfloat Gain[2][MaxChannels];
|
||||
|
||||
/* effect parameters */
|
||||
ALint waveform;
|
||||
ALint phase;
|
||||
ALfloat rate;
|
||||
ALfloat depth;
|
||||
ALfloat feedback;
|
||||
ALfloat delay;
|
||||
ALfloat frequency;
|
||||
} ALflangerState;
|
||||
|
||||
static ALvoid FlangerDestroy(ALeffectState *effect)
|
||||
{
|
||||
ALflangerState *state = (ALflangerState*)effect;
|
||||
|
||||
if (state)
|
||||
{
|
||||
if (state->SampleBufferLeft != NULL)
|
||||
{
|
||||
free(state->SampleBufferLeft);
|
||||
state->SampleBufferLeft = NULL;
|
||||
}
|
||||
if (state->SampleBufferRight != NULL)
|
||||
{
|
||||
free(state->SampleBufferRight);
|
||||
state->SampleBufferRight = NULL;
|
||||
}
|
||||
free(state);
|
||||
}
|
||||
}
|
||||
|
||||
static ALboolean FlangerDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
|
||||
{
|
||||
ALflangerState *state = (ALflangerState*)effect;
|
||||
ALuint maxlen;
|
||||
ALuint it;
|
||||
|
||||
maxlen = fastf2u(AL_FLANGER_MAX_DELAY * 3.0f * Device->Frequency) + 1;
|
||||
maxlen = NextPowerOf2(maxlen);
|
||||
|
||||
if (maxlen != state->BufferLength)
|
||||
{
|
||||
void *temp;
|
||||
|
||||
temp = realloc(state->SampleBufferLeft, maxlen * sizeof(ALfloat));
|
||||
if (!temp)
|
||||
{
|
||||
return AL_FALSE;
|
||||
}
|
||||
state->SampleBufferLeft = temp;
|
||||
|
||||
temp = realloc(state->SampleBufferRight, maxlen * sizeof(ALfloat));
|
||||
if (!temp)
|
||||
{
|
||||
return AL_FALSE;
|
||||
}
|
||||
state->SampleBufferRight = temp;
|
||||
|
||||
state->BufferLength = maxlen;
|
||||
}
|
||||
|
||||
for (it = 0; it < state->BufferLength; it++)
|
||||
{
|
||||
state->SampleBufferLeft[it] = 0.0f;
|
||||
state->SampleBufferRight[it] = 0.0f;
|
||||
}
|
||||
|
||||
state->frequency=(ALfloat)Device->Frequency;
|
||||
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
static ALvoid FlangerUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
|
||||
{
|
||||
ALflangerState *state = (ALflangerState*)effect;
|
||||
ALuint it;
|
||||
|
||||
for (it = 0; it < MaxChannels; it++)
|
||||
{
|
||||
state->Gain[0][it] = 0.0f;
|
||||
state->Gain[1][it] = 0.0f;
|
||||
}
|
||||
|
||||
state->waveform = Slot->effect.Flanger.Waveform;
|
||||
state->phase = Slot->effect.Flanger.Phase;
|
||||
state->rate = Slot->effect.Flanger.Rate;
|
||||
state->depth = Slot->effect.Flanger.Depth;
|
||||
state->feedback = Slot->effect.Flanger.Feedback;
|
||||
state->delay = Slot->effect.Flanger.Delay;
|
||||
state->frequency=(ALfloat)Device->Frequency;
|
||||
|
||||
/* Gains for left and right sides */
|
||||
ComputeAngleGains(Device, atan2f(-1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[0]);
|
||||
ComputeAngleGains(Device, atan2f(+1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[1]);
|
||||
|
||||
/* Calculate LFO coefficient */
|
||||
switch (state->waveform)
|
||||
{
|
||||
case AL_FLANGER_WAVEFORM_TRIANGLE:
|
||||
if (state->rate == 0.0f)
|
||||
{
|
||||
state->lfo_coeff = 0.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
state->lfo_coeff = 1.0f / ((ALfloat)Device->Frequency / state->rate);
|
||||
}
|
||||
break;
|
||||
case AL_FLANGER_WAVEFORM_SINUSOID:
|
||||
if (state->rate == 0.0f)
|
||||
{
|
||||
state->lfo_coeff = 0.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
state->lfo_coeff = F_PI * 2.0f / ((ALfloat)Device->Frequency / state->rate);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
/* Calculate lfo phase displacement */
|
||||
if ((state->phase == 0) || (state->rate == 0.0f))
|
||||
{
|
||||
state->lfo_disp = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
state->lfo_disp = (ALint) ((ALfloat)Device->Frequency /
|
||||
state->rate / (360.0f / (ALfloat)state->phase));
|
||||
}
|
||||
}
|
||||
|
||||
static ALvoid FlangerProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
|
||||
{
|
||||
ALflangerState *state = (ALflangerState*)effect;
|
||||
const ALuint mask = state->BufferLength-1;
|
||||
ALuint it;
|
||||
ALuint kt;
|
||||
ALint offset;
|
||||
ALfloat lfo_value_left = 0.0f;
|
||||
ALfloat lfo_value_right = 0.0f;
|
||||
ALint delay_left = 0;
|
||||
ALint delay_right = 0;
|
||||
ALfloat smp;
|
||||
|
||||
offset=state->offset;
|
||||
|
||||
switch (state->waveform)
|
||||
{
|
||||
case AL_FLANGER_WAVEFORM_TRIANGLE:
|
||||
for (it = 0; it < SamplesToDo; it++, offset++)
|
||||
{
|
||||
lfo_value_left = 2.0f - fabsf(2.0f - fmodf(state->lfo_coeff *
|
||||
offset * 4.0f, 4.0f));
|
||||
lfo_value_left *= state->depth * state->delay;
|
||||
lfo_value_left += state->delay;
|
||||
delay_left = (ALint)(lfo_value_left * state->frequency);
|
||||
lfo_value_right = 2.0f - fabsf(2.0f - fmodf(state->lfo_coeff *
|
||||
(offset + state->lfo_disp) * 4.0f, 4.0f));
|
||||
lfo_value_right *= state->depth * state->delay;
|
||||
lfo_value_right += state->delay;
|
||||
delay_right = (ALint)(lfo_value_right * state->frequency);
|
||||
|
||||
smp = state->SampleBufferLeft[(offset-delay_left) & mask];
|
||||
for (kt = 0; kt < MaxChannels; kt++)
|
||||
{
|
||||
SamplesOut[kt][it] += smp * state->Gain[0][kt];
|
||||
}
|
||||
state->SampleBufferLeft[offset & mask] = (smp + SamplesIn[it]) * state->feedback;
|
||||
smp = state->SampleBufferRight[(offset-delay_right) & mask];
|
||||
for (kt = 0; kt < MaxChannels; kt++)
|
||||
{
|
||||
SamplesOut[kt][it] += smp * state->Gain[1][kt];
|
||||
}
|
||||
state->SampleBufferRight[offset & mask] = (smp + SamplesIn[it]) * state->feedback;
|
||||
}
|
||||
break;
|
||||
case AL_FLANGER_WAVEFORM_SINUSOID:
|
||||
for (it = 0; it < SamplesToDo; it++, offset++)
|
||||
{
|
||||
lfo_value_left = 1.0f + sinf(fmodf(state->lfo_coeff *
|
||||
offset, 2 * F_PI));
|
||||
lfo_value_left *= state->depth * state->delay;
|
||||
lfo_value_left += state->delay;
|
||||
delay_left = (ALint)(lfo_value_left * state->frequency);
|
||||
lfo_value_right = 1.0f + sinf(fmodf(state->lfo_coeff *
|
||||
(offset + state->lfo_disp), 2 * F_PI));
|
||||
lfo_value_right *= state->depth * state->delay;
|
||||
lfo_value_right += state->delay;
|
||||
delay_right = (ALint)(lfo_value_right * state->frequency);
|
||||
|
||||
smp = state->SampleBufferLeft[(offset-delay_left) & mask];
|
||||
for (kt = 0; kt < MaxChannels; kt++)
|
||||
{
|
||||
SamplesOut[kt][it] += smp * state->Gain[0][kt];
|
||||
}
|
||||
state->SampleBufferLeft[offset & mask] = (smp + SamplesIn[it]) * state->feedback;
|
||||
smp = state->SampleBufferRight[(offset-delay_right) & mask];
|
||||
for (kt = 0; kt < MaxChannels; kt++)
|
||||
{
|
||||
SamplesOut[kt][it] += smp * state->Gain[1][kt];
|
||||
}
|
||||
state->SampleBufferRight[offset & mask] = (smp + SamplesIn[it]) * state->feedback;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
state->offset=offset;
|
||||
}
|
||||
|
||||
ALeffectState *FlangerCreate(void)
|
||||
{
|
||||
ALflangerState *state;
|
||||
|
||||
state = malloc(sizeof(*state));
|
||||
if(!state)
|
||||
return NULL;
|
||||
|
||||
state->state.Destroy = FlangerDestroy;
|
||||
state->state.DeviceUpdate = FlangerDeviceUpdate;
|
||||
state->state.Update = FlangerUpdate;
|
||||
state->state.Process = FlangerProcess;
|
||||
|
||||
state->BufferLength = 0;
|
||||
state->SampleBufferLeft = NULL;
|
||||
state->SampleBufferRight = NULL;
|
||||
state->offset = 0;
|
||||
|
||||
return &state->state;
|
||||
}
|
||||
|
||||
void flanger_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_FLANGER_WAVEFORM:
|
||||
if(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM)
|
||||
effect->Flanger.Waveform = val;
|
||||
else
|
||||
alSetError(context, AL_INVALID_VALUE);
|
||||
break;
|
||||
|
||||
case AL_FLANGER_PHASE:
|
||||
if(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE)
|
||||
effect->Flanger.Phase = val;
|
||||
else
|
||||
alSetError(context, AL_INVALID_VALUE);
|
||||
break;
|
||||
|
||||
default:
|
||||
alSetError(context, AL_INVALID_ENUM);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void flanger_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||||
{
|
||||
flanger_SetParami(effect, context, param, vals[0]);
|
||||
}
|
||||
void flanger_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_FLANGER_RATE:
|
||||
if(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE)
|
||||
effect->Flanger.Rate = val;
|
||||
else
|
||||
alSetError(context, AL_INVALID_VALUE);
|
||||
break;
|
||||
|
||||
case AL_FLANGER_DEPTH:
|
||||
if(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH)
|
||||
effect->Flanger.Depth = val;
|
||||
else
|
||||
alSetError(context, AL_INVALID_VALUE);
|
||||
break;
|
||||
|
||||
case AL_FLANGER_FEEDBACK:
|
||||
if(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK)
|
||||
effect->Flanger.Feedback = val;
|
||||
else
|
||||
alSetError(context, AL_INVALID_VALUE);
|
||||
break;
|
||||
|
||||
case AL_FLANGER_DELAY:
|
||||
if(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY)
|
||||
effect->Flanger.Delay = val;
|
||||
else
|
||||
alSetError(context, AL_INVALID_VALUE);
|
||||
break;
|
||||
|
||||
default:
|
||||
alSetError(context, AL_INVALID_ENUM);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void flanger_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||||
{
|
||||
flanger_SetParamf(effect, context, param, vals[0]);
|
||||
}
|
||||
|
||||
void flanger_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_FLANGER_WAVEFORM:
|
||||
*val = effect->Flanger.Waveform;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_PHASE:
|
||||
*val = effect->Flanger.Phase;
|
||||
break;
|
||||
|
||||
default:
|
||||
alSetError(context, AL_INVALID_ENUM);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void flanger_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||||
{
|
||||
flanger_GetParami(effect, context, param, vals);
|
||||
}
|
||||
void flanger_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_FLANGER_RATE:
|
||||
*val = effect->Flanger.Rate;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_DEPTH:
|
||||
*val = effect->Flanger.Depth;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_FEEDBACK:
|
||||
*val = effect->Flanger.Feedback;
|
||||
break;
|
||||
|
||||
case AL_FLANGER_DELAY:
|
||||
*val = effect->Flanger.Delay;
|
||||
break;
|
||||
|
||||
default:
|
||||
alSetError(context, AL_INVALID_ENUM);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void flanger_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||||
{
|
||||
flanger_GetParamf(effect, context, param, vals);
|
||||
}
|
@ -445,9 +445,11 @@ SET(OPENAL_OBJS OpenAL32/alAuxEffectSlot.c
|
||||
)
|
||||
SET(ALC_OBJS Alc/ALc.c
|
||||
Alc/ALu.c
|
||||
Alc/alcChorus.c
|
||||
Alc/alcConfig.c
|
||||
Alc/alcDedicated.c
|
||||
Alc/alcEcho.c
|
||||
Alc/alcFlanger.c
|
||||
Alc/alcModulator.c
|
||||
Alc/alcReverb.c
|
||||
Alc/alcRing.c
|
||||
|
@ -46,6 +46,8 @@ ALeffectState *ReverbCreate(void);
|
||||
ALeffectState *EchoCreate(void);
|
||||
ALeffectState *ModulatorCreate(void);
|
||||
ALeffectState *DedicatedCreate(void);
|
||||
ALeffectState *ChorusCreate(void);
|
||||
ALeffectState *FlangerCreate(void);
|
||||
|
||||
#define ALeffectState_Destroy(a) ((a)->Destroy((a)))
|
||||
#define ALeffectState_DeviceUpdate(a,b) ((a)->DeviceUpdate((a),(b)))
|
||||
|
@ -13,6 +13,8 @@ enum {
|
||||
ECHO,
|
||||
MODULATOR,
|
||||
DEDICATED,
|
||||
CHORUS,
|
||||
FLANGER,
|
||||
|
||||
MAX_EFFECTS
|
||||
};
|
||||
@ -75,6 +77,24 @@ typedef struct ALeffect
|
||||
ALfloat Gain;
|
||||
} Dedicated;
|
||||
|
||||
struct {
|
||||
ALint Waveform;
|
||||
ALint Phase;
|
||||
ALfloat Rate;
|
||||
ALfloat Depth;
|
||||
ALfloat Feedback;
|
||||
ALfloat Delay;
|
||||
} Chorus;
|
||||
|
||||
struct {
|
||||
ALint Waveform;
|
||||
ALint Phase;
|
||||
ALfloat Rate;
|
||||
ALfloat Depth;
|
||||
ALfloat Feedback;
|
||||
ALfloat Delay;
|
||||
} Flanger;
|
||||
|
||||
void (*SetParami)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
|
||||
void (*SetParamiv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals);
|
||||
void (*SetParamf)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val);
|
||||
@ -120,6 +140,15 @@ void reverb_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALin
|
||||
void reverb_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val);
|
||||
void reverb_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals);
|
||||
|
||||
void chorus_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
|
||||
void chorus_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals);
|
||||
void chorus_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val);
|
||||
void chorus_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals);
|
||||
void chorus_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val);
|
||||
void chorus_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals);
|
||||
void chorus_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val);
|
||||
void chorus_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals);
|
||||
|
||||
void echo_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
|
||||
void echo_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals);
|
||||
void echo_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val);
|
||||
@ -129,6 +158,15 @@ void echo_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint
|
||||
void echo_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val);
|
||||
void echo_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals);
|
||||
|
||||
void flanger_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
|
||||
void flanger_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals);
|
||||
void flanger_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val);
|
||||
void flanger_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals);
|
||||
void flanger_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val);
|
||||
void flanger_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals);
|
||||
void flanger_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val);
|
||||
void flanger_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals);
|
||||
|
||||
void mod_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val);
|
||||
void mod_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals);
|
||||
void mod_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val);
|
||||
|
@ -537,6 +537,16 @@ ALenum InitializeEffect(ALCdevice *Device, ALeffectslot *EffectSlot, ALeffect *e
|
||||
if(!State) err = AL_OUT_OF_MEMORY;
|
||||
}
|
||||
}
|
||||
else if(newtype == AL_EFFECT_CHORUS && EffectSlot->effect.type != AL_EFFECT_CHORUS)
|
||||
{
|
||||
State = ChorusCreate();
|
||||
if(!State) err = AL_OUT_OF_MEMORY;
|
||||
}
|
||||
else if(newtype == AL_EFFECT_FLANGER && EffectSlot->effect.type != AL_EFFECT_FLANGER)
|
||||
{
|
||||
State = FlangerCreate();
|
||||
if(!State) err = AL_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
if(err != AL_NO_ERROR)
|
||||
{
|
||||
|
@ -470,6 +470,40 @@ static void InitEffectParams(ALeffect *effect, ALenum type)
|
||||
effect->GetParamf = ded_GetParamf;
|
||||
effect->GetParamfv = ded_GetParamfv;
|
||||
break;
|
||||
case AL_EFFECT_CHORUS:
|
||||
effect->Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM;
|
||||
effect->Chorus.Phase = AL_CHORUS_DEFAULT_PHASE;
|
||||
effect->Chorus.Rate = AL_CHORUS_MAX_RATE;
|
||||
effect->Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH;
|
||||
effect->Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK;
|
||||
effect->Chorus.Delay = AL_CHORUS_DEFAULT_DELAY;
|
||||
|
||||
effect->SetParami = chorus_SetParami;
|
||||
effect->SetParamiv = chorus_SetParamiv;
|
||||
effect->SetParamf = chorus_SetParamf;
|
||||
effect->SetParamfv = chorus_SetParamfv;
|
||||
effect->GetParami = chorus_GetParami;
|
||||
effect->GetParamiv = chorus_GetParamiv;
|
||||
effect->GetParamf = chorus_GetParamf;
|
||||
effect->GetParamfv = chorus_GetParamfv;
|
||||
break;
|
||||
case AL_EFFECT_FLANGER:
|
||||
effect->Flanger.Waveform = AL_FLANGER_DEFAULT_WAVEFORM;
|
||||
effect->Flanger.Phase = AL_FLANGER_DEFAULT_PHASE;
|
||||
effect->Flanger.Rate = AL_FLANGER_MAX_RATE;
|
||||
effect->Flanger.Depth = AL_FLANGER_DEFAULT_DEPTH;
|
||||
effect->Flanger.Feedback = AL_FLANGER_DEFAULT_FEEDBACK;
|
||||
effect->Flanger.Delay = AL_FLANGER_DEFAULT_DELAY;
|
||||
|
||||
effect->SetParami = flanger_SetParami;
|
||||
effect->SetParamiv = flanger_SetParamiv;
|
||||
effect->SetParamf = flanger_SetParamf;
|
||||
effect->SetParamfv = flanger_SetParamfv;
|
||||
effect->GetParami = flanger_GetParami;
|
||||
effect->GetParamiv = flanger_GetParamiv;
|
||||
effect->GetParamf = flanger_GetParamf;
|
||||
effect->GetParamfv = flanger_GetParamfv;
|
||||
break;
|
||||
default:
|
||||
effect->SetParami = null_SetParami;
|
||||
effect->SetParamiv = null_SetParamiv;
|
||||
|
@ -42,6 +42,8 @@ const struct EffectList EffectList[] = {
|
||||
{ "modulator", MODULATOR, "AL_EFFECT_RING_MODULATOR", AL_EFFECT_RING_MODULATOR },
|
||||
{ "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT", AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT },
|
||||
{ "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_DIALOGUE", AL_EFFECT_DEDICATED_DIALOGUE },
|
||||
{ "chorus", CHORUS, "AL_EFFECT_CHORUS", AL_EFFECT_CHORUS },
|
||||
{ "flanger", FLANGER, "AL_EFFECT_FLANGER", AL_EFFECT_FLANGER },
|
||||
{ NULL, 0, NULL, (ALenum)0 }
|
||||
};
|
||||
|
||||
|
@ -126,8 +126,8 @@
|
||||
## excludefx:
|
||||
# Sets which effects to exclude, preventing apps from using them. This can
|
||||
# help for apps that try to use effects which are too CPU intensive for the
|
||||
# system to handle. Available effects are: eaxreverb,reverb,echo,modulator,
|
||||
# dedicated
|
||||
# system to handle. Available effects are: eaxreverb,reverb,chorus,echo,
|
||||
# flanger,modulator,dedicated
|
||||
#excludefx =
|
||||
|
||||
## slots:
|
||||
|
Loading…
x
Reference in New Issue
Block a user