213 lines
5.3 KiB
Markdown
213 lines
5.3 KiB
Markdown
Changelog
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=========
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The semantic of version number is 'Major.minor'. Minor updates are retro-compatible, while major updates may break things.
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[1.5] - 2022-03-28
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------------------
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### Added
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- DanRPI added rough slopes 3D models.
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- Rough slopes rendering mode, `naturalslopes.setting_rendering_mode` to get selected rendering mode (cubic, smooth or rough).
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### Changed
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- `naturalslopes.setting_smooth_rendering` is deprecated in favor of `naturalslopeslib.setting_rendering_mode` (see API documentation).
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- Settingtype moved from boolean `naturalslopes_smooth_rendering` to enum `naturalslopes_rendering_mode`.
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[1.4] - 2022-02-20
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------------------
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### Added
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- `naturalslopeslib.get_all_slopes` to list all shapes except the full block one.
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- `Revert` setting to prevent new slopes being generated and turn slopes into full blocks on loading.
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### Fixed
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- Documentation about `naturalslopeslib.get_all_shapes` that can be called from any shape.
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- Warning about mod.conf name entry.
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[1.3] - 2021-08-08
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------------------
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### Added
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- `naturalslopeslib.default_definition` and `naturalslopeslib.reset_defaults` to factorize common definition.
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- `color_convert` function as parameter to slope definitions to convert color values between 256 and 8 values.
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### Fixed
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- `naturalslopeslib.chance_update_shape` and `naturalslopeslib.update_shape` return true only when the node actually changed.
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- Keeping color value when switching shape.
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- Removing properties with "nil" with `naturalslopeslib.register_slopes`.
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[1.2] - 2021-02-23
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------------------
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### Added
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- Support for colored nodes (with palette size limitation).
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- `naturalslopeslib.propagate_overrides` to remove the need for depedencies.
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- Stomp, dig/place and time factor in settings.
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### Fixed
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- Timed update triggering.
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- Some local variable declaration warning.
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[1.1] - 2021-02-07
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------------------
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### Added
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- `set_manual_map_generation`.
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- `get_slope_defs`.
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- Chance factors for different kind of updates.
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- Changelog.
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### Changed
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- Slope update is done last on map generation.
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- `is_free*` returns nil when a neighbour node is not available.
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- `is_free_for_erosion` is now deprecated, use `is_free_for_shape_update` instead.
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- Edges of areas are updated progressively instead of not at all.
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[1.0] - 2020-12-30
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------------------
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Requires Minetest 5.
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### Added
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- `get_regular_node_name` from a slope name.
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- Ceiling slopes.
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- Family group for all slopes.
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- `get_all_shapes`.
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- Progressive map generation method.
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- `register_sloped_stomp`.
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- Extensive API documentation.
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### Removed
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- Slope nodes for Minetest Game.
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### Changed
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- `get_slope_names` return each name indexed by type.
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- Namespace change from `naturalslopes` to `naturalslopeslib`.
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- Timed update uses `twmlib`.
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- Registration is shortened by passing changes from the original definition instead of a full copy.
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- Use underscore for domain name in settingstype for consistency with other mods.
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[0.9] - 2017-08-30
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------------------
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### Added
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- Backface culling for slope nodes.
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- Slope node names are returned upon registration.
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- `get_slope_names`.
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### Changed
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- `default:dirt*` are more likely to be updated.
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- `natural_slope` group now indicates the type of slope.
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### Fixed
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- Registering slopes outside the mod.
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[0.8] - 2017-08-25
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------------------
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### Added
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- Reintroduced the smooth rendering, not enabled by default.
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### Changed
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- Pick a random surface node instead of an area for timed update.
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[0.7] - 2017-08-15
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------------------
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### Added
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- `skip` parameter for update_shape.
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- `default:clay` and `default:snowblock` slopes.
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### Removed
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- Smooth rendering.
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### Changed
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- Updated the description of the mod.
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- The ABM transformation is replaced by a random area selection from time to time.
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### Fixed
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- Some textures for `default` slopes.
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[0.6] - 2017-08-12
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------------------
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### Added
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- Pike shape for isolated nodes.
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### Changed
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- An update is forced when a node is placed above an other one.
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### Fixed
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- Prevent slopes to propagate with grass for `default`.
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[0.5] - 2017-08-09
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------------------
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### Changed
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- Update slope definitions for `default` to drop the full node when slopes are dug.
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### Fixed
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- Light for slope nodes.
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- Updating a slope to an other one.
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[0.4] - 2017-08-06
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------------------
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### Added
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- Setting to enable or disable update on map generation.
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### Changed
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- Nodes on the edge of an area are not updated instead of being updated incorrectly
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### Fixed
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- Enabling slopes for `default` setting.
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- Node definition being shared between slope, erasing some distinctions.
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[0.3] - 2017-08-05
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------------------
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### Added
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- Update chance argument for `register_slopes`.
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- `register_slopes` uses a node definition instead of a list of definition parameters.
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- Slopes for `default:dirt_with_snow`, `default:dirt_with_dry_grass`, `default:dirt_with_rainforest_litter`
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- `get_replacement` and `get_replacement_id`
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- Update shape on map generation.
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### Changed
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- `default` is now an optional dependency.
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- Full grass texture for slopes.
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### Fixed
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- Walk advanced settings, chat command.
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[0.2] - 2017-07-25
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------------------
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### Added
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- Nodes return to their full block shape whene something is above.
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- Cubic shape rendering from `stairs`.
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- Update shape on walk with `poschangelib v0.1`.
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### Changed
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- Use settingstype for options.
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[0.1] - 2017-07-21
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------------------
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Initial release.
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