Change lower limit of display_gamma to 1.0 (linear light)

Now matches function comment
master
Craig Robbins 2015-05-11 02:03:09 +10:00
parent 2b99d904f6
commit 5a1975a4e3
2 changed files with 2 additions and 2 deletions

View File

@ -116,7 +116,7 @@
# Disable for speed or for different looks.
#smooth_lighting = true
# Adjust the gamma encoding for the light tables. Valid values are in the range
# 1.1 to 3.0 (inclusive); lower numbers are brighter. This setting is for the
# 1.0 to 3.0 (inclusive); lower numbers are brighter. This setting is for the
# client only and is ignored by the server
#display_gamma = 1.8
# Path to texture directory. All textures are first searched from here.

View File

@ -88,7 +88,7 @@ void set_light_table(float gamma)
0
};
gamma = rangelim(gamma, 1.1, 3.0);
gamma = rangelim(gamma, 1.0, 3.0);
float brightness = brightness_step;