From 5a1975a4e38caa1385cfefac299ce17018172714 Mon Sep 17 00:00:00 2001 From: Craig Robbins Date: Mon, 11 May 2015 02:03:09 +1000 Subject: [PATCH] Change lower limit of display_gamma to 1.0 (linear light) Now matches function comment --- minetest.conf.example | 2 +- src/light.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/minetest.conf.example b/minetest.conf.example index 3d67afed..4e3e97b9 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -116,7 +116,7 @@ # Disable for speed or for different looks. #smooth_lighting = true # Adjust the gamma encoding for the light tables. Valid values are in the range -# 1.1 to 3.0 (inclusive); lower numbers are brighter. This setting is for the +# 1.0 to 3.0 (inclusive); lower numbers are brighter. This setting is for the # client only and is ignored by the server #display_gamma = 1.8 # Path to texture directory. All textures are first searched from here. diff --git a/src/light.cpp b/src/light.cpp index 08380a18..5dc01fcf 100644 --- a/src/light.cpp +++ b/src/light.cpp @@ -88,7 +88,7 @@ void set_light_table(float gamma) 0 }; - gamma = rangelim(gamma, 1.1, 3.0); + gamma = rangelim(gamma, 1.0, 3.0); float brightness = brightness_step;