obs/Source/MMDeviceAudioSource.cpp
jp9000 ab859da2aa fixed some mic sync issues
fixed some potential desktop sync issues
fixed some bad names
fixed more json issues
fixed mp4 file syncing
2012-12-30 14:30:08 -07:00

326 lines
10 KiB
C++

/********************************************************************************
Copyright (C) 2012 Hugh Bailey <obs.jim@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
********************************************************************************/
#include "Main.h"
#include <Mmdeviceapi.h>
#include <Audioclient.h>
#include <propsys.h>
#include <Functiondiscoverykeys_devpkey.h>
class MMDeviceAudioSource : public AudioSource
{
IMMDeviceEnumerator *mmEnumerator;
IMMDevice *mmDevice;
IAudioClient *mmClient;
IAudioCaptureClient *mmCapture;
IAudioClock *mmClock;
bool bIsMic;
bool bFirstFrameReceived;
UINT32 numFramesRead;
String strDeviceName;
protected:
virtual bool GetNextBuffer(void **buffer, UINT *numFrames, QWORD *timestamp);
virtual void ReleaseBuffer();
virtual CTSTR GetDeviceName() const {return strDeviceName.Array();}
public:
bool Initialize(bool bMic, CTSTR lpID);
~MMDeviceAudioSource()
{
StopCapture();
SafeRelease(mmCapture);
SafeRelease(mmClient);
SafeRelease(mmDevice);
SafeRelease(mmEnumerator);
SafeRelease(mmClock);
}
virtual void StartCapture();
virtual void StopCapture();
};
AudioSource* CreateAudioSource(bool bMic, CTSTR lpID)
{
MMDeviceAudioSource *source = new MMDeviceAudioSource;
if(source->Initialize(bMic, lpID))
return source;
else
{
delete source;
return NULL;
}
}
//==============================================================================================================================
bool MMDeviceAudioSource::Initialize(bool bMic, CTSTR lpID)
{
const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
const IID IID_IAudioClient = __uuidof(IAudioClient);
const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient);
HRESULT err;
err = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void**)&mmEnumerator);
if(FAILED(err))
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Could not create IMMDeviceEnumerator = %08lX"), (BOOL)bMic, err);
return false;
}
bIsMic = bMic;
if(bMic)
err = mmEnumerator->GetDevice(lpID, &mmDevice);
else
err = mmEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &mmDevice);
if(FAILED(err))
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Could not create IMMDevice = %08lX"), (BOOL)bMic, err);
return false;
}
err = mmDevice->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void**)&mmClient);
if(FAILED(err))
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Could not create IAudioClient = %08lX"), (BOOL)bMic, err);
return false;
}
//-----------------------------------------------------------------
// get name
IPropertyStore *store;
if(SUCCEEDED(mmDevice->OpenPropertyStore(STGM_READ, &store)))
{
PROPVARIANT varName;
PropVariantInit(&varName);
if(SUCCEEDED(store->GetValue(PKEY_Device_FriendlyName, &varName)))
{
CWSTR wstrName = varName.pwszVal;
strDeviceName = wstrName;
}
store->Release();
}
if(bMic)
{
Log(TEXT("------------------------------------------"));
Log(TEXT("Using auxilary audio input: %s"), GetDeviceName());
}
//-----------------------------------------------------------------
// get format
WAVEFORMATEX *pwfx;
err = mmClient->GetMixFormat(&pwfx);
if(FAILED(err))
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Could not get mix format from audio client = %08lX"), (BOOL)bMic, err);
return false;
}
//the internal audio engine should always use floats (or so I read), but I suppose just to be safe better check
if(pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE)
{
WAVEFORMATEXTENSIBLE *wfext = (WAVEFORMATEXTENSIBLE*)pwfx;
inputChannelMask = wfext->dwChannelMask;
if(wfext->SubFormat != KSDATAFORMAT_SUBTYPE_IEEE_FLOAT)
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Unsupported wave format"), (BOOL)bMic);
return false;
}
}
else if(pwfx->wFormatTag != WAVE_FORMAT_IEEE_FLOAT)
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Unsupported wave format"), (BOOL)bMic);
return false;
}
bFloat = true;
inputChannels = pwfx->nChannels;
inputBitsPerSample = 32;
inputBlockSize = pwfx->nBlockAlign;
inputSamplesPerSec = pwfx->nSamplesPerSec;
DWORD flags = bMic ? 0 : AUDCLNT_STREAMFLAGS_LOOPBACK;
err = mmClient->Initialize(AUDCLNT_SHAREMODE_SHARED, flags, ConvertMSTo100NanoSec(5000), 0, pwfx, NULL);
if(FAILED(err))
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Could not initialize audio client, result = %08lX"), (BOOL)bMic, err);
return false;
}
//-----------------------------------------------------------------
// acquire services
err = mmClient->GetService(IID_IAudioCaptureClient, (void**)&mmCapture);
if(FAILED(err))
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Could not get audio capture client, result = %08lX"), (BOOL)bMic, err);
return false;
}
err = mmClient->GetService(__uuidof(IAudioClock), (void**)&mmClock);
if(FAILED(err))
{
AppWarning(TEXT("MMDeviceAudioSource::Initialize(%d): Could not get audio capture clock, result = %08lX"), (BOOL)bMic, err);
return false;
}
CoTaskMemFree(pwfx);
//-----------------------------------------------------------------
InitAudioData();
return true;
}
void MMDeviceAudioSource::StartCapture()
{
if(mmClient)
mmClient->Start();
}
void MMDeviceAudioSource::StopCapture()
{
if(mmClient)
mmClient->Stop();
}
bool MMDeviceAudioSource::GetNextBuffer(void **buffer, UINT *numFrames, QWORD *timestamp)
{
UINT captureSize = 0;
HRESULT err = mmCapture->GetNextPacketSize(&captureSize);
if(FAILED(err))
return false;
numFramesRead = 0;
if(captureSize)
{
LPBYTE captureBuffer;
DWORD dwFlags = 0;
UINT64 devPosition;
UINT64 qpcTimestamp;
err = mmCapture->GetBuffer(&captureBuffer, &numFramesRead, &dwFlags, &devPosition, &qpcTimestamp);
if(FAILED(err))
{
RUNONCE AppWarning(TEXT("MMDeviceAudioSource::GetBuffer: GetBuffer failed"));
return false;
}
//-----------------------------------------------------------------
// timestamp bs
QWORD newTimestamp = 0;
if(bIsMic)
{
newTimestamp = App->GetAudioTime();
//Log(TEXT("newTimestamp: %llu"), newTimestamp);
}
else
{
if(dwFlags & AUDCLNT_BUFFERFLAGS_TIMESTAMP_ERROR)
{
RUNONCE AppWarning(TEXT("MMDeviceAudioSource::GetBuffer: woa woa woa, getting timestamp errors from the audio subsystem. device = %s"), GetDeviceName());
if(!bCalculateTimestamp)
newTimestamp = lastUsedTimestamp + numFramesRead*1000/inputSamplesPerSec;
}
else
{
if(!bCalculateTimestamp)
newTimestamp = qpcTimestamp/10000;
/*if(bIsMic)
{
UINT64 freq;
mmClock->GetFrequency(&freq);
QWORD micTime = devPosition*8000/freq;
static QWORD startTimestamp = newTimestamp;
static QWORD startTime = micTime;
LONGLONG timestampOffset = LONGLONG(newTimestamp-startTimestamp);
LONGLONG micTimeOffset = LONGLONG(micTime-startTime);
Log(TEXT("position: %llu, numAudioFrames: %u, freq: %llu, newTimestamp: %llu, micTime: %llu, timestampOffset: %llu, micTimeOffset: %llu, diff: %lld"),
devPosition, numAudioFrames, freq, newTimestamp, micTime, timestampOffset, micTimeOffset, micTimeOffset-timestampOffset);
}*/
}
//have to do this crap to account for broken devices or device drivers. absolutely unbelievable.
if(!bFirstFrameReceived)
{
LARGE_INTEGER clockFreq;
QueryPerformanceFrequency(&clockFreq);
QWORD curTime = GetQPCTimeMS(clockFreq.QuadPart);
if(newTimestamp < (curTime-OUTPUT_BUFFER_TIME) || newTimestamp > (curTime+OUTPUT_BUFFER_TIME))
{
bCalculateTimestamp = true;
Log(TEXT("MMDeviceAudioSource::GetNextBuffer: Got bad audio timestamp offset %lld from device: '%s', timestamps for this device will be calculated. curTime: %llu, newTimestamp: %llu"), (LONGLONG)(newTimestamp - curTime), GetDeviceName(), curTime, newTimestamp);
lastUsedTimestamp = newTimestamp = curTime;
}
else
lastUsedTimestamp = newTimestamp;
bFirstFrameReceived = true;
}
//desktop audio is best audio! use it for the base audio
App->latestAudioTime = newTimestamp;
}
//-----------------------------------------------------------------
//save data
*numFrames = numFramesRead;
*buffer = (void*)captureBuffer;
*timestamp = newTimestamp;
return true;
}
return false;
}
void MMDeviceAudioSource::ReleaseBuffer()
{
mmCapture->ReleaseBuffer(numFramesRead);
}