jp9000
691c251d89
Revert "Update OBS to D3D11"
...
This reverts commit fb3188a7cd
.
This was a change that was added to fix support for certain intel
devices, but ultimately I feel like it's just not needed and is trying
to fix something that isn't broken.
2015-01-23 14:52:22 -08:00
jp9000
fb3188a7cd
Update OBS to D3D11
...
This should fix the issues that have been happening with those intel
integrated laptops.
2014-11-19 15:48:12 -08:00
shaderdyn
aa55a54e17
Minor fix, correct AppWarning text.
2014-03-19 19:19:17 -03:00
Muf
2d32af58fc
Add functions for easier texture sharing
2013-12-16 04:27:29 +01:00
Richard Stanway
a6663e8c02
Remove unnecessary branch
2013-05-03 20:25:23 -04:00
jp9000
2d05e4edd3
reverted to memcpy because Jim apparently didn't do proper testing like he should have
2013-05-03 17:17:45 -07:00
jp9000
4b50f99f6b
cleaned up shared texture functions a bit
2013-05-01 21:10:06 -07:00
Richard Stanway
9aceaadbcc
Some small code cleanups via static analysis (cppcheck)
2013-04-04 03:20:02 -04:00
jp9000
0f3987a3d8
well, looks like I just made a very nice optimization
2013-02-28 14:05:19 -07:00
Richard Stanway
41ae11ef8b
Make the shared texture keyed mutex failing a non-fatal error
2012-12-14 01:06:37 -05:00
jim
d453668ca7
fixed SO_SNDBUF to use bytes instead of bits, woops. also version changes
2012-11-23 14:42:23 -07:00
jim
8a5995e19f
changed pdbs to output to rundir, added mouse cursor to graphics capture, removed redundant hook stuff, reverted frame drop code, and other tweaks
2012-11-22 18:02:33 -07:00
jim
7e10a6cad2
added more info to crash handler, fixed some bugs, adjusted rtmp code, removed unnecessary traces
2012-11-22 06:50:22 -07:00
jim
ee2d7fe16b
graphics capture plugin update
2012-11-08 21:56:18 -07:00
jim
75db90544f
updated graphics capture code, other random tweaks
2012-10-20 22:42:35 -07:00
jim
5eabc20490
0.35a renames
2012-09-10 01:07:50 -07:00