obs-studio/libobs-d3d11
jpark37 b5b6f24d5b libobs-d3d11: Increase the frame queue capacity
Sometimes Present stalls are seen when multiple swap chains are active.
This seems to fix that.
2019-12-19 10:08:21 -08:00
..
CMakeLists.txt libobs-d3d11: Set maximum GPU priority 2019-10-10 00:51:47 -07:00
d3d11-config.h.in libobs-d3d11: Set maximum GPU priority 2019-10-10 00:51:47 -07:00
d3d11-duplicator.cpp libobs-d3d11: Use unordered_map for duplicator collection 2019-10-10 19:29:15 -07:00
d3d11-indexbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-rebuild.cpp libobs-d3d11: Fix null input layout rebuild 2019-10-17 09:24:13 -07:00
d3d11-samplerstate.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shader.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.hpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-stagesurf.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-subsystem.cpp libobs-d3d11: Increase the frame queue capacity 2019-12-19 10:08:21 -08:00
d3d11-subsystem.hpp libobs: Add GPU timestamp query support 2019-07-27 13:31:07 -07:00
d3d11-texture2d.cpp libobs-d3d11: Set texture using initializer list 2019-06-29 01:28:16 +02:00
d3d11-vertexbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-zstencilbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00