PulseAudio code needs to be called with the PA lock held. This chiefly
fixes multiple races during stream shutdown:
* If the functions are called without the lock held, deferred event
handling races end up with PA infinite looping on the mainloop, or
asserting, or other badness, as the reentrant calls cause data
structure corruption on the PA side.
* If we don't reset our callbacks, PA might call us even after we
request stream disconnection (since the stream actually getting fully
shut down is asynchronous), and then we dereference NULL pointers from
our userdata etc. PA will keep its data structures alive until necessary
via reference counting, but not ours.
The lock around pa_stream_begin_write doesn't result from any issues I
experienced, but it looks correct; PA doesn't say anywhere that that
function is thread-safe.