libobs: Implement and use better scaling function for 64-bit integers
As os_gettime_ns() gets large the current scaling methods, mostly by casting to uint64_t, may lead to numerical overflows. Sweep the code and use util_mul_div64() where applicable. Signed-off-by: Hans Petter Selasky <hps@selasky.org>master
parent
47058d9b69
commit
0e4ea14ba1
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@ -4,6 +4,7 @@
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#include <obs.hpp>
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#include <util/platform.h>
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#include <util/util_uint64.h>
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#include <graphics/vec4.h>
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#include <graphics/graphics.h>
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#include <graphics/math-extra.h>
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@ -413,12 +414,14 @@ void AutoConfigTestPage::TestBandwidthThread()
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cv.wait(ul);
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uint64_t total_time = os_gettime_ns() - t_start;
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if (total_time == 0)
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total_time = 1;
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int total_bytes =
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(int)obs_output_get_total_bytes(output) - start_bytes;
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uint64_t bitrate = (uint64_t)total_bytes * 8 * 1000000000 /
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total_time / 1000;
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uint64_t bitrate = util_mul_div64(
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total_bytes, 8ULL * 1000000000ULL / 1000ULL,
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total_time);
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if (obs_output_get_frames_dropped(output) ||
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(int)bitrate < (wiz->startingBitrate * 75 / 100)) {
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server.bitrate = (int)bitrate * 70 / 100;
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@ -360,6 +360,7 @@ set(libobs_util_HEADERS
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util/text-lookup.h
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util/bmem.h
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util/c99defs.h
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util/util_uint64.h
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util/util_uint128.h
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util/cf-parser.h
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util/threading.h
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@ -2,6 +2,7 @@
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#include "../../util/circlebuf.h"
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#include "../../util/platform.h"
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#include "../../util/darray.h"
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#include "../../util/util_uint64.h"
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#include "../../obs-internal.h"
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#include "wasapi-output.h"
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@ -78,8 +79,8 @@ static bool process_audio_delay(struct audio_monitor *monitor, float **data,
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monitor->prev_video_ts = last_frame_ts;
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} else if (monitor->prev_video_ts == last_frame_ts) {
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monitor->time_since_prev += (uint64_t)*frames * 1000000000ULL /
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(uint64_t)monitor->sample_rate;
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monitor->time_since_prev += util_mul_div64(
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*frames, 1000000000ULL, monitor->sample_rate);
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} else {
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monitor->time_since_prev = 0;
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}
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@ -90,8 +91,8 @@ static bool process_audio_delay(struct audio_monitor *monitor, float **data,
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circlebuf_peek_front(&monitor->delay_buffer, &cur_ts,
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sizeof(ts));
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front_ts = cur_ts - ((uint64_t)pad * 1000000000ULL /
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(uint64_t)monitor->sample_rate);
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front_ts = cur_ts - util_mul_div64(pad, 1000000000ULL,
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monitor->sample_rate);
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diff = (int64_t)front_ts - (int64_t)last_frame_ts;
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bad_diff = !last_frame_ts || llabs(diff) > 5000000000 ||
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monitor->time_since_prev > 100000000ULL;
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@ -23,6 +23,7 @@
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#include "../util/circlebuf.h"
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#include "../util/platform.h"
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#include "../util/profiler.h"
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#include "../util/util_uint64.h"
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#include "audio-io.h"
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#include "audio-resampler.h"
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@ -78,11 +79,7 @@ struct audio_output {
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static inline double ts_to_frames(const audio_t *audio, uint64_t ts)
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{
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double audio_offset_d = (double)ts;
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audio_offset_d /= 1000000000.0;
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audio_offset_d *= (double)audio->info.samples_per_sec;
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return audio_offset_d;
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return util_mul_div64(ts, audio->info.samples_per_sec, 1000000000ULL);
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}
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static inline double positive_round(double val)
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@ -19,7 +19,7 @@
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#include "media-io-defs.h"
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#include "../util/c99defs.h"
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#include "../util/util_uint128.h"
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#include "../util/util_uint64.h"
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#ifdef __cplusplus
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extern "C" {
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@ -195,18 +195,12 @@ static inline size_t get_audio_size(enum audio_format format,
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static inline uint64_t audio_frames_to_ns(size_t sample_rate, uint64_t frames)
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{
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util_uint128_t val;
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val = util_mul64_64(frames, 1000000000ULL);
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val = util_div128_32(val, (uint32_t)sample_rate);
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return val.low;
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return util_mul_div64(frames, 1000000000ULL, sample_rate);
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}
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static inline uint64_t ns_to_audio_frames(size_t sample_rate, uint64_t frames)
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{
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util_uint128_t val;
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val = util_mul64_64(frames, sample_rate);
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val = util_div128_32(val, 1000000000);
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return val.low;
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return util_mul_div64(frames, sample_rate, 1000000000ULL);
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}
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#define AUDIO_OUTPUT_SUCCESS 0
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@ -22,6 +22,7 @@
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#include "../util/profiler.h"
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#include "../util/threading.h"
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#include "../util/darray.h"
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#include "../util/util_uint64.h"
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#include "format-conversion.h"
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#include "video-io.h"
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@ -234,8 +235,8 @@ int video_output_open(video_t **video, struct video_output_info *info)
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goto fail;
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memcpy(&out->info, info, sizeof(struct video_output_info));
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out->frame_time = (uint64_t)(1000000000.0 * (double)info->fps_den /
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(double)info->fps_num);
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out->frame_time =
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util_mul_div64(1000000000ULL, info->fps_den, info->fps_num);
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out->initialized = false;
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if (pthread_mutexattr_init(&attr) != 0)
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@ -17,6 +17,7 @@
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#include <inttypes.h>
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#include "obs-internal.h"
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#include "util/util_uint64.h"
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struct ts_info {
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uint64_t start;
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@ -41,7 +42,7 @@ static void push_audio_tree(obs_source_t *parent, obs_source_t *source, void *p)
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static inline size_t convert_time_to_frames(size_t sample_rate, uint64_t t)
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{
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return (size_t)(t * (uint64_t)sample_rate / 1000000000ULL);
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return util_mul_div64(t, sample_rate, 1000000000ULL);
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}
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static inline void mix_audio(struct audio_output_data *mixes,
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@ -90,8 +91,8 @@ static void ignore_audio(obs_source_t *source, size_t channels,
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source->audio_input_buf[ch].size);
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source->last_audio_input_buf_size = 0;
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source->audio_ts += (uint64_t)num_floats * 1000000000ULL /
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(uint64_t)sample_rate;
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source->audio_ts +=
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util_mul_div64(num_floats, 1000000000ULL, sample_rate);
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}
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}
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@ -17,6 +17,7 @@
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#include "obs.h"
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#include "obs-internal.h"
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#include "util/util_uint64.h"
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#define encoder_active(encoder) os_atomic_load_bool(&encoder->active)
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#define set_encoder_active(encoder, val) \
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@ -1073,8 +1074,7 @@ static inline size_t calc_offset_size(struct obs_encoder *encoder,
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uint64_t v_start_ts, uint64_t a_start_ts)
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{
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uint64_t offset = v_start_ts - a_start_ts;
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offset = (uint64_t)offset * (uint64_t)encoder->samplerate /
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1000000000ULL;
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offset = util_mul_div64(offset, encoder->samplerate, 1000000000ULL);
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return (size_t)offset * encoder->blocksize;
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}
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@ -1121,8 +1121,8 @@ static bool buffer_audio(struct obs_encoder *encoder, struct audio_data *data)
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/* audio starting point still not synced with video starting
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* point, so don't start audio */
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end_ts += (uint64_t)data->frames * 1000000000ULL /
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(uint64_t)encoder->samplerate;
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end_ts += util_mul_div64(data->frames, 1000000000ULL,
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encoder->samplerate);
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if (end_ts <= v_start_ts) {
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success = false;
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goto fail;
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@ -17,6 +17,7 @@
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#include <inttypes.h>
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#include "util/platform.h"
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#include "util/util_uint64.h"
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#include "obs.h"
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#include "obs-internal.h"
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@ -1731,8 +1732,8 @@ static bool prepare_audio(struct obs_output *output,
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*new = *old;
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if (old->timestamp < output->video_start_ts) {
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uint64_t duration = (uint64_t)old->frames * 1000000000 /
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(uint64_t)output->sample_rate;
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uint64_t duration = util_mul_div64(old->frames, 1000000000ULL,
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output->sample_rate);
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uint64_t end_ts = (old->timestamp + duration);
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uint64_t cutoff;
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cutoff = output->video_start_ts - old->timestamp;
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new->timestamp += cutoff;
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cutoff = cutoff * (uint64_t)output->sample_rate / 1000000000;
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cutoff = util_mul_div64(cutoff, output->sample_rate,
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1000000000ULL);
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for (size_t i = 0; i < output->planes; i++)
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new->data[i] += output->audio_size *(uint32_t)cutoff;
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@ -17,6 +17,7 @@
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******************************************************************************/
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#include "util/threading.h"
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#include "util/util_uint64.h"
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#include "graphics/math-defs.h"
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#include "obs-scene.h"
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@ -974,8 +975,8 @@ static void apply_scene_item_audio_actions(struct obs_scene_item *item,
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if (timestamp < ts)
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timestamp = ts;
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new_frame_num = (timestamp - ts) * (uint64_t)sample_rate /
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1000000000ULL;
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new_frame_num = util_mul_div64(timestamp - ts, sample_rate,
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1000000000ULL);
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if (ts && new_frame_num >= AUDIO_OUTPUT_FRAMES)
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break;
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pthread_mutex_unlock(&item->actions_mutex);
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if (actions_pending) {
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uint64_t duration = (uint64_t)AUDIO_OUTPUT_FRAMES *
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1000000000ULL / (uint64_t)sample_rate;
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uint64_t duration = util_mul_div64(AUDIO_OUTPUT_FRAMES,
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1000000000ULL, sample_rate);
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if (!ts || action.timestamp < (ts + duration)) {
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apply_scene_item_audio_actions(item, buf, ts,
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******************************************************************************/
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#include "obs-internal.h"
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#include "util/util_uint64.h"
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#include "graphics/math-extra.h"
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#define lock_transition(transition) \
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uint64_t ts)
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{
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uint64_t sample_ts_offset =
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(uint64_t)sample * 1000000000ULL / (uint64_t)sample_rate;
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util_mul_div64(sample, 1000000000ULL, sample_rate);
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uint64_t i_ts = ts + sample_ts_offset;
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return calc_time(transition, i_ts);
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}
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#include "media-io/audio-io.h"
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#include "util/threading.h"
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#include "util/platform.h"
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#include "util/util_uint64.h"
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#include "callback/calldata.h"
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#include "graphics/matrix3.h"
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#include "graphics/vec3.h"
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if (!sample_rate)
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return 0;
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return (uint64_t)frames * 1000000000ULL / (uint64_t)sample_rate;
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return util_mul_div64(frames, 1000000000ULL, sample_rate);
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}
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static inline size_t conv_time_to_frames(const size_t sample_rate,
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const uint64_t duration)
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{
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return (size_t)(duration * (uint64_t)sample_rate / 1000000000ULL);
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return (size_t)util_mul_div64(duration, sample_rate, 1000000000ULL);
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}
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/* maximum buffer size */
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static inline size_t get_buf_placement(audio_t *audio, uint64_t offset)
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{
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uint32_t sample_rate = audio_output_get_sample_rate(audio);
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return (size_t)(offset * (uint64_t)sample_rate / 1000000000ULL);
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return (size_t)util_mul_div64(offset, sample_rate, 1000000000ULL);
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}
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static void source_output_audio_place(obs_source_t *source,
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@ -0,0 +1,24 @@
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/*
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* Copyright (c) 2020 Hans Petter Selasky <hps@selasky.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#pragma once
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static inline uint64_t util_mul_div64(uint64_t num, uint64_t mul, uint64_t div)
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{
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const uint64_t rem = num % div;
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return (num / div) * mul + (rem * mul) / div;
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}
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@ -6,6 +6,7 @@
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#include <util/platform.h>
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#include <util/threading.h>
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#include <util/util_uint64.h>
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#include <sstream>
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#include <algorithm>
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if (decklink && !static_cast<DeckLinkInput *>(decklink)->buffering) {
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currentPacket.timestamp = os_gettime_ns();
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currentPacket.timestamp -=
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(uint64_t)frameCount * 1000000000ULL /
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(uint64_t)currentPacket.samples_per_sec;
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util_mul_div64(frameCount, 1000000000ULL,
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currentPacket.samples_per_sec);
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}
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int maxdevicechannel = device->GetMaxChannel();
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}
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nextAudioTS = timestamp +
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((uint64_t)frameCount * 1000000000ULL / 48000ULL) + 1;
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util_mul_div64(frameCount, 1000000000ULL, 48000ULL) + 1;
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obs_source_output_audio(
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static_cast<DeckLinkInput *>(decklink)->GetSource(),
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@ -9,6 +9,7 @@
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#include "decklink-devices.hpp"
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#include "../../libobs/media-io/video-scaler.h"
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#include "../../libobs/util/util_uint64.h"
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static void decklink_output_destroy(void *data)
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{
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*output = *frame;
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if (frame->timestamp < decklink->start_timestamp) {
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uint64_t duration = (uint64_t)frame->frames * 1000000000 /
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(uint64_t)decklink->audio_samplerate;
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uint64_t duration = util_mul_div64(frame->frames, 1000000000ULL,
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decklink->audio_samplerate);
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uint64_t end_ts = frame->timestamp + duration;
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uint64_t cutoff;
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cutoff = decklink->start_timestamp - frame->timestamp;
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output->timestamp += cutoff;
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cutoff *= (uint64_t)decklink->audio_samplerate / 1000000000;
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cutoff = util_mul_div64(cutoff, decklink->audio_samplerate,
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1000000000ULL);
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for (size_t i = 0; i < decklink->audio_planes; i++)
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output->data[i] +=
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@ -20,6 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <util/bmem.h>
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#include <util/platform.h>
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#include <util/threading.h>
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#include <util/util_uint64.h>
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#include <obs-module.h>
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#include <alsa/asoundlib.h>
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@ -562,8 +563,9 @@ void *_alsa_listen(void *attr)
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}
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out.frames = frames;
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out.timestamp = os_gettime_ns() -
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((frames * NSEC_PER_SEC) / data->rate);
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out.timestamp =
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os_gettime_ns() -
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util_mul_div64(frames, NSEC_PER_SEC, data->rate);
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if (!data->first_ts)
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data->first_ts = out.timestamp + STARTUP_TIMEOUT_NS;
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@ -17,6 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <util/platform.h>
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#include <util/bmem.h>
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#include <util/util_uint64.h>
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#include <obs-module.h>
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||||
#include "pulse-wrapper.h"
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||||
|
@ -161,7 +162,7 @@ static pa_channel_map pulse_channel_map(enum speaker_layout layout)
|
|||
|
||||
static inline uint64_t samples_to_ns(size_t frames, uint_fast32_t rate)
|
||||
{
|
||||
return frames * NSEC_PER_SEC / rate;
|
||||
return util_mul_div64(frames, NSEC_PER_SEC, rate);
|
||||
}
|
||||
|
||||
static inline uint64_t get_sample_time(size_t frames, uint_fast32_t rate)
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include <obs-module.h>
|
||||
#include <util/circlebuf.h>
|
||||
#include <util/util_uint64.h>
|
||||
|
||||
#ifndef SEC_TO_NSEC
|
||||
#define SEC_TO_NSEC 1000000000ULL
|
||||
|
@ -199,7 +200,8 @@ async_delay_filter_audio(void *data, struct obs_audio_data *audio)
|
|||
|
||||
filter->last_audio_ts = audio->timestamp;
|
||||
|
||||
duration = (uint64_t)audio->frames * SEC_TO_NSEC / filter->samplerate;
|
||||
duration =
|
||||
util_mul_div64(audio->frames, SEC_TO_NSEC, filter->samplerate);
|
||||
end_ts = audio->timestamp + duration;
|
||||
|
||||
for (size_t i = 0; i < MAX_AV_PLANES; i++) {
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include <obs-module.h>
|
||||
#include <util/circlebuf.h>
|
||||
#include <util/util_uint64.h>
|
||||
|
||||
#define S_DELAY_MS "delay_ms"
|
||||
#define T_DELAY_MS obs_module_text("DelayMs")
|
||||
|
@ -90,8 +91,7 @@ static inline void check_interval(struct gpu_delay_filter_data *f)
|
|||
|
||||
obs_get_video_info(&ovi);
|
||||
|
||||
interval_ns =
|
||||
(uint64_t)ovi.fps_den * 1000000000ULL / (uint64_t)ovi.fps_num;
|
||||
interval_ns = util_mul_div64(ovi.fps_den, 1000000000ULL, ovi.fps_num);
|
||||
|
||||
if (interval_ns != f->interval_ns)
|
||||
update_interval(f, interval_ns);
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include <windows.h>
|
||||
#include <dxgi.h>
|
||||
#include <util/sse-intrin.h>
|
||||
#include <util/util_uint64.h>
|
||||
#include <ipc-util/pipe.h>
|
||||
#include "obfuscate.h"
|
||||
#include "inject-library.h"
|
||||
|
@ -729,7 +730,8 @@ static inline void reset_frame_interval(struct game_capture *gc)
|
|||
uint64_t interval = 0;
|
||||
|
||||
if (obs_get_video_info(&ovi)) {
|
||||
interval = ovi.fps_den * 1000000000ULL / ovi.fps_num;
|
||||
interval =
|
||||
util_mul_div64(ovi.fps_den, 1000000000ULL, ovi.fps_num);
|
||||
|
||||
/* Always limit capture framerate to some extent. If a game
|
||||
* running at 900 FPS is being captured without some sort of
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include <util/windows/WinHandle.hpp>
|
||||
#include <util/windows/CoTaskMemPtr.hpp>
|
||||
#include <util/threading.h>
|
||||
#include <util/util_uint64.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
@ -464,8 +465,8 @@ bool WASAPISource::ProcessCaptureData()
|
|||
data.timestamp = useDeviceTiming ? ts * 100 : os_gettime_ns();
|
||||
|
||||
if (!useDeviceTiming)
|
||||
data.timestamp -= (uint64_t)frames * 1000000000ULL /
|
||||
(uint64_t)sampleRate;
|
||||
data.timestamp -= util_mul_div64(frames, 1000000000ULL,
|
||||
sampleRate);
|
||||
|
||||
obs_source_output_audio(source, &data);
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include <util/bmem.h>
|
||||
#include <util/threading.h>
|
||||
#include <util/platform.h>
|
||||
#include <util/util_uint64.h>
|
||||
#include <obs.h>
|
||||
|
||||
struct sync_pair_aud {
|
||||
|
@ -54,7 +55,8 @@ static void *sync_pair_aud_thread(void *pdata)
|
|||
|
||||
for (uint64_t i = 0; i < frames; i++) {
|
||||
uint64_t ts =
|
||||
last_time + i * 1000000000ULL / sample_rate;
|
||||
last_time +
|
||||
util_mul_div64(i, 1000000000ULL, sample_rate);
|
||||
|
||||
if (whitelist_time(ts, interval, fps_num, fps_den)) {
|
||||
cos_val += rate * M_PI_X2;
|
||||
|
|
Loading…
Reference in New Issue