James Park 9f66b90d99 libobs: Area-resampling shader optimizations
Switch for loop to do/while because we know the condition is always
true for the first loop.

Replace int math with float math to play nicely with more GPUs.

Add variables imagesize/targetsize to avoid redundant reciprocals.

Intel GPA results: 1166 -> 836 us
2019-06-03 23:11:23 -07:00
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2019-04-11 23:00:03 -07:00
2017-05-06 11:29:24 -07:00