Attempt to fix threading issues that cause OBS to force-crash when compiled with latest Xcode. There are two places where the new SDK introduces a force-crash because operations are not happening on the main thread: when we modify the context view to switch swap chains, and when we resize a swap chain. Instead of using just one context for all rendering, we create an additional context for each swap chain, set each view once on initialization, and switch contexts only in present to blit the final framebuffer. This is an extra copy, but it's pretty hairy to optimize away, and it's not worth potential regressions just to speed up Mac. For resizing, we schedule the update code to run on the main thread from the render thread. Ideally, we wouldn't have to round trip the logic from main thread to graphics thread and back, but I don't think we want to hack up the interface for this, especially since OpenGL will give way to Metal soon enough.
OBS Studio <https://obsproject.com> =================================== .. image:: https://travis-ci.org/obsproject/obs-studio.svg?branch=master :alt: OBS Studio Build Status - Travis CI :target: https://travis-ci.org/obsproject/obs-studio .. image:: https://ci.appveyor.com/api/projects/status/github/obsproject/obs-studio?branch=master&svg=true :alt: OBS Studio Build Status - AppVeyor CI :target: https://ci.appveyor.com/project/jp9000/obs-studio/branch/master .. image:: https://dev.azure.com/obsjim/obsjim/_apis/build/status/obsproject.obs-studio?branchName=master :alt: OBS Studio Build Status - Azure Pipelines :target: https://dev.azure.com/obsjim/obsjim/_build/latest?definitionId=1&branchName=master .. image:: https://discordapp.com/api/guilds/348973006581923840/widget.png?style=shield :alt: OBS Studio Discord Server :target: https://obsproject.com/discord .. image:: https://d322cqt584bo4o.cloudfront.net/obs-studio/localized.svg :alt: OBS Studio Translation Project Progress :target: https://crowdin.com/project/obs-studio What is OBS Studio? ------------------- OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It's distributed under the GNU General Public License v2 (or any later version) - see the accompanying COPYING file for more details. Quick Links ----------- - Website: https://obsproject.com - Help/Documentation/Guides: https://github.com/obsproject/obs-studio/wiki - Forums: https://obsproject.com/forum/ - Build Instructions: https://github.com/obsproject/obs-studio/wiki/Install-Instructions - Developer/API Documentation: https://obsproject.com/docs - Donating/backing/sponsoring: https://obsproject.com/contribute - Bug Tracker: https://obsproject.com/mantis/ (Note: The bug tracker is linked to forum accounts. To use the bug tracker, log in to a forum account) Contributing ------------ - If you would like to help fund or sponsor the project, you can do so via `Patreon <https://www.patreon.com/obsproject>`_, `OpenCollective <https://opencollective.com/obsproject>`_, or `PayPal <https://www.paypal.me/obsproject>`_. See our `contribute page <https://obsproject.com/contribute>`_ for more information. - If you wish to contribute code to the project, please make sure to read the coding and commit guidelines: https://github.com/obsproject/obs-studio/blob/master/CONTRIBUTING.rst - Developer/API documentation can be found here: https://obsproject.com/docs - If you wish to contribute translations, do not submit pull requests. Instead, please use Crowdin. For more information read this thread: https://obsproject.com/forum/threads/how-to-contribute-translations-for-obs.16327/ - Other ways to contribute are by helping people out with support on our forums or in our community chat. Please limit support to topics you fully understand -- bad advice is worse than no advice. When it comes to something that you don't fully know or understand, please defer to the official help or official channels.
Description
Languages
C
56%
C++
36.8%
CMake
3%
Objective-C++
1.5%
Objective-C
1.3%
Other
1.4%