Hector Martin 9616b79026 linux-jack: fix deadlock when closing the client
This lock causes a deadlock when freeing the JACK client while a
process callback is pending:

deactivate_jack -> locks mutex
   JACK thread -> calls jack_process_callback
   jack_process_callback -> blocks on mutex
jack_client_close -> joins JACK thread
(deadlock as the process callback never returns)

Instead, just don't lock the mutex. This is only mutexing on
creation/destruction of the JACK client. This is not necessary: the
process callback will only run after jack_activate (which is right
before the mutex is released in jack_init()), and will stop running
by the time jack_client_close returns. We don't actually need to
unregister any ports, so just call jack_client_close first thing in
deactivate_jack, which will guarantee the process callback has
completed before returning.

In fact, jack_process_callback isn't allowed to lock any mutexes or
allocate any memory at all, so this plug-in is still broken in this way
as obs_source_output_audio does that. This can cause audio xruns, as
realtime guarantees are violated. This is something that should be
fixed in the future, but at least it's not a deadlock.
2021-01-03 11:08:58 -08:00
2021-01-03 08:18:43 -08:00
2020-10-03 05:38:46 -07:00
2020-12-14 00:29:44 +01:00
2021-01-02 04:07:55 -08:00
2015-07-11 09:10:27 -07:00
2018-07-14 08:21:00 +01:00
2020-08-11 05:11:24 -05:00

OBS Studio <https://obsproject.com>
===================================

.. image:: https://dev.azure.com/obsjim/obsjim/_apis/build/status/obsproject.obs-studio?branchName=master
   :alt: OBS Studio Build Status - Azure Pipelines
   :target: https://dev.azure.com/obsjim/obsjim/_build/latest?definitionId=1&branchName=master

.. image:: https://d322cqt584bo4o.cloudfront.net/obs-studio/localized.svg
   :alt: OBS Studio Translation Project Progress
   :target: https://crowdin.com/project/obs-studio

.. image:: https://discordapp.com/api/guilds/348973006581923840/widget.png?style=shield
   :alt: OBS Studio Discord Server
   :target: https://obsproject.com/discord

What is OBS Studio?
-------------------

  OBS Studio is software designed for capturing, compositing, encoding,
  recording, and streaming video content, efficiently.

  It's distributed under the GNU General Public License v2 (or any later
  version) - see the accompanying COPYING file for more details.

Quick Links
-----------

 - Website: https://obsproject.com

 - Help/Documentation/Guides: https://github.com/obsproject/obs-studio/wiki

 - Forums: https://obsproject.com/forum/

 - Build Instructions: https://github.com/obsproject/obs-studio/wiki/Install-Instructions

 - Developer/API Documentation: https://obsproject.com/docs

 - Donating/backing/sponsoring: https://obsproject.com/contribute

 - Bug Tracker: https://github.com/obsproject/obs-studio/issues

Contributing
------------

 - If you would like to help fund or sponsor the project, you can do so
   via `Patreon <https://www.patreon.com/obsproject>`_, `OpenCollective
   <https://opencollective.com/obsproject>`_, or `PayPal
   <https://www.paypal.me/obsproject>`_.  See our `contribute page
   <https://obsproject.com/contribute>`_ for more information.

 - If you wish to contribute code to the project, please make sure to
   read the coding and commit guidelines:
   https://github.com/obsproject/obs-studio/blob/master/CONTRIBUTING.rst

 - Developer/API documentation can be found here:
   https://obsproject.com/docs

 - If you wish to contribute translations, do not submit pull requests.
   Instead, please use Crowdin.  For more information read this thread:
   https://obsproject.com/forum/threads/how-to-contribute-translations-for-obs.16327/

 - Other ways to contribute are by helping people out with support on
   our forums or in our community chat.  Please limit support to topics
   you fully understand -- bad advice is worse than no advice.  When it
   comes to something that you don't fully know or understand, please
   defer to the official help or official channels.
Description
No description provided
Readme 60 MiB
Languages
C 56%
C++ 36.8%
CMake 3%
Objective-C++ 1.5%
Objective-C 1.3%
Other 1.4%