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CMakeLists.txt
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libobs-d3d11: Enable NV12 for Intel on newer platforms
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2020-02-26 05:49:13 -08:00 |
d3d11-config.h.in
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libobs-d3d11: Set maximum GPU priority
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2019-10-10 00:51:47 -07:00 |
d3d11-duplicator.cpp
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Revert "win-capture, libobs: Show names of displays in Display Capture"
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2020-03-19 06:43:57 -07:00 |
d3d11-indexbuffer.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-rebuild.cpp
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libobs: Support device loss registration
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2020-02-22 21:02:33 -08:00 |
d3d11-samplerstate.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-shader.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-shaderprocessor.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-shaderprocessor.hpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-stagesurf.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-subsystem.cpp
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Revert "graphics: libobs-d3d11: Use DXGI_SWAP_EFFECT_FLIP_DISCARD on Windows 10"
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2020-03-11 09:35:47 -07:00 |
d3d11-subsystem.hpp
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libobs: Support device loss registration
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2020-02-22 21:02:33 -08:00 |
d3d11-texture2d.cpp
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libobs: Add support for volume textures
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2019-12-15 14:38:26 -08:00 |
d3d11-texture3d.cpp
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libobs-d3d11: Don't allow volume render targets
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2020-01-01 12:40:03 -08:00 |
d3d11-vertexbuffer.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-zstencilbuffer.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
intel-nv12-support.hpp
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libobs-d3d11: Enable NV12 for Intel on newer platforms
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2020-02-26 05:49:13 -08:00 |