obs-studio/libobs-d3d11
jp9000 8ecfb405ce Revert "win-capture, libobs: Show names of displays in Display Capture"
This reverts commit 9931f22ff4.
2020-03-19 06:43:57 -07:00
..
CMakeLists.txt libobs-d3d11: Enable NV12 for Intel on newer platforms 2020-02-26 05:49:13 -08:00
d3d11-config.h.in libobs-d3d11: Set maximum GPU priority 2019-10-10 00:51:47 -07:00
d3d11-duplicator.cpp Revert "win-capture, libobs: Show names of displays in Display Capture" 2020-03-19 06:43:57 -07:00
d3d11-indexbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-rebuild.cpp libobs: Support device loss registration 2020-02-22 21:02:33 -08:00
d3d11-samplerstate.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shader.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-shaderprocessor.hpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-stagesurf.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-subsystem.cpp Revert "graphics: libobs-d3d11: Use DXGI_SWAP_EFFECT_FLIP_DISCARD on Windows 10" 2020-03-11 09:35:47 -07:00
d3d11-subsystem.hpp libobs: Support device loss registration 2020-02-22 21:02:33 -08:00
d3d11-texture2d.cpp libobs: Add support for volume textures 2019-12-15 14:38:26 -08:00
d3d11-texture3d.cpp libobs-d3d11: Don't allow volume render targets 2020-01-01 12:40:03 -08:00
d3d11-vertexbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
d3d11-zstencilbuffer.cpp clang-format: Apply formatting 2019-06-23 23:49:10 -07:00
intel-nv12-support.hpp libobs-d3d11: Enable NV12 for Intel on newer platforms 2020-02-26 05:49:13 -08:00