obs-studio/libobs/obs-video.c

337 lines
8.7 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "obs.h"
#include "obs-internal.h"
#include "graphics/vec4.h"
#include "media-io/format-conversion.h"
static void tick_sources(uint64_t cur_time, uint64_t *last_time)
{
size_t i;
uint64_t delta_time;
float seconds;
if (!last_time)
*last_time = cur_time - video_getframetime(obs->video.video);
delta_time = cur_time - *last_time;
seconds = (float)((double)delta_time / 1000000000.0);
for (i = 0; i < obs->data.sources.num; i++)
obs_source_video_tick(obs->data.sources.array[i], seconds);
*last_time = cur_time;
}
static inline void render_display_begin(struct obs_display *display)
{
struct vec4 clear_color;
uint32_t width, height;
gs_load_swapchain(display ? display->swap : NULL);
gs_getsize(&width, &height);
gs_beginscene();
vec4_set(&clear_color, 0.3f, 0.0f, 0.0f, 1.0f);
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH | GS_CLEAR_STENCIL,
&clear_color, 1.0f, 0);
gs_enable_depthtest(false);
/* gs_enable_blending(false); */
gs_setcullmode(GS_NEITHER);
gs_ortho(0.0f, (float)obs->video.base_width,
0.0f, (float)obs->video.base_height, -100.0f, 100.0f);
gs_setviewport(0, 0, width, height);
}
static inline void render_display_end(struct obs_display *display)
{
gs_endscene();
gs_present();
}
static void render_display(struct obs_display *display)
{
render_display_begin(display);
for (size_t i = 0; i < MAX_CHANNELS; i++) {
struct obs_source **p_source;
p_source = (display) ? display->channels+i :
obs->data.channels+i;
if (*p_source) {
if ((*p_source)->removed) {
obs_source_release(*p_source);
*p_source = NULL;
} else {
obs_source_video_render(*p_source);
}
}
}
render_display_end(display);
}
static inline void render_displays(void)
{
if (!obs->data.valid)
return;
gs_entercontext(obs_graphics());
/* render extra displays/swaps */
pthread_mutex_lock(&obs->data.displays_mutex);
for (size_t i = 0; i < obs->data.displays.num; i++)
render_display(obs->data.displays.array[i]);
pthread_mutex_unlock(&obs->data.displays_mutex);
/* render main display */
render_display(NULL);
gs_leavecontext();
}
static inline void set_render_size(uint32_t width, uint32_t height)
{
gs_enable_depthtest(false);
gs_setcullmode(GS_NEITHER);
gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
gs_setviewport(0, 0, width, height);
}
static inline void render_channels(void)
{
struct obs_core_data *data = &obs->data;
for (size_t i = 0; i < MAX_CHANNELS; i++) {
struct obs_source *source = data->channels[i];
if (source)
obs_source_video_render(source);
}
}
static inline void unmap_last_surface(struct obs_core_video *video)
{
if (video->mapped_surface) {
stagesurface_unmap(video->mapped_surface);
video->mapped_surface = NULL;
}
}
static inline void render_main_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
struct vec4 clear_color;
vec4_set(&clear_color, 0.3f, 0.0f, 0.0f, 1.0f);
gs_setrendertarget(video->render_textures[cur_texture], NULL);
gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
set_render_size(video->base_width, video->base_height);
render_channels();
video->textures_rendered[cur_texture] = true;
}
static inline void render_output_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
texture_t texture = video->render_textures[prev_texture];
texture_t target = video->output_textures[cur_texture];
uint32_t width = texture_getwidth(target);
uint32_t height = texture_getheight(target);
/* TODO: replace with actual downscalers or unpackers */
effect_t effect = video->default_effect;
technique_t tech = effect_gettechnique(effect, "DrawMatrix");
eparam_t diffuse = effect_getparambyname(effect, "diffuse");
eparam_t matrix = effect_getparambyname(effect, "color_matrix");
size_t passes, i;
if (!video->textures_rendered[prev_texture])
return;
gs_setrendertarget(target, NULL);
set_render_size(width, height);
/* TODO: replace with programmable code */
const float mat_val[16] =
{
-0.100644f, -0.338572f, 0.439216f, 0.501961f,
0.182586f, 0.614231f, 0.062007f, 0.062745f,
0.439216f, -0.398942f, -0.040274f, 0.501961f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
};
effect_setval(effect, matrix, mat_val, sizeof(mat_val));
effect_settexture(effect, diffuse, texture);
passes = technique_begin(tech);
for (i = 0; i < passes; i++) {
technique_beginpass(tech, i);
gs_draw_sprite(texture, 0, width, height);
technique_endpass(tech);
}
technique_end(tech);
video->textures_output[cur_texture] = true;
}
static inline void stage_output_texture(struct obs_core_video *video,
int cur_texture, int prev_texture)
{
texture_t texture = video->output_textures[prev_texture];
stagesurf_t copy = video->copy_surfaces[cur_texture];
unmap_last_surface(video);
if (!video->textures_output[prev_texture])
return;
gs_stage_texture(copy, texture);
video->textures_copied[cur_texture] = true;
}
static inline void render_video(struct obs_core_video *video, int cur_texture,
int prev_texture)
{
gs_beginscene();
gs_enable_depthtest(false);
gs_setcullmode(GS_NEITHER);
render_main_texture(video, cur_texture, prev_texture);
render_output_texture(video, cur_texture, prev_texture);
stage_output_texture(video, cur_texture, prev_texture);
gs_setrendertarget(NULL, NULL);
gs_endscene();
}
/* TODO: replace with more optimal conversion */
static inline bool download_frame(struct obs_core_video *video, int cur_texture,
int prev_texture, struct video_frame *frame)
{
stagesurf_t surface = video->copy_surfaces[prev_texture];
if (!video->textures_copied[prev_texture])
return false;
if (!stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
return false;
video->mapped_surface = surface;
return true;
}
static bool convert_frame(struct obs_core_video *video,
struct video_frame *frame,
const struct video_output_info *info, int cur_texture)
{
struct source_frame *new_frame = &video->convert_frames[cur_texture];
if (info->format == VIDEO_FORMAT_I420) {
compress_uyvx_to_i420(
frame->data[0], frame->linesize[0],
info->width, info->height,
0, info->height,
new_frame->data, new_frame->linesize);
} else if (info->format == VIDEO_FORMAT_NV12) {
compress_uyvx_to_nv12(
frame->data[0], frame->linesize[0],
info->width, info->height,
0, info->height,
new_frame->data, new_frame->linesize);
} else {
blog(LOG_WARNING, "convert_frame: unsupported texture format");
return false;
}
for (size_t i = 0; i < MAX_VIDEO_PLANES; i++) {
frame->data[i] = new_frame->data[i];
frame->linesize[i] = new_frame->linesize[i];
}
return true;
}
static inline void output_video_data(struct obs_core_video *video,
struct video_frame *frame, int cur_texture)
{
const struct video_output_info *info;
info = video_output_getinfo(video->video);
if (format_is_yuv(info->format))
if (!convert_frame(video, frame, info, cur_texture))
return;
video_output_frame(video->video, frame);
}
static inline void output_frame(uint64_t timestamp)
{
struct obs_core_video *video = &obs->video;
int cur_texture = video->cur_texture;
int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
struct video_frame frame;
bool frame_ready;
memset(&frame, 0, sizeof(struct video_frame));
frame.timestamp = timestamp;
gs_entercontext(obs_graphics());
render_video(video, cur_texture, prev_texture);
frame_ready = download_frame(video, cur_texture, prev_texture, &frame);
gs_leavecontext();
if (frame_ready)
output_video_data(video, &frame, cur_texture);
if (++video->cur_texture == NUM_TEXTURES)
video->cur_texture = 0;
}
void *obs_video_thread(void *param)
{
uint64_t last_time = 0;
while (video_output_wait(obs->video.video)) {
uint64_t cur_time = video_gettime(obs->video.video);
tick_sources(cur_time, &last_time);
render_displays();
output_frame(cur_time);
}
return NULL;
}