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CMakeLists.txt
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libobs-d3d11: Remove Intel NV12 whitelist
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2022-03-19 15:39:09 -07:00 |
d3d11-config.h.in
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libobs-d3d11: Set maximum GPU priority
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2019-10-10 00:51:47 -07:00 |
d3d11-duplicator.cpp
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libobs-d3d11: Simplify duplicator formats
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2022-03-09 23:05:45 -08:00 |
d3d11-indexbuffer.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-rebuild.cpp
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libobs/graphics, libobs-d3d11: Add P010 support
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2022-03-20 17:22:13 -07:00 |
d3d11-samplerstate.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-shader.cpp
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libobs: Add dormant SRGB format support
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2021-01-21 07:42:13 -08:00 |
d3d11-shaderprocessor.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-shaderprocessor.hpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |
d3d11-stagesurf.cpp
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libobs/graphics, libobs-d3d11: Add P010 support
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2022-03-20 17:22:13 -07:00 |
d3d11-subsystem.cpp
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libobs-d3d11: Add monitor to HDR status cache
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2022-04-14 09:36:09 -07:00 |
d3d11-subsystem.hpp
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libobs-d3d11: Add monitor to HDR status cache
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2022-04-14 09:36:09 -07:00 |
d3d11-texture2d.cpp
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libobs/graphics, libobs-d3d11: Add P010 support
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2022-03-20 17:22:13 -07:00 |
d3d11-texture3d.cpp
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libobs: Add dormant SRGB format support
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2021-01-21 07:42:13 -08:00 |
d3d11-vertexbuffer.cpp
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libobs-d3d11: Avoid vector usage
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2021-08-15 00:12:14 -07:00 |
d3d11-zstencilbuffer.cpp
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clang-format: Apply formatting
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2019-06-23 23:49:10 -07:00 |