libobs/graphics, libobs-d3d11: Add P010 support
parent
a147315f33
commit
fee3703f40
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@ -122,9 +122,9 @@ void gs_texture_2d::Rebuild(ID3D11Device *dev)
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}
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}
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void gs_texture_2d::RebuildNV12_Y(ID3D11Device *dev)
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void gs_texture_2d::RebuildPaired_Y(ID3D11Device *dev)
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{
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gs_texture_2d *tex_uv = pairedNV12texture;
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gs_texture_2d *tex_uv = pairedTexture;
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HRESULT hr;
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hr = dev->CreateTexture2D(&td, nullptr, &texture);
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@ -147,7 +147,7 @@ void gs_texture_2d::RebuildNV12_Y(ID3D11Device *dev)
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if (isRenderTarget)
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InitRenderTargets();
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tex_uv->RebuildNV12_UV(dev);
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tex_uv->RebuildPaired_UV(dev);
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acquired = false;
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@ -159,9 +159,9 @@ void gs_texture_2d::RebuildNV12_Y(ID3D11Device *dev)
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}
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}
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void gs_texture_2d::RebuildNV12_UV(ID3D11Device *dev)
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void gs_texture_2d::RebuildPaired_UV(ID3D11Device *dev)
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{
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gs_texture_2d *tex_y = pairedNV12texture;
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gs_texture_2d *tex_y = pairedTexture;
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HRESULT hr;
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texture = tex_y->texture;
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@ -501,10 +501,10 @@ try {
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break;
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case gs_type::gs_texture_2d: {
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gs_texture_2d *tex = (gs_texture_2d *)obj;
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if (!tex->nv12) {
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if (!tex->pairedTexture) {
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tex->Rebuild(dev);
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} else if (!tex->chroma) {
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tex->RebuildNV12_Y(dev);
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tex->RebuildPaired_Y(dev);
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}
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} break;
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case gs_type::gs_zstencil_buffer:
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@ -43,12 +43,12 @@ gs_stage_surface::gs_stage_surface(gs_device_t *device, uint32_t width,
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}
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gs_stage_surface::gs_stage_surface(gs_device_t *device, uint32_t width,
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uint32_t height)
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uint32_t height, bool p010)
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: gs_obj(device, gs_type::gs_stage_surface),
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width(width),
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height(height),
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format(GS_UNKNOWN),
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dxgiFormat(DXGI_FORMAT_NV12)
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dxgiFormat(p010 ? DXGI_FORMAT_P010 : DXGI_FORMAT_NV12)
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{
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HRESULT hr;
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@ -375,7 +375,7 @@ try {
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gs_vertex_shader nv12_vs(this, "", NV12_VS);
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gs_pixel_shader nv12_y_ps(this, "", NV12_Y_PS);
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gs_pixel_shader nv12_uv_ps(this, "", NV12_UV_PS);
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gs_stage_surface nv12_stage(this, NV12_CX, NV12_CY);
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gs_stage_surface nv12_stage(this, NV12_CX, NV12_CY, false);
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gs_vb_data *vbd = gs_vbdata_create();
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vbd->num = 4;
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@ -516,6 +516,16 @@ static bool set_priority(ID3D11Device *device)
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#endif
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static bool CheckFormat(ID3D11Device *device, DXGI_FORMAT format)
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{
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constexpr UINT required = D3D11_FORMAT_SUPPORT_TEXTURE2D |
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D3D11_FORMAT_SUPPORT_RENDER_TARGET;
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UINT support = 0;
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return SUCCEEDED(device->CheckFormatSupport(format, &support)) &&
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((support & required) == required);
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}
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void gs_device::InitDevice(uint32_t adapterIdx)
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{
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wstring adapterName;
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@ -567,6 +577,7 @@ void gs_device::InitDevice(uint32_t adapterIdx)
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/* check for nv12 texture output support */
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nv12Supported = false;
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p010Supported = false;
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/* WARP NV12 support is suspected to be buggy on older Windows */
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if (desc.VendorId == 0x1414 && desc.DeviceId == 0x8c) {
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@ -586,27 +597,9 @@ void gs_device::InitDevice(uint32_t adapterIdx)
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return;
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}
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/* needs to support the actual format */
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UINT support = 0;
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hr = device->CheckFormatSupport(DXGI_FORMAT_NV12, &support);
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if (FAILED(hr)) {
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return;
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}
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if ((support & D3D11_FORMAT_SUPPORT_TEXTURE2D) == 0) {
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return;
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}
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/* must be usable as a render target */
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if ((support & D3D11_FORMAT_SUPPORT_RENDER_TARGET) == 0) {
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return;
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}
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if (HasBadNV12Output()) {
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return;
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}
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nv12Supported = true;
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nv12Supported = CheckFormat(device, DXGI_FORMAT_NV12) &&
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!HasBadNV12Output();
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p010Supported = nv12Supported && CheckFormat(device, DXGI_FORMAT_P010);
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}
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static inline void ConvertStencilSide(D3D11_DEPTH_STENCILOP_DESC &desc,
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@ -2924,6 +2917,11 @@ extern "C" EXPORT bool device_nv12_available(gs_device_t *device)
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return device->nv12Supported;
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}
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extern "C" EXPORT bool device_p010_available(gs_device_t *device)
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{
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return device->p010Supported;
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}
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extern "C" EXPORT void device_debug_marker_begin(gs_device_t *,
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const char *markername,
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const float color[4])
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@ -3143,8 +3141,47 @@ device_texture_create_nv12(gs_device_t *device, gs_texture_t **p_tex_y,
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return false;
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}
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tex_y->pairedNV12texture = tex_uv;
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tex_uv->pairedNV12texture = tex_y;
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tex_y->pairedTexture = tex_uv;
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tex_uv->pairedTexture = tex_y;
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*p_tex_y = tex_y;
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*p_tex_uv = tex_uv;
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return true;
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}
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extern "C" EXPORT bool
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device_texture_create_p010(gs_device_t *device, gs_texture_t **p_tex_y,
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gs_texture_t **p_tex_uv, uint32_t width,
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uint32_t height, uint32_t flags)
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{
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if (!device->p010Supported)
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return false;
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*p_tex_y = nullptr;
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*p_tex_uv = nullptr;
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gs_texture_2d *tex_y;
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gs_texture_2d *tex_uv;
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try {
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tex_y = new gs_texture_2d(device, width, height, GS_R16, 1,
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nullptr, flags, GS_TEXTURE_2D, false,
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true);
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tex_uv = new gs_texture_2d(device, tex_y->texture, flags);
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} catch (const HRError &error) {
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blog(LOG_ERROR, "gs_texture_create_p010 (D3D11): %s (%08lX)",
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error.str, error.hr);
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LogD3D11ErrorDetails(error, device);
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return false;
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} catch (const char *error) {
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blog(LOG_ERROR, "gs_texture_create_p010 (D3D11): %s", error);
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return false;
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}
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tex_y->pairedTexture = tex_uv;
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tex_uv->pairedTexture = tex_y;
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*p_tex_y = tex_y;
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*p_tex_uv = tex_uv;
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@ -3157,7 +3194,25 @@ device_stagesurface_create_nv12(gs_device_t *device, uint32_t width,
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{
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gs_stage_surface *surf = NULL;
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try {
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surf = new gs_stage_surface(device, width, height);
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surf = new gs_stage_surface(device, width, height, false);
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} catch (const HRError &error) {
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blog(LOG_ERROR,
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"device_stagesurface_create (D3D11): %s "
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"(%08lX)",
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error.str, error.hr);
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LogD3D11ErrorDetails(error, device);
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}
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return surf;
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}
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extern "C" EXPORT gs_stagesurf_t *
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device_stagesurface_create_p010(gs_device_t *device, uint32_t width,
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uint32_t height)
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{
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gs_stage_surface *surf = NULL;
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try {
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surf = new gs_stage_surface(device, width, height, true);
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} catch (const HRError &error) {
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blog(LOG_ERROR,
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"device_stagesurface_create (D3D11): %s "
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@ -515,8 +515,8 @@ struct gs_texture_2d : gs_texture {
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bool genMipmaps = false;
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uint32_t sharedHandle = GS_INVALID_HANDLE;
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gs_texture_2d *pairedNV12texture = nullptr;
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bool nv12 = false;
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gs_texture_2d *pairedTexture = nullptr;
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bool twoPlane = false;
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bool chroma = false;
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bool acquired = false;
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@ -533,8 +533,8 @@ struct gs_texture_2d : gs_texture {
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void RebuildSharedTextureFallback();
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void Rebuild(ID3D11Device *dev);
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void RebuildNV12_Y(ID3D11Device *dev);
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void RebuildNV12_UV(ID3D11Device *dev);
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void RebuildPaired_Y(ID3D11Device *dev);
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void RebuildPaired_UV(ID3D11Device *dev);
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inline void Release()
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{
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@ -554,7 +554,7 @@ struct gs_texture_2d : gs_texture {
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gs_color_format colorFormat, uint32_t levels,
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const uint8_t *const *data, uint32_t flags,
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gs_texture_type type, bool gdiCompatible,
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bool nv12 = false);
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bool twoPlane = false);
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gs_texture_2d(gs_device_t *device, ID3D11Texture2D *nv12,
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uint32_t flags);
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@ -654,7 +654,8 @@ struct gs_stage_surface : gs_obj {
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gs_stage_surface(gs_device_t *device, uint32_t width, uint32_t height,
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gs_color_format colorFormat);
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gs_stage_surface(gs_device_t *device, uint32_t width, uint32_t height);
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gs_stage_surface(gs_device_t *device, uint32_t width, uint32_t height,
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bool p010);
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};
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struct gs_sampler_state : gs_obj {
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@ -985,6 +986,7 @@ struct gs_device {
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ComPtr<ID3D11DeviceContext> context;
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uint32_t adpIdx = 0;
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bool nv12Supported = false;
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bool p010Supported = false;
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gs_texture_2d *curRenderTarget = nullptr;
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gs_zstencil_buffer *curZStencilBuffer = nullptr;
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@ -103,7 +103,9 @@ void gs_texture_2d::InitTexture(const uint8_t *const *data)
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td.Height = height;
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td.MipLevels = genMipmaps ? 0 : levels;
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td.ArraySize = type == GS_TEXTURE_CUBE ? 6 : 1;
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td.Format = nv12 ? DXGI_FORMAT_NV12 : dxgiFormatResource;
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td.Format = twoPlane ? ((format == GS_R16) ? DXGI_FORMAT_P010
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: DXGI_FORMAT_NV12)
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: dxgiFormatResource;
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td.BindFlags = D3D11_BIND_SHADER_RESOURCE;
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td.SampleDesc.Count = 1;
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td.CPUAccessFlags = isDynamic ? D3D11_CPU_ACCESS_WRITE : 0;
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@ -266,7 +268,7 @@ gs_texture_2d::gs_texture_2d(gs_device_t *device, uint32_t width,
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uint32_t height, gs_color_format colorFormat,
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uint32_t levels, const uint8_t *const *data,
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uint32_t flags_, gs_texture_type type,
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bool gdiCompatible, bool nv12_)
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bool gdiCompatible, bool twoPlane_)
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: gs_texture(device, gs_type::gs_texture_2d, type, levels, colorFormat),
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width(width),
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height(height),
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@ -280,7 +282,7 @@ gs_texture_2d::gs_texture_2d(gs_device_t *device, uint32_t width,
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isShared((flags_ & SHARED_FLAGS) != 0),
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genMipmaps((flags_ & GS_BUILD_MIPMAPS) != 0),
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sharedHandle(GS_INVALID_HANDLE),
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nv12(nv12_)
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twoPlane(twoPlane_)
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{
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InitTexture(data);
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InitResourceView();
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@ -296,22 +298,26 @@ gs_texture_2d::gs_texture_2d(gs_device_t *device, ID3D11Texture2D *nv12tex,
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isDynamic((flags_ & GS_DYNAMIC) != 0),
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isShared((flags_ & SHARED_FLAGS) != 0),
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genMipmaps((flags_ & GS_BUILD_MIPMAPS) != 0),
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nv12(true),
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twoPlane(true),
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texture(nv12tex)
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{
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texture->GetDesc(&td);
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const bool p010 = td.Format == DXGI_FORMAT_P010;
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const DXGI_FORMAT dxgi_format = p010 ? DXGI_FORMAT_R16G16_UNORM
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: DXGI_FORMAT_R8G8_UNORM;
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this->type = GS_TEXTURE_2D;
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this->format = GS_R8G8;
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this->format = p010 ? GS_RG16 : GS_R8G8;
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this->flags = flags_;
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this->levels = 1;
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this->device = device;
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this->chroma = true;
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this->width = td.Width / 2;
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this->height = td.Height / 2;
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this->dxgiFormatResource = DXGI_FORMAT_R8G8_UNORM;
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this->dxgiFormatView = DXGI_FORMAT_R8G8_UNORM;
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this->dxgiFormatViewLinear = DXGI_FORMAT_R8G8_UNORM;
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this->dxgiFormatResource = dxgi_format;
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this->dxgiFormatView = dxgi_format;
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this->dxgiFormatViewLinear = dxgi_format;
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InitResourceView();
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if (isRenderTarget)
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@ -190,6 +190,7 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
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GRAPHICS_IMPORT(gs_shader_set_next_sampler);
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GRAPHICS_IMPORT_OPTIONAL(device_nv12_available);
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GRAPHICS_IMPORT_OPTIONAL(device_p010_available);
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GRAPHICS_IMPORT(device_debug_marker_begin);
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GRAPHICS_IMPORT(device_debug_marker_end);
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@ -222,7 +223,9 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
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GRAPHICS_IMPORT_OPTIONAL(device_texture_acquire_sync);
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GRAPHICS_IMPORT_OPTIONAL(device_texture_release_sync);
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GRAPHICS_IMPORT_OPTIONAL(device_texture_create_nv12);
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GRAPHICS_IMPORT_OPTIONAL(device_texture_create_p010);
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GRAPHICS_IMPORT_OPTIONAL(device_stagesurface_create_nv12);
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GRAPHICS_IMPORT_OPTIONAL(device_stagesurface_create_p010);
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GRAPHICS_IMPORT_OPTIONAL(device_register_loss_callbacks);
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GRAPHICS_IMPORT_OPTIONAL(device_unregister_loss_callbacks);
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#elif __linux__
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@ -266,6 +266,7 @@ struct gs_exports {
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gs_samplerstate_t *sampler);
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bool (*device_nv12_available)(gs_device_t *device);
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bool (*device_p010_available)(gs_device_t *device);
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void (*device_debug_marker_begin)(gs_device_t *device,
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const char *markername,
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@ -323,10 +324,18 @@ struct gs_exports {
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gs_texture_t **tex_uv,
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uint32_t width, uint32_t height,
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uint32_t flags);
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bool (*device_texture_create_p010)(gs_device_t *device,
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gs_texture_t **tex_y,
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gs_texture_t **tex_uv,
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uint32_t width, uint32_t height,
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uint32_t flags);
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gs_stagesurf_t *(*device_stagesurface_create_nv12)(gs_device_t *device,
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uint32_t width,
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uint32_t height);
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gs_stagesurf_t *(*device_stagesurface_create_p010)(gs_device_t *device,
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uint32_t width,
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uint32_t height);
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void (*device_register_loss_callbacks)(
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gs_device_t *device, const struct gs_device_loss *callbacks);
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void (*device_unregister_loss_callbacks)(gs_device_t *device,
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@ -2795,6 +2795,18 @@ bool gs_nv12_available(void)
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thread_graphics->device);
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}
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bool gs_p010_available(void)
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{
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if (!gs_valid("gs_p010_available"))
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return false;
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if (!thread_graphics->exports.device_p010_available)
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return false;
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return thread_graphics->exports.device_p010_available(
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thread_graphics->device);
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}
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void gs_debug_marker_begin(const float color[4], const char *markername)
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{
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if (!gs_valid("gs_debug_marker_begin"))
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@ -3118,6 +3130,45 @@ bool gs_texture_create_nv12(gs_texture_t **tex_y, gs_texture_t **tex_uv,
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return true;
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}
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bool gs_texture_create_p010(gs_texture_t **tex_y, gs_texture_t **tex_uv,
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uint32_t width, uint32_t height, uint32_t flags)
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{
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graphics_t *graphics = thread_graphics;
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bool success = false;
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if (!gs_valid("gs_texture_create_p010"))
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return false;
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if ((width & 1) == 1 || (height & 1) == 1) {
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blog(LOG_ERROR, "P010 textures must have dimensions "
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"divisible by 2.");
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return false;
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}
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if (graphics->exports.device_texture_create_p010) {
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success = graphics->exports.device_texture_create_p010(
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graphics->device, tex_y, tex_uv, width, height, flags);
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if (success)
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return true;
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}
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*tex_y = gs_texture_create(width, height, GS_R16, 1, NULL, flags);
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*tex_uv = gs_texture_create(width / 2, height / 2, GS_RG16, 1, NULL,
|
||||
flags);
|
||||
|
||||
if (!*tex_y || !*tex_uv) {
|
||||
if (*tex_y)
|
||||
gs_texture_destroy(*tex_y);
|
||||
if (*tex_uv)
|
||||
gs_texture_destroy(*tex_uv);
|
||||
*tex_y = NULL;
|
||||
*tex_uv = NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
gs_stagesurf_t *gs_stagesurface_create_nv12(uint32_t width, uint32_t height)
|
||||
{
|
||||
graphics_t *graphics = thread_graphics;
|
||||
|
@ -3138,6 +3189,26 @@ gs_stagesurf_t *gs_stagesurface_create_nv12(uint32_t width, uint32_t height)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
gs_stagesurf_t *gs_stagesurface_create_p010(uint32_t width, uint32_t height)
|
||||
{
|
||||
graphics_t *graphics = thread_graphics;
|
||||
|
||||
if (!gs_valid("gs_stagesurface_create_p010"))
|
||||
return NULL;
|
||||
|
||||
if ((width & 1) == 1 || (height & 1) == 1) {
|
||||
blog(LOG_ERROR, "P010 textures must have dimensions "
|
||||
"divisible by 2.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (graphics->exports.device_stagesurface_create_p010)
|
||||
return graphics->exports.device_stagesurface_create_p010(
|
||||
graphics->device, width, height);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void gs_register_loss_callbacks(const struct gs_device_loss *callbacks)
|
||||
{
|
||||
graphics_t *graphics = thread_graphics;
|
||||
|
|
|
@ -835,6 +835,7 @@ EXPORT bool gs_timer_range_get_data(gs_timer_range_t *range, bool *disjoint,
|
|||
uint64_t *frequency);
|
||||
|
||||
EXPORT bool gs_nv12_available(void);
|
||||
EXPORT bool gs_p010_available(void);
|
||||
|
||||
#define GS_USE_DEBUG_MARKERS 0
|
||||
#if GS_USE_DEBUG_MARKERS
|
||||
|
@ -931,9 +932,14 @@ EXPORT int gs_texture_release_sync(gs_texture_t *tex, uint64_t key);
|
|||
EXPORT bool gs_texture_create_nv12(gs_texture_t **tex_y, gs_texture_t **tex_uv,
|
||||
uint32_t width, uint32_t height,
|
||||
uint32_t flags);
|
||||
EXPORT bool gs_texture_create_p010(gs_texture_t **tex_y, gs_texture_t **tex_uv,
|
||||
uint32_t width, uint32_t height,
|
||||
uint32_t flags);
|
||||
|
||||
EXPORT gs_stagesurf_t *gs_stagesurface_create_nv12(uint32_t width,
|
||||
uint32_t height);
|
||||
EXPORT gs_stagesurf_t *gs_stagesurface_create_p010(uint32_t width,
|
||||
uint32_t height);
|
||||
|
||||
EXPORT void gs_register_loss_callbacks(const struct gs_device_loss *callbacks);
|
||||
EXPORT void gs_unregister_loss_callbacks(void *data);
|
||||
|
|
Loading…
Reference in New Issue