..
axisang.c
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
axisang.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
basemath.hpp
first commit
2013-09-30 19:37:13 -07:00
bounds.c
Fix 'missing braces' warning
2014-07-13 12:44:33 -07:00
bounds.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
device-exports.h
Add gs_blend_function_separate
2015-03-27 11:18:02 -07:00
effect-parser.c
libobs: Use locale-independent double conversion
2015-03-22 19:18:07 -07:00
effect-parser.h
(API Change) Remove pointers from all typedefs
2014-09-25 21:48:11 -07:00
effect.c
libobs: Cache effects to prevent shader duplicates
2015-03-22 18:38:48 -07:00
effect.h
libobs: Cache effects to prevent shader duplicates
2015-03-22 18:38:48 -07:00
graphics-ffmpeg.c
(API Change) Remove pointers from all typedefs
2014-09-25 21:48:11 -07:00
graphics-imports.c
Add gs_blend_function_separate
2015-03-27 11:18:02 -07:00
graphics-internal.h
Add gs_blend_function_separate
2015-03-27 11:18:02 -07:00
graphics-magick.c
(API Change) Remove pointers from all typedefs
2014-09-25 21:48:11 -07:00
graphics.c
Add gs_blend_function_separate
2015-03-27 11:18:02 -07:00
graphics.h
Add gs_blend_function_separate
2015-03-27 11:18:02 -07:00
input.h
(API Change) Remove pointers from all typedefs
2014-09-25 21:48:11 -07:00
math-defs.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
math-extra.c
fix min_adjust usage in calc_torque
2013-12-12 23:57:36 +01:00
math-extra.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
matrix3.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
matrix3.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
matrix4.c
Add reverse matrix multiply functions
2014-08-20 12:34:44 -07:00
matrix4.h
Add reverse matrix multiply functions
2014-08-20 12:34:44 -07:00
plane.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
plane.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
quat.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
quat.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
shader-parser.c
libobs: Use locale-independent double conversion
2015-03-22 19:18:07 -07:00
shader-parser.h
(API Change) Improve graphics API consistency
2014-08-09 11:57:38 -07:00
texture-render.c
(API Change) Use const params where applicable
2014-09-26 17:23:07 -07:00
vec2.c
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
vec2.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
vec3.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
vec3.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
vec4.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
vec4.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00