jpark37
0f2c1447ab
graphics-hook: Fix D3D11On12 usages
...
Use D3D12_RESOURCE_STATE_PRESENT for CreateWrappedResource arguments. We
should assume the application will set the backbuffer to PRESENT, and
expect that to be preserved across the Present() call.
Remove unnecessary calls to ReleaseWrappedResources.
Clean up (void**) casts with modern patterns.
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