Currently SrcBlendAlpha and DestBlendAlpha are both ONE, and can
combine together to form two. This is not a noticeable problem for
UNORM targets because the channels are clamped, but it will likely
become a problem if FLOAT targets are more widely used.
This change switches DestBlendAlpha to INVSRCALPHA, and starts
backgrounds as opaque black instead of transparent black. The blending
behavior of stacked transparents is preserved without overflowing the
alpha channel.
The quadro P5000 would incorrectly be considered blacklisted because it
used a string search for the P500, which is an earlier quadro variant
that does not have NVENC support.
To fix this, instead of just doing a string search, additionally check
to make sure that there preceding or trailing numbers on the adapter
name.
As per mantis issue 1403, the current wording for ClearOnMediaEnd is
ambiguous. Since it says "Hide source", some may believe it to mean the
scene item in the sources list will have it's visibility set to hidden.
This wording makes it clearer what the checkbox actually does.
This new scale filter computes pixels by weighing the coverage area of
source pixels over the target pixel. This algorithm works well for both
upsampling and downsampling, but was mainly designed to upscale
high-quality low-resolution sources like RGB/HDMI retro consoles. I've
heard of people using odd workarounds like scaling up to very high
resolutions before scaling back down to preserve pixel shartpness. This
algorithm directly addresses this use-case in a much more direct
fashion.
The Area scale filter does a better job of preserving the thickness of
thin features than the Point filter.
The Area scale filter does not look at source pixels that lie outside
of the target pixel, leading to a much sharper image than Bilinear,
Bicubic, and Lanczos filters.
This filter should interpolate pixels in linear space, but OBS is not
equipped to do that at the moment.
libobs: Add GPU effect, and wire up scene serialization.
obs-filters: Add Area as an option for scale_filter.
UI: Add Area as an option for both scene items, and canvas downscaling.
This reverts commit 3c22cf35c9802240c4775d98d360601ff2b67905, reversing
changes made to c7dab6c92ba7380b0d91f4a34b1f507a512d581b.
This is being reverted due to many people being unable to start up the
QSV encoder with these changes.
This reverts commit 33ff46a10e9c9844737990c567ffe497ef2cbd6f.
This is being reverted due to many people being unable to start up the
QSV encoder with these changes.