Commit Graph

337 Commits (daaa2741a735be8fbd97efd8c9f6728884e24ca5)

Author SHA1 Message Date
jp9000 d43d59ca8a libobs: Remove seamless audio loop handling
The seamless audio looping code would erroneously trigger for things
that weren't loops, causing the audio data to continually push back and
ignore timestamps, thus going out of sync.

There does need to be loop handling code, but due to the fact that other
things may need to trigger this code, it's best just to clear the audio
data and start from a fresh sync point.  Unfortunately for the case of
loops, this means the window in which audio data loops and video frames
loop need to be muted.
2016-01-31 00:54:54 -08:00
jp9000 eae1328a4f libobs: Always return audio as pending if not an audio source
This is an additional method/helper that prevents composite sources from
treating non-audio sources as audio sources.
2016-01-31 00:54:53 -08:00
jp9000 6f98bd9fed libobs: Use calldata with stack for simple signals
Makes signals use stack memory rather than allocate memory each time.
Most likely a completely insignificant and pointless optimization.
2016-01-26 11:49:56 -08:00
jp9000 ce0a189228 libobs: Fix audio issues with async video/audio looping
This fixes an age-old issue where audio samples could be lost or audio
could temporarily go out of sync in the case of looping videos.  When
audio/video data is looping, there's a window between when the audio
data resets its timestamp value and when the video data resets its
timestamp value.  This method simply pushes back the audio data while in
that window and does not modify sync, and when it detects that its out
of the loop window it simply forces a resync of the audio data in the
circular buffer.

This ensures that minimal audio data is lost in the loop process, and
minimizes the likelihood of any sort of sync issues associated with
looping.
2016-01-26 11:49:54 -08:00
jp9000 41fa9c1bdb libobs: Don't include sync offsets in TS smoothing
Apply user sync offset *after* timestamp smoothing, not before.
Prevents small or gradual sync offsets from not being properly applied.
2016-01-26 11:49:54 -08:00
jp9000 1089564b57 libobs: Apply resampler offset to system audio TS
Instead of applying the resampler offset right away (to each audio
packet), apply the resampler offset when the timestamps are converted to
system timestamps.  This fixes an issue where if audio timestamps reset
to 0 (for whatever reason), the offset would cause the timestamp to go
in to the negative.
2016-01-26 11:49:53 -08:00
jp9000 9661ba8142 libobs: Add obs_source_duplicate function
Allows full duplication of sources (with exception of sources that are
marked with the OBS_SOURCE_DO_NOT_DUPLICATE output capability flag)
2016-01-26 11:49:51 -08:00
jp9000 56dc605497 libobs: Add obs_is_source_configurable function
Mostly only used for transitions with the intention of automatically
creating transitions which don't require configuration, returns whether
the source has any properties or not (whether it's configurable)
2016-01-26 11:49:49 -08:00
jp9000 3371ff59c9 libobs: Add *_create_private functions
Allows creation of private/unlisted sources/outputs/services/encoders
2016-01-26 11:49:48 -08:00
jp9000 bccd3b0b0a libobs: Allow "private" contexts
The intention of this is to allow sources/outputs/etc to be created
without being visible to the UI or save/load functions.
2016-01-26 11:49:47 -08:00
jp9000 669da7ba36 libobs: Do not use signals with audio capture/controls
(Note: This commit also modifies UI)

Instead of using signals, use designated callback lists for audio
capture and audio control helpers.  Signals aren't suitable here due to
the fact that signals aren't meant for things that happen every frame or
things that happen every time audio/video is received.  Also prevents
audio from being allocated every time these functions are called due to
the calldata structure.
2016-01-26 11:49:47 -08:00
jp9000 6839ff7686 libobs: Implement transition sources
Transition sources are implemented by registering a source type as
OBS_SOURCE_TYPE_TRANSITION.  They're automatically marked as video
composite sources, and video_render/audio_render callbacks must be set
when registering the source.  get_width and get_height callbacks are
unused for these types of sources, as transitions automatically handle
width/height behind the scenes with the transition settings.

In the video_render callback, the helper function
obs_transition_video_render is used to assist in automatically
processing and rendering the audio.  A render callback is passed to the
function, which in turn passes to/from textures that are automatically
rendered in the back-end.

Similarly, in the audio_render callback, the helper function
obs_transition_audio_render is used to assist in automatically
processing and rendering the audio.  Two mix callbacks are used to
handle how the source/destination sources are mixed together.  To ensure
the best possible quality, audio processing is per-sample.

Transitions can be set to automatically resize, or they can be set to
have a fixed size.  Sources within transitions can be made to scale to
the transition size (with or without aspect ratio), or to not scale
unless they're bigger than the transition.  They can have a specific
alignment within the transition, or they just default to top-left.
These features are implemented for the purpose of extending transitions
to also act as "switch" sources later, where you can switch to/from two
different sources using the transition animation.

Planned (but not yet implemented and lower priority) features:

- "Switch" transitions which allow the ability to switch back and forth
  between two sources with a transitioning animation without discarding
  the references

- Easing options to allow the option to transition with a bezier or
  custom curve

- Manual transitioning to allow the front-end/user to manually control
  the transition offset
2016-01-26 11:49:45 -08:00
jp9000 5098f68db0 libobs: Move obs_source_dosignal to obs-internal.h
Allows using it in multiple source files
2016-01-26 11:49:40 -08:00
jp9000 b0104fcee0 (API Change) libobs: Remove source_type param from functions
(Note: test and UI are also modified by this commit)

API Changed (removed "enum obs_source_type type" parameter):
-------------------------
obs_source_get_display_name
obs_source_create
obs_get_source_output_flags
obs_get_source_defaults
obs_get_source_properties

Removes the "type" parameter from these functions.  The "type" parameter
really doesn't serve much of a purpose being a parameter in any of these
cases, the type is just to indicate what it's used for.
2016-01-26 11:49:37 -08:00
jp9000 c1dd156db8 libobs: Implement new audio subsystem
The new audio subsystem fixes two issues:

- First Primary issue it fixes is the ability for parent sources to
  intercept the audio of child sources, and do custom processing on
  them.  The main reason for this was the ability to do custom
  cross-fading in transitions, but it's also useful for things such as
  side-chain effects, applying audio effects to entire scenes, applying
  scene-specific audio filters on sub-sources, and other such
  possibilities.

- The secondary issue that needed fixing was audio buffering.
  Previously, audio buffering was always a fixed buffer size, so it
  would always have exactly a certain number of milliseconds of audio
  buffering (and thus output delay).  Instead, it now dynamically
  increases audio buffering only as necessary, minimizing output delay,
  and removing the need for users to have to worry about an audio
  buffering setting.

The new design makes it so that audio from the leaves of the scene graph
flow to the root nodes, and can be intercepted by parent sources.  Each
audio source handles its own buffering, and each audio tick a specific
number of audio frames are popped from the front of the circular buffer
on each audio source.  Composite sources (such as scenes) can access the
audio for child sources and do custom processing or mixing on that
audio.  Composite sources use the audio_render callback of sources to do
synchronous or deferred audio processing per audio tick.  Things like
scenes now mix audio from their sub-sources.
2016-01-26 11:49:34 -08:00
jp9000 ddfd89a673 libobs: Implement composite sources (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

Adds a "composite" source type which is used for sources that composite
one or more sub-sources.  The audio_render callback is called for
composite sources to allow those types of sources to do custom
processing of the audio of its sub-sources.
2016-01-26 11:49:33 -08:00
jp9000 a5c9350be5 libobs: Remove "presentation volume" and "base volume" (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

These variables are considered obsolete and will no longer be needed.
2016-01-26 11:49:32 -08:00
jp9000 73ec5906b7 libobs: Add function that checks whether source is muted (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)
2016-01-26 11:49:32 -08:00
jp9000 27438a5156 libobs/media-io: Remove 'volume' from audio_data (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

This variable is somewhat redundant.  Volume is already known/accessible
to front-ends.
2016-01-26 11:49:31 -08:00
jp9000 bc0b85cb79 libobs: Store circular audio buffer on source itself (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

Removes audio lines and stores the circular buffer for the audio on the
source itself.
2016-01-26 11:49:30 -08:00
jp9000 f73bbe6746 libobs: Store source audio mixers in obs_source (skip)
(Note: This commit breaks libobs compilation.  Skip if bisecting)

The mixers that a source was assigned to were originally stored in the
audio line.  This will store it in the sources themselves instead.
2016-01-26 11:49:29 -08:00
jp9000 ed8998e403 libobs: Do recursive height/width calls on non-filters
Originally this was programmed to call the recursive height/width
functions if the source type was an input with the intention of not
calling it on filters, but instead of doing that just program it to do
just that: only call the recursive height/width functions if it's not a
filter.
2016-01-23 07:17:47 -08:00
jp9000 8f7d8d05b2 libobs: Add sample_rate param to conv_frames_to_time
Prevents from having to query the base audio subsystem for the sample
rate each time the function is called
2015-12-22 06:18:21 -08:00
jp9000 96d9bf794c libobs: Store linked list of audio sources
Useful for going traversing the list of audio sources (particularly for
the new audio subsystem)
2015-12-22 06:18:20 -08:00
jp9000 a702d88c25 libobs: Don't track active transitions
This was originally used for calculating audio volume if transitions
were active, but transitions won't work that way so tracking the active
transitions is no longer needed.
2015-12-22 06:18:19 -08:00
jp9000 c8f4fbe42b (API Change) libobs: Rename funcs relating to active child sources
Renames:
----------------------------------------
obs_source_add_child
obs_source_remove_child
obs_source_enum_sources
obs_source_enum_tree
obs_source_info::enum_sources

To:
----------------------------------------
obs_source_add_active_child
obs_source_remove_active_child
obs_source_enum_active_sources
obs_source_enum_active_tree
obs_source_info::enum_active_sources

These functions/callbacks had misleading names: they originally implied
any child sources, when they actually meant active child sources that
are being used to render video or audio.  It's important that the
function names represent their actual purpose.
2015-12-22 05:49:02 -08:00
jp9000 70fec7ae8e (API Change) libobs: Remove "User sources list" (skip)
(Note: This commit breaks UI compilation.  Skip if bisecting)

API Removed:
------------------------
obs_add_source

API Changed:
------------------------
obs_source_remove: Now just marks/signals a source for removal

The concept of "user sources" is flawed: it was something that the
front-end was forced to deal with if it wanted to automate source
saving/loading, and often it had to code around it.  That's not how
saving/loading should work, a front-end should be allowed to manage
lists of sources in the way it explicitly chooses, and it should be able
to choose which sources it wants to save/load.
2015-12-22 05:48:43 -08:00
jp9000 59f0ba0c8a libobs: Add load/save signals for sources
These signals are meant to replace the add/remove signals.
2015-12-22 05:36:22 -08:00
jp9000 11922265de libobs: Keep reference to source when rendering 2015-12-15 01:11:11 -08:00
jp9000 332359d286 libobs: If filter size invalid, skip filter
This shouldn't happen anymore because crop was fixed, but if a filter
returns 0x0 size and is invalid it shouldn't stop the filter chain.
Instead, it should just be skipped.
2015-11-20 14:07:15 -08:00
jp9000 fea4f75157 libobs: Update async video texture before effect filters
When an async video source is about to be rendered, the async texture
should be updated before any effect filtering occurs, rather than right
when it's about to render.

Fixes a few bugs:

- If the async texture hadn't drawn for its first time, and the source
  has an effect filter, it would never end up rendering the first
  frame due to the fact that it would fail on obs-source.c:2434 for the
  first filter, causing it to never actually render the source, and thus
  never get to a point in which it could call set_async_texture_size to
  establish the async texture width/height for the first time.

- Any time the async texture size changed, it would only update the
  async texture size at the end of the filter loop, which means that the
  first frame after a size change would use the old size for the filters
  rather than update to the new size right away.
2015-10-22 17:46:54 -07:00
jp9000 db7aebb940 libobs: Allow null pointer with obs_source_release_frame
A null pointer to a release/destroy function should be considered legal,
and simply do nothing.
2015-10-22 17:45:58 -07:00
jp9000 485a006215 libobs: Check source textures before destroying
Check to make sure the texrenders and textures on a source are valid
before destroying.
2015-10-21 07:46:40 -07:00
jp9000 f07ce8501f libobs: Add null debug messages for base obs funcs 2015-10-21 06:30:32 -07:00
jp9000 c27ff7903d libobs: Display debug msg in data_valid if null
Uses obs_source_valid in data_valid which will ensure a debug message is
displayed if null.
2015-10-21 06:28:03 -07:00
jp9000 8686451d5d libobs: Rename source_valid to data_valid
To prevent confusion with the new obs_source_valid function which
displays a warning, rename the "source_valid" function to "data_valid"
to emphasize that it's checking for the validity of the internal data as
well as the source itself.
2015-10-21 06:27:44 -07:00
jp9000 6ad8df8adb (API Change) libobs: Use single func for base effects
API removed:
--------------------
gs_effect_t *obs_get_default_effect(void);
gs_effect_t *obs_get_default_rect_effect(void);
gs_effect_t *obs_get_opaque_effect(void);
gs_effect_t *obs_get_solid_effect(void);
gs_effect_t *obs_get_bicubic_effect(void);
gs_effect_t *obs_get_lanczos_effect(void);
gs_effect_t *obs_get_bilinear_lowres_effect(void);

API added:
--------------------
gs_effect_t *obs_get_base_effect(enum obs_base_effect effect);

Summary:
--------------------
Combines multiple near-identical functions into a single function with
an enum parameter.
2015-10-19 00:52:45 -07:00
Richard Stanway 4b9d0256c8 libobs: Add missing mutex unlocks to some filter functions
Detected by Coverity Scan (CID 12831, 12830)
2015-10-12 23:21:45 +02:00
jp9000 6285a47726 (API Change) libobs: Pass type data to get_name callbacks
API changed from:
obs_source_info::get_name(void)
obs_output_info::get_name(void)
obs_encoder_info::get_name(void)
obs_service_info::get_name(void)

API changed to:
obs_source_info::get_name(void *type_data)
obs_output_info::get_name(void *type_data)
obs_encoder_info::get_name(void *type_data)
obs_service_info::get_name(void *type_data)

This allows the type data to be used when getting the name of the
object (useful for plugin wrappers primarily).

NOTE: Though a parameter was added, this is backward-compatible with
older plugins due to calling convention.  The new parameter will simply
be ignored by older plugins, and the stack (if used) will be cleaned up
by the caller.
2015-09-16 09:21:12 -07:00
jp9000 0ed913a136 libobs: Add functions to get private type data
The private type data is the type_data variable that's provided when
object types are registered by plugins.
2015-09-16 09:17:14 -07:00
kc5nra 3b2b7f2f37 libobs: Remove flag check when resetting timestamp
Removes obsolete check when resetting a timestamp as some sources
can register for Audio/Video async yet only output audio frames.
2015-08-02 15:54:10 -05:00
jp9000 91bfb53ed5 libobs: Fix audio filters killing video on source
When an audio filter is applied to a video source that also has
accompanying audio, it would cause the video from the source to stop
rendering.

The original code this was from was to prevent audio-only sources from
rendering video, but I neglected to make sure that this would not apply
to filters, and thus when an audio filter is on a source with video, the
code would kill the video.
2015-07-09 02:05:09 -07:00
jp9000 526b9e6bc1 libobs: Do not add audio hotkeys for filters 2015-07-03 09:21:43 -07:00
jp9000 d9c7290891 libobs: Do not try to render audio-only sources 2015-06-25 15:55:27 -07:00
jp9000 76870d1764 libobs: Increase async jitter compensation
Due to the fact that async timestamps themselves can be susceptible to
minor jitter from certain types of inputs, increase the allowable jitter
compensation value to ensure that the rendered frame timing from async
video sources is always as close as possible to the compositor.

When the framerate of the source is the same as the framerate as the
compositor, this (combined with the fact that clamped video timing now
being used with async video frames) helps ensure that buffered async
video sources will sync up their rendering to the compositor as
accurately as possible despite jitter from the source's timestamps.

If there is no jitter in the source's timestamps then it'll always sync
up perfectly with the compositor, thanks to clamped video timing.
2015-06-04 18:05:59 -07:00
jp9000 35a35badeb libobs: Use clamped video time for async timing
When playing back buffered async frames, this reduces the probability
that new frames will be missed/skipped due to jitter in the system
timestamps.

If a buffered async source is playing at the same framerate as the
compositor and there is no jitter in the async source's timestamps, then
the async source will play back perfectly in sync with the compositor
thanks to this change, ensuring that there's no skipped or missed frames
in video playback.
2015-06-04 18:05:51 -07:00
jp9000 7f7901b930 libobs: Reset frame cache if it gets too big
When buffering is enabled for an async video source, sometimes minor
drift in timestamps or unexpected delays to frames can cause frames to
slowly buffer more and more in memory, in some cases eventually causing
the system to run out of memory.

The circumstances in which this can happen seems to depend on both the
computer and the devices in use.  So far, the only known circumstances
in which this happens are with heavily buffered devices, such as
hauppauge, where decoding can sometimes take too long and cause
continual frame playback delay, and thus continual buffering until
memory runs out.  I've never been able to replicate it on any of my
machines however, even after hours of testing.

This patch is a precautionary measure that puts a hard limit on the
number of async frames that can be currently queued to prevent any case
where memory might continually build for whatever reason.  If it goes
over the limit, it clears the cache to reset the buffering.

I had a user with this problem test this patch with success and positive
feedback, and the intervals between buffering resets were long to where
it wasn't even noticeable while streaming/recording.

Ideally when decoding frames (such as from those devices), frame
dropping should be used to ensure playback doesn't incur extra delay,
although this sort of hard limit on the frame cache should still be
implemented regardless just as a safety precaution.  For DirectShow
encoded devices I should just switch to faruton's libff for decoding and
enable the frame dropping options.  It would probably explain why no
one's ever reported it for the media source, and pretty much only from
DirectShow device usage.
2015-06-04 17:39:03 -07:00
Palana 7b3b083889 libobs: Add audio source hotkeys 2015-05-11 20:45:25 +02:00
Palana 1d39c3e9b6 (API Change) libobs: Add hotkey data to *_create functions 2015-05-11 20:45:25 +02:00
Palana 5ad553d06d libobs: Add global hotkey support 2015-05-11 20:45:24 +02:00
Palana 4d40c5c853 libobs: Extend audio_data signal with muted flag 2015-05-07 02:08:08 +02:00
Palana a563fbc05b libobs: Add weak reference type for obs_source 2015-05-07 01:57:14 +02:00
jp9000 9d82760405 libobs: Warn if source released after shutdown
Instead of letting this area of code crash, check to see if the core is
still active or not, and safely warn and ignore the release if so.
2015-04-30 05:14:38 -07:00
jp9000 908a165d62 Add planar YUV 4:4:4 format support
Adds the ability to natively output with planar YUV 4:4:4.
2015-04-17 20:16:40 -07:00
jp9000 cf28a8af22 libobs: Init source mutexes before calling create
Fixes a crash that could happen if any of the mutexes are used in the
create callback, or before the obs_source_init function is called.

I'm not sure how this function order slipped because it seems fairly
obvious that these mutexes should be created before the create callback.

Had this crash happen to me when creating a WASAPI output source, the
create callback of the WASAPI source creates a thread which outputs
audio, and that thread managed to call obs_source_output_audio before
the obs_source_init function was called, which in turn caused it to try
to use a null mutex.
2015-04-15 16:13:37 -07:00
jp9000 ab65df74e0 libobs: Increment new frame ref when first copying
When caching a new frame, keep a reference to the frame while copying to
ensure that the frame is not potentially destroyed for whatever reason
while that data is being copied.
2015-04-10 19:28:41 -07:00
jp9000 dde1a73132 libobs: Fix async texture data race
The obs_source::async_reset_texture variable can cause a data race
between threads to occur because it could be set to true in one thread
then changed back to false in another thread.  This could cause the
async texture to not update its size when it's supposed to, which can
cause a crash or corruption when copying data from a frame of a
differing size.

The solution to this is to:

- Delete the async_reset_texture variable, and make the
  set_async_texture_size function change the texture size if the
  async_width, async_height, or async_format variables differ from the
  frame's width/height/format.  Those variables are then only ever set
  in the libobs graphics thread.

- Make the cache_video function use separate variables from other
  functions to detect a change in size (due to the fact that the texture
  size should only be resized in the libobs graphics thread).  These
  variables are async_cache_width, async_cache_height, and
  async_cache_format, which are only be set in the thread that calls
  obs_source_output_video.

How to replicate the data race:

- On OSX, use window capture on a textedit window, then continually
  resize the textedit window.
2015-04-10 19:16:18 -07:00
jp9000 85a490c5e8 libobs: Remove out-of-context comment
This comment was originally for an older version of the code; I'm
guessing I forgot to remove it along with the code that it originally
belonged with.
2015-04-10 19:15:06 -07:00
jp9000 095159c23a libobs: Fix bug with filter bypassing
Due to a bad 'if' expression, when a filter that is not last in the
chain is disabled or being bypassed, it ends up still calling the
filter's video processing function unintentionally.

This fix makes sure that it only calls the appropriate render functions
if the next filter target is the source, otherwise it will just call
obs_source_video_render to process the next filter in the chain.

How to replicate the bug:
1. Create two crop filters on the same source
2. Give each crop filter a different distinct value
3. Disable both crop filters
4. The image would still be cropped
2015-04-10 07:27:26 -07:00
jp9000 95f5a3c260 libobs: Clear current async frame if cache freed
If the cache is freed the current async frame will of course become
invalid, so make sure it's set to null if the cache is freed.
2015-03-27 10:03:47 -07:00
jp9000 3a90be39dd libobs: Deallocate lingering unused cache frames
This fixes an issue where cache frames would not free at all after
having been allocated with no upper limit on the cached frame size.  If
cached frames go unused for a specific period of time, they are
deallocated and removed from the cache.

This is preferable to having an upper cache limit due to the potential
for async delay filtering.
2015-03-27 00:07:16 -07:00
jp9000 f03e66fc99 Revert "libobs: Fix memory leak (Enforce cache limit)"
This reverts commit 4459ed3e2c.
2015-03-26 23:40:36 -07:00
jp9000 4459ed3e2c libobs: Fix memory leak (Enforce cache limit)
Under certain circumstances the cache could be prone to growing too
large unintentionally.  Setting a hard maximum limit should prevent
memory from growing if we suddenly get a lot of frames.
2015-03-26 22:59:48 -07:00
jp9000 6e22ac41b8 libobs: Swap async source frames in tick
Async frames are only swapping when rendering, or when not visible.
This is a flawed design due to the fact that there are certain
circumstances where the source is neither visible nor currently
rendering.

This is what caused a memory leak when scene items were marked as
invisible, because if a source has an async child source and decides not
to render that source for whatever reason, the child source would not
process the async frames at all, and the cache would just grow.

To fix this, simply moving the async frame cycle to tick fixes the issue
due to the fact that tick is always called regardless of circumstance.
2015-03-26 22:59:48 -07:00
jp9000 621158f8e1 libobs: Fix warning
Removed this variable some time back, but didn't test on GCC (which
throws this warning), so I never knew about it until recently.
2015-03-25 14:14:40 -07:00
jp9000 74d886c2f8 libobs: Reorder filters based upon their type
If a filter is an async filter move above/below other async filters,
and similarly for effect filters move above/below other effect filters.
2015-03-25 10:03:20 -07:00
jp9000 2b4fdb19ad libobs: Filter async video before rendering
Filtering the video before it's output to the texture means that it
happens after all the processing on the timestamps and such of the video
data.  This way, the video filter does not have to worry about what's
currently buffered, and it won't affect timing.
2015-03-25 10:03:19 -07:00
jp9000 c16f1a7430 libobs: Add obs_get_source_output_flags function
Gets the output flags by its source type.
2015-03-25 10:03:17 -07:00
jp9000 1a70ae0105 libobs: Add missing function definition
obs_get_source_defaults was missing the definition for the function.
2015-03-25 10:03:17 -07:00
jp9000 f109be3010 libobs: Fix potential bug destroying filters
When OBS is shutting down, if for some reason the filter is destroyed
before the parent source is destroyed, it would try to remove itself
from the source, but it would decrement the reference and try to destroy
itself again while already in the process of destroying itself.

So, the solution was simply to make sure that if it's removing itself
from the source that it doesn't decrement its own reference.
2015-03-25 10:03:15 -07:00
jp9000 18afe82304 libobs: Skip filter if internal data not present
If the filter's binary was recently removed, the data will be invalid,
so make sure that it properly handles that situation by skipping the
filter.
2015-03-25 10:03:14 -07:00
jp9000 e31fea66be libobs: Add API to mute/unmute sources 2015-03-25 10:03:13 -07:00
jp9000 f04ef236ac libobs: Add ability to disable sources/filters 2015-03-25 10:03:13 -07:00
jp9000 98a6c8f0d0 libobs: Always enumerate filter list in reverse
The "last" filter that's rendered is technically at filter index 0, so
enumeration needs to be from the last index in the list to the first
index in the list.
2015-03-25 10:03:12 -07:00
jp9000 64943f3fc6 libobs: Lock mutex when changing filter order
Refactors the function a bit to ensure that the filter mutex is locked
when changing the filter order.
2015-03-25 10:03:11 -07:00
jp9000 dedc454caf libobs: Add "reorder_filters" source signal
Signals when the filter order has been changed for a source.
2015-03-25 10:03:10 -07:00
jp9000 4aa8f2d14b libobs: Fix bug when changing filter order
The 'idx' variable is the incorrect variable to be using here, the
variable that was supposed to be used was 'i'.
2015-03-25 10:03:09 -07:00
jp9000 86a0f370c3 libobs: Insert new filters at index 0
Technically, the "last" filter rendered is the filter at index 0, so
inserting a new filter at that point makes the most sense.
2015-03-25 10:03:08 -07:00
jp9000 c0cc81d20f libobs: Turn blending off for filter renders
When rendering a filter to a texture, the target is empty and unused, so
there's no reason for blending to be on when rendering the filter to a
render target.
2015-03-25 10:03:07 -07:00
jp9000 44e484ad34 (API Change) Fix filter rendering design flaw
obs_source_process_filter tried to do everything in a single function,
but the problem is that effect parameters would not properly be
accounted for due to the way it internally draws, therefore it was
necessary to split the functions in to two, you first call
obs_source_process_filter_begin, then you set your effect parameters,
then you finally call obs_source_process_filter_end.  This ensures that
when the filter is drawn, that the effect parameters are set.
2015-03-25 10:03:06 -07:00
jp9000 44f103de9c libobs: Fix rendering at end of the filter chain
When the filter chain finally reaches the source and the last filter in
the chain is set to not render directly (meaning it has to render to
texture), it would not render the source with any effect due to the fact
that it expects a filter to be present.
2015-03-25 10:03:05 -07:00
jp9000 7878fda442 libobs: Add filter_remove callback for sources
Adds a source callback function that is used when a filter is removed
from a source.  This ensures that any data that might be associated with
that source can be cleaned up if necessary.
2015-03-25 10:03:04 -07:00
jp9000 cd7d045ff3 libobs: Make filter mutex recursive 2015-03-25 10:03:03 -07:00
jp9000 c2775eaa3d libobs: Add obs_source_skip_video_filter function
This allows a filter to skip its step and move on to the next target in
the chain without affecting performance.
2015-03-25 10:03:02 -07:00
jp9000 f4af2fcadc libobs: Always clear render target filter
This fixes a bug where the previous contents of a filter's render target
texture might become visible if using alpha.
2015-03-25 10:03:01 -07:00
jp9000 dfde8d4a63 libobs: Use 'can_bypass' func for filter bypassing
There are a few more conditions which need to be checked to ensure
whether we can actually bypass or not; in this particular case we are
using the YUV texture shaders, plus the image can also be flipped, so we
can't really use the bypass optimization in those situations.
2015-03-25 10:03:00 -07:00
jp9000 b9eef3c4f2 libobs: Add API to get base source dimensions
These functions are primarily for use with filters, filters need to be
able to get the width/height of a target source without it necessarily
getting the post-filtered dimensions.
2015-03-25 10:02:59 -07:00
jp9000 506e30da10 libobs: Do not clear frame cache if 0,0 dimension
Previously I had it set so that it would set the async_width and
async_height variables to 0,0 if a null frame occurs, but the problem
with this is that it was inadvertently cause the frame cache to clear
when it starts receiving textures again because it detects it as a size
change.

So instead of changing async_width and async_height to 0 when a null
frame occurs, change it so that if the source is set to an inactive
state, make obs_source_get_width/_get_height return 0 for their
dimensions instead.
2015-03-25 10:02:58 -07:00
jp9000 26206f6af4 libobs: Use reference counting with source frames
When a frame is processed by a filter, it comes directly from the
source's video frame cache.  However, if a filter is using or processing
those frames for whatever reason, there would be no guarantee that the
frames would persist during processing, and frames could eventually be
deallocated unexpected, for example when the resolution or format
changes.

So the solution is to implement simple reference counting for the frames
so that the frames will exist until they have been released by any
source or filter that's using them.
2015-03-25 10:02:57 -07:00
jp9000 ebee67097a libobs: Prevent video cache clear on first frame
Fix a bug where when a source first starts up its async cache, it
unintentionally resets its cache, which means that the first few frames
would be lost.
2015-03-22 19:18:19 -07:00
jp9000 13046145f7 libobs: Fix filter dimension issue
The wrong function was being used to recurse through the filter chain in
obs_source_process_filter, obs_source_get_[width/height] would get the
post-effect dimensions rather than the pre-effect dimensions.
2015-03-22 18:38:40 -07:00
jp9000 95e63992cb libobs: Fix filter rendering bug
The parameters order was wrong; sort of a rare thing to see, but it can
happen, especially when it's a function that's not used very often.
2015-03-22 18:28:12 -07:00
jp9000 0f31880c3c libobs: Fix bug (source resampler not resetting)
If the audio data had the same format/samplerate as the obs audio
subsystem, it would fail to simply destroy the resampler and set it to
NULL, and then any audio data going through would use the resampler that
was being used before that, causing audio to become garbage.

This bug only started appearing when I recently changed the libobs
internal audio subsystem format to non-interleaved floating point, which
is a common format, and thus caused this bug to actually occur more
often.
2015-03-13 01:03:01 -07:00
jp9000 4fdd8fb570 libobs: Don't ignore starting audio if async
I when a source has both async audio/video capability, it would ignore
audio until the video has started.  There's really no need to do this,
when the video starts it'll just fix up the timing automatically.

This should fix the case where things like the media source would not be
able to play audio-only files.
2015-03-12 22:27:36 -07:00
jp9000 9832a760b8 (API Change) Always use planar float audio output
Core API functions changed:
-----------------------------
EXPORT bool obs_reset_audio(struct audio_output_info *aoi);
EXPORT bool obs_get_audio_info(struct audio_output_info *aoi);

To:
-----------------------------
EXPORT bool obs_reset_audio(const struct obs_audio_info *oai);
EXPORT bool obs_get_audio_info(struct obs_audio_info *oai);

Core structure added:
-----------------------------
struct obs_audio_info {
	uint32_t            samples_per_sec;
	enum speaker_layout speakers;
	uint64_t            buffer_ms;
};

Non-interleaved (planar) floating point output is standard with audio
filtering, so to prevent audio filters from having to worry about
different audio format implementations and for the sake consistency
between user interfaces, make it so that audio is always set to
non-interleaved floating point output.
2015-03-12 22:22:02 -07:00
Palana 89b7230652 libobs: Fix async plane offset calculation
Frames allocated via video_frame_init from media-io/video-frame.c have
their planes aligned which the original offset calculation didn't take
into account, resulting in some planes being drawn incorrectly.

Example media file to reproduce via the ffmpeg (media) source:
http://download.blender.org/peach/bigbuckbunny_movies/big_buck_bunny_480p_surround-fix.avi
2015-03-10 18:20:49 +01:00
jp9000 50a36f45cd libobs: Add obs_source_get_filter_by_name function 2015-03-06 09:13:56 -08:00
jp9000 9f82085243 libobs: Add obs_source_enum_filters function
Enumerates filters that are currently present on a source.
2015-03-06 09:12:00 -08:00
jp9000 0b5a5c16a9 libobs: Fix bug rendering async video with filters
This code was originally meant to skip some checks as an optimization,
but it did not account for async video sources and would call
obs_source_default_render (which is only for synchronous video sources),
this fixes the issue by just calling obs_source_video_render.
2015-03-06 09:09:57 -08:00
jp9000 502f4005f1 libobs: Fix race condition when adding a filter
The source would sometimes be rendered before the code to add it to the
filter chain was executed, therefore it would cause a crash.
2015-03-06 09:09:57 -08:00