Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed. Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
Before, game capture would find addresses to important graphics
functions by creating a graphics context for the desired API inside of
the hook, and then find the function addresses that way.
The big problem with that is that the context could often cause the
hooked application to crash, especially if another hook was active.
This bypasses that entire need by a simple console application that
creates the contexts, finds the hook address offsets and then returns
them via console output.